Player Matchup

Arachne
Arachne
 
Arachne
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gar_Bear11
Chiron
Level 87
God Stats
4W - 4L
1,458 SR
Queue Stats
6W - 9L
1,383 Elo+
Solo
Achilles
Achilles
JIN-THE-ROCK
Achilles
Level 77
God Stats
20W - 25L
1,605 SR
Queue Stats
306W - 285L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Once_And_Then
Zhong Kui
Level 107
God Stats
74W - 67L
1,530 SR
Queue Stats
191W - 172L
1,447 Elo+
Solo
Fafnir
Fafnir
SupremeRey14
Fafnir
Level 37
God Stats
1W - 3L
1,356 SR
Queue Stats
23W - 41L
1,327 Elo+
Solo
Team Averages
Level 92
1,490 SR
1,428 Elo+

VS

Team Averages
Level 88
1,522 SR
1,467 Elo+
Chaac
Chaac
Mercib
Chaac
Level 48
God Stats
9W - 9L
1,627 SR
Queue Stats
139W - 140L
1,405 Elo+
Solo
Agni
Agni
Naltilus2009
Agni
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 201L
1,441 Elo+
Party 1
Medusa
Medusa
PraiseMeHuman
Medusa
Level 105
God Stats
9W - 10L
1,452 SR
Queue Stats
71W - 67L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
Tobi_805
Ne Zha
Level 155
God Stats
2W - 2L
1,470 SR
Queue Stats
100W - 95L
1,523 Elo+
Party 2
Maman Brigitte
Maman Brigitte
otonuzumak
Maman Brigitte
Level 69
God Stats
10W - 10L
1,560 SR
Queue Stats
239W - 238L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 0
5,453
419
3,916
9,557
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
Gar_Bear11
Chiron
5
0 / 1 / 0
4,427
341
1,362
2,114
413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
JIN-THE-ROCK
Achilles
13
1 / 1 / 0
6,617
509
7,526
12,773
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
Once_And_Then
Zhong Kui
12
5 / 4 / 0
7,052
542
10,082
11,397
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
0 / 2 / 0
5,948
458
3,867
7,891
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mercib
Chaac
11
2 / 0 / 5
6,750
519
8,156
11,530
7,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
6,997
538
2,722
6,712
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 1
7,698
592
4,296
6,154
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Tobi_805
Ne Zha
14
1 / 1 / 0
8,365
643
6,758
11,999
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maman Brigitte
otonuzumak
Maman Brigitte
11
1 / 0 / 3
6,355
489
3,851
8,649
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
6
Kills
9
9
Deaths
6
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
Chiron
Gar_Bear11
Chiron
0
1
0
0
L
Achilles
JIN-THE-ROCK
Achilles
1
1
0
1
W
Chaac
Mercib
Chaac
2
0
5
4.5
W
0
4
2
0.25
L
Zhong Kui
Once_And_Then
Zhong Kui
5
4
0
1.25
W
5
1
1
5.5
L
Fafnir
0
2
0
0
W
Ne Zha
Tobi_805
Ne Zha
1
1
0
1
W
Maman Brigitte
otonuzumak
Maman Brigitte
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
25,783
43,732
Taken
45,044
25,284
Mitigated
20,863
17,088
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,916
2,605
0
2,448
9,557
2,614
0
2,355
7,202
0
32,806
L
Chiron
Gar_Bear11
Chiron
1,362
161
119
561
2,114
413
0
0
2,114
0
16,679
L
Achilles
JIN-THE-ROCK
Achilles
7,526
2,065
0
7,828
12,773
7,745
0
100
11,790
0
50,861
W
Chaac
Mercib
Chaac
8,156
1,537
0
4,293
11,530
7,533
197
5,171
6,359
961
32,072
W
2,722
79
0
1,494
6,712
1,710
0
4,669
2,043
44,149
0
L
Zhong Kui
Once_And_Then
Zhong Kui
10,082
753
0
4,647
11,397
7,466
0
2,990
8,407
44,513
1,311
W
4,296
1,752
0
737
6,154
1,883
711
1,765
4,389
0
49,888
L
Fafnir
3,867
1,790
0
1,485
7,891
7,046
0
1,583
6,308
21,141
0
W
Ne Zha
Tobi_805
Ne Zha
6,758
1,782
0
5,798
11,999
7,275
0
0
11,164
0
63,411
W
Maman Brigitte
otonuzumak
Maman Brigitte
3,851
279
0
5,027
8,649
2,462
0
2,247
6,371
41,313
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
36,165
284
Minions Killed
428
0
Camps Cleared
0
1,121,780
Distance Traveled
1,285,485
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,453
419
64
5
0
252,829
0
L
Chiron
4,427
341
27
2
0
103,367
0
L
Achilles
6,617
509
93
7
0
257,414
3
W
Chaac
6,750
519
53
4
0
267,314
0
W
Agni
6,997
538
86
7
0
263,322
3
L
Zhong Kui
7,052
542
71
5
0
253,905
3
W
Medusa
7,698
592
96
7
0
237,842
0
L
Fafnir
5,948
458
29
2
0
254,265
4
W
Ne Zha
8,365
643
117
9
0
216,929
0
W
Maman Brigitte
6,355
489
76
6
0
300,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role