Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
R3xuz
Fenrir
Gold III
Level 159
God Stats
2W - 2L
1,485 SR
Queue Stats
40W - 34L
1,451 MMR
Solo
Terra
Terra
Bronze V
TheNumber862232
Terra
Bronze V
Level 124
God Stats
3W - 3L
1,454 SR
Queue Stats
5W - 4L
1,565 MMR
Solo
Ra
Ra
Gold III
xOAlmightyOx
Ra
Gold III
Level 61
God Stats
32W - 21L
1,695 SR
Queue Stats
315W - 314L
1,574 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,527 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,570 SR
1,514 MMR
King Arthur
King Arthur
Gold III
EduPalmero
King Arthur
Gold III
Level 129
God Stats
2W - 4L
1,699 SR
Queue Stats
36W - 34L
1,491 MMR
Party 1
Cerberus
Cerberus
Bronze III
Esdeth2
Cerberus
Bronze III
Level 115
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 4L
1,449 MMR
Party 2
Apollo
Apollo
Platinum V
MarcMata
Apollo
Platinum V
Level 157
God Stats
9W - 5L
1,556 SR
Queue Stats
148W - 144L
1,655 MMR
Party 1
Vulcan
Vulcan
Gold III
antoninfroli
Vulcan
Gold III
Level 91
God Stats
293W - 282L
1,583 SR
Queue Stats
1,064W - 1,069L
1,527 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Етготик3
Tsukuyomi
Bronze III
Level 115
God Stats
1W - 0L
1,720 SR
Queue Stats
2W - 4L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
6,123
680
4,497
5,418
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
 
Shiva
11
4 / 1 / 3
5,756
640
4,486
6,201
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
R3xuz
Fenrir
9
1 / 1 / 0
4,684
520
3,592
10,071
7,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
1 / 0 / 1
4,862
540
1,166
3,306
1,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 3
5,836
648
5,301
4,757
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChronosKuzenboAres

VS

Bans
Chang'eThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EduPalmero
King Arthur
11
1 / 1 / 0
6,238
693
5,913
9,059
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
Esdeth2
Cerberus
9
1 / 3 / 1
5,454
606
2,831
8,288
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MarcMata
Apollo
10
0 / 1 / 1
5,642
627
2,539
5,865
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
10
0 / 2 / 0
5,380
598
1,759
3,748
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Етготик3
Tsukuyomi
9
1 / 5 / 0
5,012
557
2,621
7,503
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Shiva
 
Shiva
4
1
3
5.5
W
King Arthur
EduPalmero
King Arthur
1
1
0
1
W
Cerberus
Esdeth2
Cerberus
1
3
1
0.5
W
Apollo
MarcMata
Apollo
0
1
1
0.5
L
Fenrir
R3xuz
Fenrir
1
1
0
1
L
1
0
1
1.5
W
Vulcan
0
2
0
0
L
3
0
3
4.5
W
Tsukuyomi
Етготик3
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
15,663
29,753
Taken
34,463
14,460
Mitigated
14,301
10,013
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,497
1,915
0
1,706
5,418
1,563
0
1,126
4,292
0
50,531
L
Shiva
 
Shiva
4,486
986
110
725
6,201
2,828
0
614
5,587
0
38,395
W
King Arthur
EduPalmero
King Arthur
5,913
1,009
0
2,061
9,059
5,158
0
0
9,059
0
44,019
W
Cerberus
Esdeth2
Cerberus
2,831
146
116
2,623
8,288
4,517
0
2,276
5,673
18,015
0
W
Apollo
MarcMata
Apollo
2,539
1,769
0
2,979
5,865
1,575
1,043
726
5,059
0
40,800
L
Fenrir
R3xuz
Fenrir
3,592
1,347
0
3,429
10,071
7,199
0
0
10,071
0
23,692
L
1,166
244
262
1,622
3,306
1,387
0
665
2,641
5,984
1,867
W
Vulcan
1,759
126
0
870
3,748
991
36
1,793
1,762
30,058
681
L
5,301
363
240
1,919
4,757
1,483
0
2,059
2,698
31,101
786
W
Tsukuyomi
Етготик3
Tsukuyomi
2,621
118
0
896
7,503
2,060
0
648
6,811
0
33,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
27,726
277
Minions Killed
326
0
Camps Cleared
0
916,001
Distance Traveled
1,020,821
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,123
680
91
10
0
172,532
2
L
Shiva
5,756
640
65
7
0
237,385
0
W
King Arthur
6,238
693
76
8
0
182,233
4
W
Cerberus
5,454
606
40
4
0
207,570
0
W
Apollo
5,642
627
89
10
0
175,976
0
L
Fenrir
4,684
520
37
4
0
181,140
0
L
Terra
4,862
540
14
2
0
117,178
0
W
Vulcan
5,380
598
74
8
0
232,945
0
L
Ra
5,836
648
70
8
0
207,766
6
W
Tsukuyomi
5,012
557
47
5
0
222,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role