Player Matchup

Bakasura
Bakasura
Jemule
Bakasura
Level 42
God Stats
32W - 34L
1,538 SR
Queue Stats
335W - 353L
1,517 Elo+
Solo
Ymir
Ymir
OsamaBinKillin
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Olorun
Olorun
Scubey3
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,513 SR
1,481 Elo+

VS

Team Averages
Level 75
1,544 SR
1,494 Elo+
Neith
Neith
GameLow
Neith
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Miguel_Nova19
Guan Yu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 109L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
XII MoDDeRzZx
Baron Samedi
Level 137
God Stats
21W - 17L
1,632 SR
Queue Stats
55W - 52L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jemule
Bakasura
12
1 / 1 / 0
7,226
723
4,095
7,646
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 4 / 1
6,836
684
3,074
14,525
10,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Scubey3
Olorun
13
0 / 4 / 1
7,423
742
3,600
8,014
2,582
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GameLow
Neith
15
4 / 0 / 4
9,401
940
8,120
5,240
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
15
3 / 0 / 6
9,420
942
5,593
11,971
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
XII MoDDeRzZx
Baron Samedi
15
2 / 1 / 7
8,837
884
12,420
6,482
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
GameLow
Neith
4
0
4
6
L
Bakasura
Jemule
Bakasura
1
1
0
1
W
Guan Yu
3
0
6
6
L
0
4
1
0.13
L
Olorun
Scubey3
Olorun
0
4
1
0.13
W
Baron Samedi
XII MoDDeRzZx
Baron Samedi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,769
Damage
26,133
30,185
Taken
23,693
16,827
Mitigated
10,869
4,034
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GameLow
Neith
8,120
2,776
0
2,035
5,240
1,785
1,802
1,300
3,375
0
33,404
L
Bakasura
Jemule
Bakasura
4,095
2,560
0
2,526
7,646
3,712
0
1,707
5,914
0
16,123
W
Guan Yu
5,593
833
2,462
5,472
11,971
6,397
858
3,537
8,174
0
34,651
L
3,074
218
0
90
14,525
10,533
0
8,035
6,441
11,624
197
L
Olorun
Scubey3
Olorun
3,600
1,377
340
1,078
8,014
2,582
0
2,712
5,272
17,570
0
W
Baron Samedi
XII MoDDeRzZx
Baron Samedi
12,420
805
1,783
3,225
6,482
2,687
860
2,182
3,952
41,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,485
Gold Earned
27,658
93
Minions Killed
159
0
Camps Cleared
0
493,226
Distance Traveled
598,303
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,401
940
52
5
0
181,806
0
L
Bakasura
7,226
723
44
4
0
164,779
3
W
Guan Yu
9,420
942
51
5
0
232,614
1
L
Ymir
6,836
684
24
2
0
153,055
0
L
Olorun
7,423
742
25
3
0
175,392
0
W
Baron Samedi
8,837
884
56
6
0
183,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role