Player Matchup

Bacchus
Bacchus
henriduro
Bacchus
Level 67
God Stats
2W - 2L
1,529 SR
Queue Stats
182W - 210L
1,389 Elo+
Solo
Janus
Janus
iMr Reject
Janus
Level 148
God Stats
5W - 13L
1,441 SR
Queue Stats
325W - 354L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
muddywarrior969
Hou Yi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 333L
1,491 Elo+
Party 1
Team Averages
Level 123
1,490 SR
1,456 Elo+

VS

Team Averages
Level 95
1,495 SR
1,489 Elo+
Neith
Neith
Cilantro024
Neith
Level 69
God Stats
6W - 2L
1,533 SR
Queue Stats
94W - 41L
1,628 Elo+
Solo
Surtr
Surtr
HawkSucker3626
Surtr
Level 109
God Stats
7W - 7L
1,524 SR
Queue Stats
17W - 24L
1,398 Elo+
Party 2
Persephone
Persephone
jellatin can
Persephone
Level 106
God Stats
2W - 1L
1,430 SR
Queue Stats
20W - 22L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
henriduro
Bacchus
16
1 / 6 / 3
10,486
699
8,233
18,638
28,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
19
2 / 1 / 2
11,782
785
7,859
8,861
4,182
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 3
11,693
780
9,004
11,150
5,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
13,034
869
12,973
12,353
5,425
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 2 / 8
11,767
784
8,616
14,884
17,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
jellatin can
Persephone
20
3 / 1 / 6
12,610
841
11,318
6,652
2,705
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
2
2
8
3
L
Bacchus
henriduro
Bacchus
1
6
3
0.42
L
Janus
2
1
2
3
W
Persephone
jellatin can
Persephone
3
1
6
6
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
32,907
38,649
Taken
33,889
37,821
Mitigated
25,943
6,492
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,973
6,015
0
2,784
12,353
5,425
479
5,646
6,685
0
46,401
W
8,616
1,749
716
2,104
14,884
17,813
195
6,678
8,184
2,171
24,895
L
Bacchus
henriduro
Bacchus
8,233
217
0
2,787
18,638
28,127
0
5,816
12,718
16,088
3,067
L
Janus
7,859
385
0
1,965
8,861
4,182
0
3,264
5,583
59,218
2,030
W
Persephone
jellatin can
Persephone
11,318
227
0
877
6,652
2,705
985
2,718
3,932
55,752
280
L
9,004
2,325
0
1,740
11,150
5,512
0
3,649
7,417
0
54,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
37,411
220
Minions Killed
192
0
Camps Cleared
0
766,285
Distance Traveled
859,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,034
869
72
5
0
280,081
0
W
Surtr
11,767
784
34
2
0
298,062
0
L
Bacchus
10,486
699
17
1
0
246,104
0
L
Janus
11,782
785
114
8
0
274,297
0
W
Persephone
12,610
841
86
6
0
281,356
1
L
Hou Yi
11,693
780
89
6
0
245,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role