Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LAck3rmann
Ah Puch
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 160L
1,504 Elo+
Solo
Medusa
Medusa
NecroDragon97
Medusa
Level 89
God Stats
20W - 12L
1,597 SR
Queue Stats
314W - 317L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
SIRFATLOUIE
Xing Tian
Level 85
God Stats
15W - 9L
1,928 SR
Queue Stats
151W - 153L
1,449 Elo+
Solo
Charybdis
Charybdis
Simikiel_HPA32
Charybdis
Level 141
God Stats
6W - 2L
1,532 SR
Queue Stats
338W - 311L
1,556 Elo+
Solo
Team Averages
Level 125
1,611 SR
1,502 Elo+

VS

Team Averages
Level 154
1,539 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Antboski707
Bacchus
Level 145
God Stats
4W - 8L
1,464 SR
Queue Stats
330W - 322L
1,496 Elo+
Solo
Xbalanque
Xbalanque
IIEpicriderII
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
PartYahweh
Cu Chulainn
Level 155
God Stats
24W - 27L
1,637 SR
Queue Stats
220W - 208L
1,550 Elo+
Solo
Pele
Pele
treatemnyeetem
Pele
Level 141
God Stats
18W - 15L
1,596 SR
Queue Stats
336W - 324L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 1 / 5
5,671
516
4,163
5,286
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
LAck3rmann
Ah Puch
11
5 / 1 / 4
6,378
580
5,285
6,614
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 3
7,222
657
4,624
3,202
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SIRFATLOUIE
Xing Tian
11
0 / 2 / 1
5,858
533
3,691
9,338
6,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Simikiel_HPA32
Charybdis
11
1 / 2 / 4
6,426
584
4,512
6,916
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 1
5,544
504
2,179
5,345
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Antboski707
Bacchus
9
1 / 2 / 0
5,410
492
2,992
7,587
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
IIEpicriderII
Xbalanque
9
0 / 5 / 1
4,907
446
2,252
6,251
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
PartYahweh
Cu Chulainn
11
2 / 1 / 1
6,564
597
5,790
7,554
4,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 3 / 1
6,056
551
4,438
9,169
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
6
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
5
4.5
L
Janus
 
Janus
0
2
1
0.25
L
Bacchus
Antboski707
Bacchus
1
2
0
0.5
L
Xbalanque
IIEpicriderII
Xbalanque
0
5
1
0.1
W
Ah Puch
LAck3rmann
Ah Puch
5
1
4
7
W
5
0
3
6.5
L
Cu Chulainn
PartYahweh
Cu Chulainn
2
1
1
2.5
W
Xing Tian
SIRFATLOUIE
Xing Tian
0
2
1
0.25
W
Charybdis
Simikiel_HPA32
Charybdis
1
2
4
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
17,651
31,356
Taken
35,906
13,270
Mitigated
16,102
9,696
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,163
1,479
0
1,226
5,286
1,801
142
1,034
4,212
24,254
5,195
L
Janus
 
Janus
2,179
129
0
1,412
5,345
1,505
0
1,202
4,143
39,617
1,056
L
Bacchus
Antboski707
Bacchus
2,992
278
73
2,336
7,587
6,067
0
2,683
4,904
15,028
573
L
Xbalanque
IIEpicriderII
Xbalanque
2,252
425
0
1,086
6,251
1,497
0
1,168
5,083
0
24,144
W
Ah Puch
LAck3rmann
Ah Puch
5,285
325
0
2,486
6,614
2,256
0
1,389
5,141
38,972
1,248
W
4,624
1,360
0
924
3,202
956
325
983
2,179
0
48,854
L
Cu Chulainn
PartYahweh
Cu Chulainn
5,790
413
0
1,973
7,554
4,110
0
4,519
3,035
7,750
36,724
W
Xing Tian
SIRFATLOUIE
Xing Tian
3,691
110
0
1,909
9,338
6,254
0
1,003
8,335
25,954
3,256
W
Charybdis
Simikiel_HPA32
Charybdis
4,512
2,353
0
3,151
6,916
2,003
0
1,889
4,927
0
42,898
L
4,438
777
0
1,019
9,169
2,923
0
2,960
6,209
0
39,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
28,481
316
Minions Killed
306
0
Camps Cleared
0
981,543
Distance Traveled
1,093,612
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,671
516
31
3
0
182,379
4
L
Janus
5,544
504
95
9
0
211,772
0
L
Bacchus
5,410
492
22
2
0
233,837
1
L
Xbalanque
4,907
446
45
4
0
207,557
0
W
Ah Puch
6,378
580
63
6
0
227,375
0
W
Medusa
7,222
657
85
8
0
217,831
6
L
Cu Chulainn
6,564
597
85
8
0
220,798
3
W
Xing Tian
5,858
533
53
5
0
170,132
0
W
Charybdis
6,426
584
84
8
0
183,826
0
L
Pele
6,056
551
59
5
0
219,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role