Player Matchup

Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Diamond III
Valhalla777
Ix Chel
Diamond III
Level 41
God Stats
6W - 3L
1,695 SR
Queue Stats
44W - 25L
2,327 MMR
Party 3
Bacchus
Bacchus
Diamond III
Valmy
Bacchus
Diamond III
Level 176
God Stats
61W - 43L
1,625 SR
Queue Stats
288W - 266L
2,274 MMR
Solo
Rama
Rama
Diamond II
rйbs
Rama
Diamond II
Level 178
God Stats
11W - 8L
1,540 SR
Queue Stats
249W - 222L
2,406 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,572 SR
2,002 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,729 SR
2,322 MMR
Ra
Ra
Diamond II
Emсy
Ra
Diamond II
Level 265
God Stats
16W - 9L
1,822 SR
Queue Stats
106W - 84L
2,241 MMR
Solo
Sobek
Sobek
Diamond III
FifiFun69
Sobek
Diamond III
Level 66
God Stats
0W - 1L
1,676 SR
Queue Stats
40W - 15L
2,366 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond II
NaeGuk
Ao Kuang
Diamond II
Level 254
God Stats
2W - 3L
1,919 SR
Queue Stats
223W - 192L
2,255 MMR
Solo
Ullr
Ullr
Diamond II
Vanityuhh
Ullr
Diamond II
Level 118
God Stats
2W - 3L
1,585 SR
Queue Stats
226W - 197L
2,370 MMR
Solo
Odin
Odin
Diamond I
cabani
Odin
Diamond I
Level 129
God Stats
12W - 10L
1,643 SR
Queue Stats
235W - 198L
2,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 0
5,257
751
4,145
4,986
1,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
 
Awilix
9
2 / 0 / 2
4,481
640
1,900
4,071
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Valhalla777
Ix Chel
8
1 / 1 / 1
4,304
615
1,908
3,274
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Valmy
Bacchus
7
2 / 0 / 1
4,460
637
2,492
3,227
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
rйbs
Rama
9
1 / 0 / 2
4,940
706
3,411
3,674
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeGaneshaPoseidonAres

VS

Bans
AgniZhong KuiSusanoDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 1 / 0
4,762
680
2,125
2,246
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
FifiFun69
Sobek
5
0 / 2 / 0
3,714
531
1,652
5,906
3,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ao Kuang
NaeGuk
Ao Kuang
9
1 / 1 / 0
4,314
616
1,706
5,223
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
6
0 / 2 / 0
3,599
514
2,092
3,722
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
cabani
Odin
9
0 / 1 / 1
4,590
656
2,027
4,749
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
W
Awilix
 
Awilix
2
0
2
3
L
Ra
1
1
0
1
L
Sobek
FifiFun69
Sobek
0
2
0
0
L
Ao Kuang
NaeGuk
Ao Kuang
1
1
0
1
W
Ix Chel
Valhalla777
Ix Chel
1
1
1
1.5
W
Bacchus
Valmy
Bacchus
2
0
1
2.5
L
Ullr
0
2
0
0
L
Odin
cabani
Odin
0
1
1
0.5
W
Rama
rйbs
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
9,602
19,232
Taken
21,846
6,937
Mitigated
8,854
8,263
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,145
2,260
0
2,192
4,986
1,499
0
660
4,326
0
34,055
W
Awilix
 
Awilix
1,900
911
0
500
4,071
1,269
0
865
3,206
0
28,248
L
Ra
2,125
128
252
999
2,246
638
0
555
1,551
34,233
0
L
Sobek
FifiFun69
Sobek
1,652
246
0
2,088
5,906
3,275
0
1,641
4,265
7,414
0
L
Ao Kuang
NaeGuk
Ao Kuang
1,706
565
0
3,276
5,223
1,334
0
1,252
3,859
24,122
609
W
Ix Chel
Valhalla777
Ix Chel
1,908
174
177
1,119
3,274
959
0
2,361
862
20,873
645
W
Bacchus
Valmy
Bacchus
2,492
663
0
1,710
3,227
2,201
0
472
2,755
12,072
0
L
Ullr
2,092
868
0
617
3,722
907
0
935
2,787
0
16,284
L
Odin
cabani
Odin
2,027
445
0
1,609
4,749
2,700
0
0
4,749
0
27,133
W
Rama
rйbs
Rama
3,411
2,754
0
2,565
3,674
1,009
0
1,019
2,655
0
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
20,979
260
Minions Killed
237
0
Camps Cleared
0
731,395
Distance Traveled
695,505
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,257
751
73
10
0
151,597
1
W
Awilix
4,481
640
47
7
0
179,650
1
L
Ra
4,762
680
66
9
0
144,004
0
L
Sobek
3,714
531
9
1
0
145,455
2
L
Ao Kuang
4,314
616
59
8
0
166,171
0
W
Ix Chel
4,304
615
54
8
0
120,809
0
W
Bacchus
4,460
637
13
2
0
150,110
1
L
Ullr
3,599
514
37
5
0
100,328
0
L
Odin
4,590
656
66
9
0
139,547
0
W
Rama
4,940
706
73
10
0
129,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role