Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
DentolRodgers
Bastet
Gold III
Level 166
God Stats
34W - 29L
1,630 SR
Queue Stats
68W - 68L
1,586 MMR
Party 1
Olorun
Olorun
Gold I
Kanaο
Olorun
Gold I
Level 111
God Stats
3W - 2L
1,802 SR
Queue Stats
104W - 115L
1,563 MMR
Solo
Odin
Odin
Gold II
TheUnboundFenrir
Odin
Gold II
Level 80
God Stats
3W - 2L
1,512 SR
Queue Stats
185W - 178L
1,604 MMR
Solo
Fafnir
Fafnir
Gold III
keepitzuen
Fafnir
Gold III
Level 156
God Stats
12W - 10L
1,709 SR
Queue Stats
107W - 109L
1,605 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,631 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,579 SR
1,586 MMR
Sylvanus
Sylvanus
Gold V
Bårbie
Sylvanus
Gold V
Level 153
God Stats
48W - 35L
1,585 SR
Queue Stats
460W - 481L
1,383 MMR
Party 3
Lancelot
Lancelot
Platinum IV
Júpitér
Lancelot
Platinum IV
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 78L
1,731 MMR
Party 3
Yu Huang
Yu Huang
Gold II
Renizmi
Yu Huang
Gold II
Level 174
God Stats
6W - 6L
1,535 SR
Queue Stats
365W - 368L
1,611 MMR
Solo
Cupid
Cupid
Gold IV
RequisBabyYh
Cupid
Gold IV
Level 120
God Stats
6W - 3L
1,773 SR
Queue Stats
28W - 23L
1,491 MMR
Party 2
Guan Yu
Guan Yu
Gold I
Zoynks
Guan Yu
Gold I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,715 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
3 / 2 / 0
4,128
826
2,035
3,111
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 0 / 0
3,275
655
526
3,105
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Kanaο
Olorun
6
0 / 0 / 0
3,471
694
1,908
1,120
292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 3 / 0
3,286
657
2,841
5,280
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
keepitzuen
Fafnir
6
0 / 0 / 0
3,693
739
1,107
3,138
1,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FreyaThanatosMedusaAthena

VS

Bans
SerqetGebAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bårbie
Sylvanus
6
0 / 0 / 0
3,415
683
803
2,599
809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Júpitér
Lancelot
7
2 / 3 / 0
3,851
770
2,779
4,474
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Renizmi
Yu Huang
1
0 / 0 / 0
964
193
0
0
0
6
0 / 0 / 0
3,177
635
1,147
2,434
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Zoynks
Guan Yu
7
3 / 0 / 0
4,204
841
3,673
5,266
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
0
1.5
L
Sylvanus
Bårbie
Sylvanus
0
0
0
0
W
0
0
0
0
L
Lancelot
Júpitér
Lancelot
2
3
0
0.67
W
Olorun
Kanaο
Olorun
0
0
0
0
L
Yu Huang
Renizmi
Yu Huang
0
0
0
0
L
0
0
0
0
W
0
3
0
0
L
Guan Yu
Zoynks
Guan Yu
3
0
0
3
W
Fafnir
keepitzuen
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,417
Damage
8,402
15,754
Taken
14,773
6,141
Mitigated
5,371
5,400
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,035
514
0
500
3,111
669
13
0
3,111
16,185
0
L
Sylvanus
Bårbie
Sylvanus
803
446
1,333
1,478
2,599
809
0
1,540
1,059
8,517
0
W
526
316
0
1,120
3,105
884
0
0
3,105
0
17,144
L
Lancelot
Júpitér
Lancelot
2,779
358
0
759
4,474
1,101
0
1,857
2,439
0
15,361
W
Olorun
Kanaο
Olorun
1,908
671
0
171
1,120
292
0
196
924
23,790
2,004
L
Yu Huang
Renizmi
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
1,147
954
0
721
2,434
639
0
1,337
1,097
0
17,969
W
2,841
842
0
1,806
5,280
2,673
0
0
5,280
0
12,487
L
Guan Yu
Zoynks
Guan Yu
3,673
1,126
0
2,384
5,266
2,822
0
0
4,931
0
19,631
W
Fafnir
keepitzuen
Fafnir
1,107
224
733
1,070
3,138
1,623
0
607
2,531
4,072
2,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,853
Gold Earned
15,611
153
Minions Killed
127
0
Camps Cleared
0
542,296
Distance Traveled
456,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,128
826
28
6
0
96,195
0
L
Sylvanus
3,415
683
14
3
0
102,829
0
W
Bastet
3,275
655
35
7
0
132,068
0
L
Lancelot
3,851
770
29
6
0
133,416
0
W
Olorun
3,471
694
52
10
0
96,663
0
L
Yu Huang
964
193
0
0
0
0
0
L
Cupid
3,177
635
47
9
0
106,283
0
W
Odin
3,286
657
26
5
0
96,752
0
L
Guan Yu
4,204
841
37
7
0
113,747
0
W
Fafnir
3,693
739
12
2
0
120,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role