Player Matchup

Danzaburou
Danzaburou
KingCob0404
Danzaburou
Level 49
God Stats
20W - 23L
1,533 SR
Queue Stats
20W - 25L
1,441 Elo+
Solo
The Morrigan
The Morrigan
TYRESE69
The Morrigan
Level 66
God Stats
2W - 1L
1,675 SR
Queue Stats
240W - 221L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
kila69
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 132L
1,466 Elo+
Party 2
Team Averages
Level 54
1,569 SR
1,456 Elo+

VS

Team Averages
Level 122
1,601 SR
1,494 Elo+
Mulan
Mulan
Mikehoncho2686
Mulan
Level 119
God Stats
11W - 7L
1,543 SR
Queue Stats
47W - 45L
1,480 Elo+
Party 1
Scylla
Scylla
TricuspidCactus
Scylla
Level 121
God Stats
7W - 3L
1,645 SR
Queue Stats
29W - 21L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
b3astlyboy18
Ne Zha
Level 127
God Stats
14W - 8L
1,614 SR
Queue Stats
65W - 60L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingCob0404
Danzaburou
12
0 / 5 / 2
7,243
724
6,096
8,496
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
TYRESE69
The Morrigan
12
0 / 6 / 1
6,807
681
2,404
5,774
2,273
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
kila69
Sylvanus
13
1 / 2 / 1
7,301
730
4,741
9,097
8,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
9,164
916
7,008
10,118
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 0 / 11
8,264
826
6,004
3,985
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
4 / 0 / 9
8,507
851
6,719
6,797
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KingCob0404
Danzaburou
0
5
2
0.2
W
7
2
5
4.75
L
The Morrigan
TYRESE69
The Morrigan
0
6
1
0.08
W
2
0
11
7.5
W
Ne Zha
4
0
9
8.5
L
Sylvanus
kila69
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,241
Damage
19,731
23,367
Taken
20,900
14,266
Mitigated
16,665
2,338
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KingCob0404
Danzaburou
6,096
2,414
0
664
8,496
3,350
288
1,462
6,746
0
22,799
W
7,008
674
0
1,454
10,118
10,455
0
3,014
7,078
0
21,459
L
The Morrigan
TYRESE69
The Morrigan
2,404
493
0
250
5,774
2,273
102
1,849
3,642
16,426
364
W
6,004
136
0
0
3,985
1,312
0
1,411
2,556
24,553
0
W
Ne Zha
6,719
734
0
1,940
6,797
4,898
125
2,338
4,405
0
32,881
L
Sylvanus
kila69
Sylvanus
4,741
1,893
594
830
9,097
8,643
24
2,155
6,403
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
25,935
92
Minions Killed
131
0
Camps Cleared
0
457,362
Distance Traveled
584,692
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,243
724
45
5
0
155,426
1
W
Mulan
9,164
916
38
4
0
188,435
0
L
The Morrigan
6,807
681
26
3
0
151,958
4
W
Scylla
8,264
826
56
6
0
192,390
0
W
Ne Zha
8,507
851
37
4
0
203,867
1
L
Sylvanus
7,301
730
21
2
0
149,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role