Player Matchup

Erlang Shen
Erlang Shen
Lipsil
Erlang Shen
Level 109
God Stats
2W - 0L
1,392 SR
Queue Stats
59W - 53L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
MainProAphro
Aphrodite
Level 28
God Stats
39W - 39L
1,557 SR
Queue Stats
41W - 41L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Metotrexate
Baron Samedi
Level 45
God Stats
28W - 17L
1,600 SR
Queue Stats
56W - 62L
1,507 Elo+
Party 1
Loki
Loki
RAULW0W
Loki
Level 89
God Stats
1W - 1L
1,305 SR
Queue Stats
5W - 6L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
callmeFear
Cu Chulainn
Level 48
God Stats
3W - 4L
1,434 SR
Queue Stats
102W - 122L
1,513 Elo+
Party 2
Team Averages
Level 64
1,458 SR
1,495 Elo+

VS

Team Averages
Level 82
1,582 SR
1,507 Elo+
Chaac
Chaac
 
Chaac
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Khoduan
Raijin
Level 102
God Stats
2W - 9L
1,734 SR
Queue Stats
85W - 95L
1,518 Elo+
Solo
Apollo
Apollo
Moody Dooby
Apollo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 132L
1,499 Elo+
Solo
Thanatos
Thanatos
shiboyk1738
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,518 Elo+
Solo
Arachne
Arachne
soryp
Arachne
Level 159
God Stats
21W - 11L
1,675 SR
Queue Stats
107W - 127L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lipsil
Erlang Shen
15
1 / 1 / 14
9,036
821
8,213
12,779
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
MainProAphro
Aphrodite
17
4 / 1 / 6
10,545
959
7,246
9,683
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Metotrexate
Baron Samedi
16
7 / 2 / 8
10,248
932
11,502
8,847
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
RAULW0W
Loki
16
3 / 4 / 9
9,517
865
4,743
7,290
2,478
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
callmeFear
Cu Chulainn
17
8 / 1 / 12
10,431
948
13,436
14,306
13,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 4 / 5
9,253
841
5,595
10,930
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Khoduan
Raijin
15
2 / 4 / 2
9,458
860
7,234
9,339
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
16
2 / 7 / 4
9,817
892
6,676
12,627
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
shiboyk1738
Thanatos
15
2 / 6 / 5
9,407
855
9,676
11,256
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
soryp
Arachne
15
1 / 2 / 1
9,005
819
4,830
11,093
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
23
Kills
9
9
Deaths
23
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
5
1.13
L
Raijin
Khoduan
Raijin
2
4
2
0.75
W
Erlang Shen
Lipsil
Erlang Shen
1
1
14
8
W
Aphrodite
MainProAphro
Aphrodite
4
1
6
7
W
Baron Samedi
Metotrexate
Baron Samedi
7
2
8
5.5
L
Apollo
2
7
4
0.57
W
Loki
RAULW0W
Loki
3
4
9
1.88
W
Cu Chulainn
callmeFear
Cu Chulainn
8
1
12
14
L
Thanatos
shiboyk1738
Thanatos
2
6
5
0.75
L
Arachne
soryp
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
34,011
52,905
Taken
55,245
37,388
Mitigated
31,003
18,841
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,595
631
0
2,228
10,930
11,990
0
3,488
7,214
0
18,143
L
Raijin
Khoduan
Raijin
7,234
474
0
720
9,339
3,362
633
3,901
5,266
27,650
0
W
Erlang Shen
Lipsil
Erlang Shen
8,213
2,695
0
3,175
12,779
13,231
244
2,423
9,848
427
14,061
W
Aphrodite
MainProAphro
Aphrodite
7,246
645
1,881
5,508
9,683
4,063
608
722
8,827
41,171
959
W
Baron Samedi
Metotrexate
Baron Samedi
11,502
704
2,160
3,179
8,847
4,330
651
1,052
7,456
30,470
878
L
Apollo
6,676
4,243
0
2,055
12,627
5,468
45
5,509
6,920
0
24,788
W
Loki
RAULW0W
Loki
4,743
943
0
126
7,290
2,478
0
624
6,421
0
19,796
W
Cu Chulainn
callmeFear
Cu Chulainn
13,436
2,410
0
2,812
14,306
13,286
0
1,361
12,541
6,495
33,521
L
Thanatos
shiboyk1738
Thanatos
9,676
1,614
0
4,250
11,256
4,983
0
4,098
6,999
0
23,556
L
Arachne
soryp
Arachne
4,830
3,573
0
2,197
11,093
5,200
0
3,941
7,033
0
25,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
46,940
238
Minions Killed
206
0
Camps Cleared
0
1,092,819
Distance Traveled
1,029,053
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,253
841
34
3
0
218,992
0
L
Raijin
9,458
860
48
4
0
174,618
0
W
Erlang Shen
9,036
821
16
1
0
233,221
0
W
Aphrodite
10,545
959
106
10
0
191,772
0
W
Baron Samedi
10,248
932
45
4
0
218,655
2
L
Apollo
9,817
892
44
4
0
187,098
0
W
Loki
9,517
865
27
2
0
222,657
0
W
Cu Chulainn
10,431
948
44
4
0
226,514
0
L
Thanatos
9,407
855
31
3
0
214,379
0
L
Arachne
9,005
819
49
4
0
233,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role