Player Matchup

Yemoja
Yemoja
DasQuietMan
Yemoja
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,295 Elo+
Party 1
Ares
Ares
DeathkillerRYAN
Ares
Level 84
God Stats
1W - 0L
1,697 SR
Queue Stats
22W - 25L
1,350 Elo+
Party 1
The Morrigan
The Morrigan
I AM HOMICID3
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,391 Elo+
Party 1
Pele
Pele
Qc__SuperNova
Pele
Level 149
God Stats
2W - 3L
1,195 SR
Queue Stats
131W - 147L
1,469 Elo+
Solo
Hades
Hades
madd0077
Hades
Level 127
God Stats
3W - 3L
1,730 SR
Queue Stats
543W - 536L
1,447 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,390 Elo+

VS

Team Averages
Level 72
1,479 SR
1,405 Elo+
Zeus
Zeus
Caryatid
Zeus
Level 86
God Stats
2W - 4L
1,200 SR
Queue Stats
318W - 333L
1,406 Elo+
Solo
Lancelot
Lancelot
DoggoneCrowd56
Lancelot
Level 88
God Stats
4W - 10L
1,385 SR
Queue Stats
344W - 343L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
WickDiggles
Aphrodite
Level 121
God Stats
4W - 9L
1,369 SR
Queue Stats
484W - 554L
1,441 Elo+
Solo
Sol
Sol
lukecalderon25
Sol
Level 46
God Stats
1W - 1L
1,745 SR
Queue Stats
46W - 41L
1,454 Elo+
Solo
Jing Wei
Jing Wei
ty1er1253
Jing Wei
Level 18
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 18L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
3 / 0 / 19
15,200
800
9,290
13,724
14,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

20
11 / 4 / 12
15,741
828
17,753
29,070
41,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

The Morrigan
I AM HOMICID3
The Morrigan
20
6 / 1 / 14
14,477
762
18,986
9,728
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

2
0 / 0 / 0
5,574
293
0
0
0
Hades
madd0077
Hades
20
6 / 4 / 11
13,306
700
11,399
25,606
26,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
1 / 6 / 4
11,679
615
16,091
10,595
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
20
1 / 5 / 5
12,011
632
10,017
20,524
18,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
WickDiggles
Aphrodite
5
0 / 0 / 0
7,936
418
0
0
0
20
5 / 3 / 3
13,220
696
18,909
11,111
4,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ty1er1253
Jing Wei
19
2 / 12 / 1
11,418
601
9,256
19,587
7,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
26
Kills
9
9
Deaths
26
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
4
0.5
W
Yemoja
3
0
19
12.5
W
11
4
12
4.25
L
Lancelot
1
5
5
0.7
W
The Morrigan
I AM HOMICID3
The Morrigan
6
1
14
13
W
0
0
0
0
L
Aphrodite
WickDiggles
Aphrodite
0
0
0
0
L
5
3
3
2.17
W
Hades
madd0077
Hades
6
4
11
2.88
L
Jing Wei
ty1er1253
Jing Wei
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
54,273
78,128
Taken
61,817
87,886
Mitigated
34,014
47,945
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,091
1,813
76
511
10,595
3,790
118
10,104
491
51,231
0
W
Yemoja
9,290
1,859
27,627
7,916
13,724
14,135
1,809
8,200
5,524
28,811
0
W
17,753
1,259
0
2,447
29,070
41,526
504
12,890
16,180
29,257
481
L
Lancelot
10,017
1,586
271
4,303
20,524
18,597
0
18,667
1,857
0
30,927
W
The Morrigan
I AM HOMICID3
The Morrigan
18,986
1,369
1,339
1,161
9,728
5,553
3,462
4,862
4,866
49,346
2,924
W
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
WickDiggles
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
18,909
3,463
1,450
4,742
11,111
4,295
0
10,180
931
48,858
0
W
Hades
madd0077
Hades
11,399
651
2,232
5,223
25,606
26,672
688
9,048
16,558
35,746
0
L
Jing Wei
ty1er1253
Jing Wei
9,256
7,221
224
188
19,587
7,332
0
17,807
1,780
0
29,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,298
Gold Earned
56,264
185
Minions Killed
197
0
Camps Cleared
0
1,232,918
Distance Traveled
1,185,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,679
615
59
3
0
251,365
0
W
Yemoja
15,200
800
39
2
0
286,689
0
W
Ares
15,741
828
19
1
0
284,226
0
L
Lancelot
12,011
632
40
2
0
340,419
0
W
The Morrigan
14,477
762
74
4
0
344,787
0
W
Pele
5,574
293
0
0
0
0
0
L
Aphrodite
7,936
418
0
0
0
0
0
L
Sol
13,220
696
57
3
0
328,479
0
W
Hades
13,306
700
53
3
0
317,216
0
L
Jing Wei
11,418
601
41
2
0
265,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role