Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Mcdepression
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
646W - 108L
1,972 Elo+
Party 1
Neith
Neith
TheWeedWizard_
Neith
Level 155
God Stats
0W - 2L
1,684 SR
Queue Stats
38W - 22L
1,619 Elo+
Solo
Shiva
Shiva
ToLo3131
Shiva
Level 65
God Stats
7W - 12L
1,493 SR
Queue Stats
469W - 560L
1,450 Elo+
Solo
Horus
Horus
shadowkiller8404
Horus
Level 152
God Stats
2W - 1L
1,765 SR
Queue Stats
107W - 101L
1,555 Elo+
Solo
Team Averages
Level 131
1,588 SR
1,619 Elo+

VS

Team Averages
Level 138
1,490 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DARK77SHADOW77
Horus
Level 154
God Stats
5W - 4L
1,392 SR
Queue Stats
321W - 323L
1,525 Elo+
Solo
Jormungandr
Jormungandr
JohnyCarr1234
Jormungandr
Level 141
God Stats
6W - 3L
1,657 SR
Queue Stats
259W - 211L
1,545 Elo+
Solo
King Arthur
King Arthur
NoLimitState
King Arthur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,417 Elo+
Solo
Anubis
Anubis
cowboychris105
Anubis
Level 147
God Stats
7W - 9L
1,403 SR
Queue Stats
419W - 414L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 3 / 3
7,297
811
8,780
4,254
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 1 / 6
6,940
771
7,521
3,525
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
7,684
854
11,795
5,497
1,655
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
ToLo3131
Shiva
9
1 / 4 / 5
6,182
687
3,575
6,070
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
0 / 1 / 0
5,235
582
314
2,195
824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 5
7,802
867
4,252
7,125
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

12
1 / 2 / 8
7,096
788
3,400
8,442
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
JohnyCarr1234
Jormungandr
13
1 / 2 / 9
7,376
820
5,464
8,506
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NoLimitState
King Arthur
13
1 / 1 / 8
7,156
795
3,093
10,179
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 6
8,607
956
3,641
5,483
2,033
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
10
10
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
3
1.5
W
Medusa
 
Medusa
3
3
5
1.83
W
1
2
8
2.5
W
Jormungandr
JohnyCarr1234
Jormungandr
1
2
9
2.75
L
1
1
6
4
W
King Arthur
NoLimitState
King Arthur
1
1
8
5
L
3
1
4
5
L
Shiva
ToLo3131
Shiva
1
4
5
0.88
W
4
0
6
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
19,850
21,541
Taken
39,735
8,619
Mitigated
19,258
4,730
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,780
0
0
582
4,254
1,523
0
1,934
2,077
17,995
0
W
Medusa
 
Medusa
4,252
1,225
1,773
722
7,125
1,667
0
4,167
2,723
0
16,998
W
3,400
1,207
3,248
2,188
8,442
4,152
499
2,953
5,238
140
4,754
W
Jormungandr
JohnyCarr1234
Jormungandr
5,464
723
643
1,199
8,506
7,360
132
3,145
5,158
13,032
0
L
7,521
1,493
0
27
3,525
1,139
0
988
2,444
16,546
511
W
King Arthur
NoLimitState
King Arthur
3,093
459
2,104
3,506
10,179
4,046
195
2,049
7,890
0
6,867
L
11,795
1,160
436
2,451
5,497
1,655
0
2,355
2,696
0
24,491
L
Shiva
ToLo3131
Shiva
3,575
233
84
465
6,070
3,478
0
2,476
3,324
0
6,379
W
3,641
173
835
2,001
5,483
2,033
443
2,982
2,287
27,741
0
L
314
0
80
605
2,195
824
0
623
1,469
0
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
38,037
82
Minions Killed
111
0
Camps Cleared
0
622,237
Distance Traveled
842,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,297
811
18
2
0
159,693
0
W
Medusa
7,802
867
29
3
0
190,741
0
W
Horus
7,096
788
11
1
0
154,679
0
W
Jormungandr
7,376
820
14
2
0
172,164
0
L
Hera
6,940
771
27
3
0
179,265
0
W
King Arthur
7,156
795
6
1
0
165,715
0
L
Neith
7,684
854
31
3
0
137,632
0
L
Shiva
6,182
687
6
1
0
113,009
0
W
Anubis
8,607
956
51
6
0
159,440
0
L
Horus
5,235
582
0
0
0
32,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role