Player Matchup

Mulan
Mulan
Mikehoncho2686
Mulan
Level 119
God Stats
11W - 7L
1,596 SR
Queue Stats
47W - 45L
1,498 Elo+
Party 1
Scylla
Scylla
TricuspidCactus
Scylla
Level 121
God Stats
7W - 3L
1,775 SR
Queue Stats
29W - 21L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
b3astlyboy18
Ne Zha
Level 127
God Stats
14W - 8L
1,656 SR
Queue Stats
65W - 60L
1,499 Elo+
Party 1
Team Averages
Level 122
1,675 SR
1,513 Elo+

VS

Team Averages
Level 120
1,580 SR
1,488 Elo+
Baron Samedi
Baron Samedi
StankyBeard
Baron Samedi
Level 128
God Stats
5W - 4L
1,637 SR
Queue Stats
37W - 45L
1,511 Elo+
Solo
Bastet
Bastet
brouillardboum
Bastet
Level 148
God Stats
4W - 1L
1,602 SR
Queue Stats
50W - 39L
1,552 Elo+
Solo
Jormungandr
Jormungandr
peepherz
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 360L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,215
1,027
4,289
6,670
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 1 / 9
8,940
1,118
8,547
3,202
953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
7 / 0 / 7
8,697
1,087
4,234
6,252
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StankyBeard
Baron Samedi
8
0 / 12 / 2
5,857
732
382
10,045
2,779
11
1 / 2 / 1
6,889
861
2,141
5,788
1,788
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
peepherz
Jormungandr
10
0 / 3 / 2
6,143
768
769
3,904
2,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
1
2
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Baron Samedi
StankyBeard
Baron Samedi
0
12
2
0.08
W
8
1
9
12.5
W
Ne Zha
7
0
7
10.5
L
1
2
1
0.75
L
Jormungandr
peepherz
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,070
Damage
3,292
16,124
Taken
19,737
7,712
Mitigated
6,594
2,500
Healing
597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,289
173
0
851
6,670
3,405
760
509
4,371
0
25,963
L
Baron Samedi
StankyBeard
Baron Samedi
382
0
0
60
10,045
2,779
0
4,109
5,432
1,178
0
W
8,547
637
0
0
3,202
953
1,348
283
2,919
25,868
0
W
Ne Zha
4,234
987
0
1,649
6,252
3,354
917
413
5,839
0
28,459
L
2,141
667
0
467
5,788
1,788
0
2,342
3,173
0
6,089
L
Jormungandr
peepherz
Jormungandr
769
115
0
70
3,904
2,027
0
1,393
2,147
9,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
18,889
142
Minions Killed
32
0
Camps Cleared
0
498,642
Distance Traveled
277,499
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,215
1,027
43
5
0
152,824
0
L
Baron Samedi
5,857
732
1
0
0
86,556
0
W
Scylla
8,940
1,118
56
7
0
159,978
0
W
Ne Zha
8,697
1,087
43
5
0
185,840
1
L
Bastet
6,889
861
13
2
0
123,308
0
L
Jormungandr
6,143
768
18
2
0
67,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role