Player Matchup

Tiamat
Tiamat
CaptainVenomZz
Tiamat
Level 146
God Stats
0W - 1L
1,563 SR
Queue Stats
14W - 7L
1,717 Elo+
Party 2
Odin
Odin
ChrisWez
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 2
Ymir
Ymir
Ruaridh98
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 2
Horus
Horus
Ssentinell
Horus
Level 147
God Stats
0W - 4L
1,255 SR
Queue Stats
150W - 146L
1,516 Elo+
Solo
Cliodhna
Cliodhna
Tonono
Cliodhna
Level 104
God Stats
5W - 5L
1,569 SR
Queue Stats
214W - 204L
1,548 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,547 Elo+

VS

Team Averages
Level 85
1,518 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Mystràl
Horus
Level 25
God Stats
1W - 1L
1,357 SR
Queue Stats
9W - 18L
1,407 Elo+
Solo
Cerberus
Cerberus
ayiogluhayvan
Cerberus
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,471 Elo+
Party 1
Thoth
Thoth
maytmchd
Thoth
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 85L
1,548 Elo+
Party 1
Mulan
Mulan
mortefy
Mulan
Level 144
God Stats
12W - 4L
1,731 SR
Queue Stats
304W - 309L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
9,368
781
16,265
10,950
8,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
1 / 5 / 11
8,213
684
6,505
12,529
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
0 / 7 / 6
7,226
602
4,037
16,497
17,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
16
2 / 3 / 10
9,148
762
4,774
16,494
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Tonono
Cliodhna
15
4 / 8 / 6
9,095
758
13,112
14,589
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 3 / 18
10,444
870
15,485
7,890
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
Mystràl
Horus
15
4 / 3 / 21
10,172
848
6,465
15,228
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cerberus
ayiogluhayvan
Cerberus
15
2 / 3 / 20
9,973
831
5,027
14,387
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
maytmchd
Thoth
17
5 / 1 / 18
10,121
843
16,843
5,702
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
mortefy
Mulan
17
11 / 2 / 15
10,670
889
21,179
14,959
13,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
120
12
Kills
28
28
Deaths
12
37
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
18
5
L
5
5
4
1.4
L
Odin
1
5
11
1.3
W
Horus
Mystràl
Horus
4
3
21
4.83
L
Ymir
0
7
6
0.43
L
Horus
2
3
10
2.33
L
Cliodhna
Tonono
Cliodhna
4
8
6
0.88
W
Cerberus
ayiogluhayvan
Cerberus
2
3
20
4
W
Thoth
maytmchd
Thoth
5
1
18
14
W
Mulan
mortefy
Mulan
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,693
Damage
64,999
71,059
Taken
58,166
62,047
Mitigated
50,034
21,793
Healing
24,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,485
2,964
1,758
1,426
7,890
3,431
1,667
2,030
5,778
40,792
0
L
16,265
936
1,157
1,079
10,950
8,598
90
6,156
4,794
35,484
0
L
Odin
6,505
815
1,827
1,886
12,529
13,664
88
6,314
6,215
0
16,584
W
Horus
Mystràl
Horus
6,465
2,857
3,535
5,341
15,228
14,778
796
4,835
10,184
632
12,593
L
Ymir
4,037
425
831
498
16,497
17,354
0
8,913
7,584
8,389
0
L
Horus
4,774
1,941
4,745
6,375
16,494
16,930
0
7,329
9,165
0
12,465
L
Cliodhna
Tonono
Cliodhna
13,112
1,110
1,493
1,902
14,589
5,501
0
8,983
5,606
0
24,285
W
Cerberus
ayiogluhayvan
Cerberus
5,027
318
1,038
4,049
14,387
16,406
705
5,124
9,102
10,779
0
W
Thoth
maytmchd
Thoth
16,843
566
0
500
5,702
1,953
1,710
1,802
3,858
38,835
118
W
Mulan
mortefy
Mulan
21,179
1,704
2,128
4,661
14,959
13,466
1,516
6,511
8,285
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
51,380
98
Minions Killed
137
0
Camps Cleared
0
1,017,533
Distance Traveled
1,172,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,444
870
45
4
0
214,606
0
L
Tiamat
9,368
781
37
3
0
214,940
0
L
Odin
8,213
684
24
2
0
200,255
0
W
Horus
10,172
848
15
1
0
238,734
0
L
Ymir
7,226
602
5
0
0
166,901
0
L
Horus
9,148
762
10
1
0
229,483
0
L
Cliodhna
9,095
758
22
2
0
205,954
0
W
Cerberus
9,973
831
16
1
0
235,897
0
W
Thoth
10,121
843
48
4
0
242,582
0
W
Mulan
10,670
889
13
1
0
240,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role