Player Matchup

Poseidon
Poseidon
Pollencio7
Poseidon
Level 132
God Stats
3W - 2L
1,626 SR
Queue Stats
92W - 89L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
bezolla2824
Hun Batz
Level 142
God Stats
5W - 5L
1,715 SR
Queue Stats
49W - 52L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
estupido13
Amaterasu
Level 157
God Stats
6W - 1L
1,628 SR
Queue Stats
94W - 87L
1,573 Elo+
Party 2
Bacchus
Bacchus
oScotty-x
Bacchus
Level 100
God Stats
2W - 0L
1,493 SR
Queue Stats
21W - 18L
1,536 Elo+
Party 1
Medusa
Medusa
samnicklin
Medusa
Level 89
God Stats
2W - 0L
1,665 SR
Queue Stats
14W - 12L
1,504 Elo+
Party 1
Team Averages
Level 124
1,626 SR
1,545 Elo+

VS

Team Averages
Level 137
1,489 SR
1,505 Elo+
Jormungandr
Jormungandr
Beeretta
Jormungandr
Level 107
God Stats
129W - 88L
1,611 SR
Queue Stats
295W - 269L
1,542 Elo+
Solo
Thanatos
Thanatos
DEATHWING 4465
Thanatos
Level 144
God Stats
1W - 3L
1,397 SR
Queue Stats
17W - 35L
1,393 Elo+
Solo
Artio
Artio
FoxyAmy
Artio
Level 170
God Stats
3W - 1L
1,441 SR
Queue Stats
111W - 94L
1,507 Elo+
Solo
Danzaburou
Danzaburou
MAXIMUS-Aur3l1o
Danzaburou
Level 123
God Stats
6W - 5L
1,495 SR
Queue Stats
317W - 294L
1,554 Elo+
Solo
Ix Chel
Ix Chel
MattllB
Ix Chel
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 83L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Pollencio7
Poseidon
13
3 / 1 / 1
6,891
689
3,128
4,248
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
bezolla2824
Hun Batz
11
3 / 1 / 3
5,852
585
4,733
6,423
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
estupido13
Amaterasu
13
5 / 0 / 2
7,677
768
8,448
10,594
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
oScotty-x
Bacchus
10
3 / 1 / 1
5,955
596
4,491
5,375
4,630
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
samnicklin
Medusa
11
1 / 0 / 2
5,394
539
3,553
5,499
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beeretta
Jormungandr
9
0 / 0 / 2
5,437
544
2,755
4,760
3,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
7
0 / 2 / 0
4,251
425
836
6,587
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
FoxyAmy
Artio
9
0 / 6 / 0
4,784
478
2,226
11,525
4,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MAXIMUS-Aur3l1o
Danzaburou
9
2 / 3 / 0
5,328
533
5,738
7,625
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MattllB
Ix Chel
11
1 / 4 / 0
5,665
567
4,142
7,026
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beeretta
Jormungandr
0
0
2
1
L
Thanatos
0
2
0
0
L
Artio
FoxyAmy
Artio
0
6
0
0
L
Danzaburou
MAXIMUS-Aur3l1o
Danzaburou
2
3
0
0.67
L
Ix Chel
MattllB
Ix Chel
1
4
0
0.25
W
Poseidon
Pollencio7
Poseidon
3
1
1
3.5
W
Hun Batz
bezolla2824
Hun Batz
3
1
3
4.5
W
Amaterasu
estupido13
Amaterasu
5
0
2
6
W
Bacchus
oScotty-x
Bacchus
3
1
1
3.5
W
Medusa
samnicklin
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
15,697
32,139
Taken
37,523
15,762
Mitigated
14,177
12,539
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beeretta
Jormungandr
2,755
706
0
1,660
4,760
3,273
0
1,313
3,447
23,358
0
L
Thanatos
836
115
0
3,352
6,587
2,037
0
1,032
5,446
0
23,169
L
Artio
FoxyAmy
Artio
2,226
397
0
4,769
11,525
4,359
0
68
10,913
29,835
0
L
Danzaburou
MAXIMUS-Aur3l1o
Danzaburou
5,738
2,946
0
2,681
7,625
2,415
0
2,154
5,471
0
37,164
L
Ix Chel
MattllB
Ix Chel
4,142
51
150
1,290
7,026
2,093
0
2,456
4,239
34,579
0
W
Poseidon
Pollencio7
Poseidon
3,128
601
0
1,219
4,248
1,003
35
1,838
2,172
55,380
1,022
W
Hun Batz
bezolla2824
Hun Batz
4,733
1,221
0
821
6,423
1,986
0
1,286
4,981
0
36,502
W
Amaterasu
estupido13
Amaterasu
8,448
3,703
0
6,720
10,594
6,586
223
2,871
7,660
0
56,206
W
Bacchus
oScotty-x
Bacchus
4,491
477
0
2,063
5,375
4,630
0
1,449
3,890
15,911
1,864
W
Medusa
samnicklin
Medusa
3,553
1,059
0
1,716
5,499
1,557
0
1,186
4,313
0
41,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
25,465
390
Minions Killed
265
0
Camps Cleared
0
1,090,967
Distance Traveled
924,516
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,437
544
40
4
0
197,975
2
L
Thanatos
4,251
425
38
4
0
179,095
0
L
Artio
4,784
478
49
5
0
186,035
0
L
Danzaburou
5,328
533
59
6
0
176,110
0
L
Ix Chel
5,665
567
79
8
0
185,301
2
W
Poseidon
6,891
689
112
11
0
224,729
2
W
Hun Batz
5,852
585
62
6
0
244,933
3
W
Amaterasu
7,677
768
111
11
0
185,581
2
W
Bacchus
5,955
596
36
4
0
219,921
3
W
Medusa
5,394
539
69
7
0
215,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role