Player Matchup

Ra
Ra
Aprince_lol2
Ra
Level 146
God Stats
2W - 2L
1,444 SR
Queue Stats
75W - 76L
1,545 Elo+
Party 1
Neith
Neith
KamiPandie
Neith
Level 104
God Stats
1W - 1L
1,688 SR
Queue Stats
54W - 53L
1,499 Elo+
Party 1
Bellona
Bellona
Ragnarbreak
Bellona
Level 177
God Stats
3W - 2L
1,769 SR
Queue Stats
342W - 302L
1,556 Elo+
Solo
Sobek
Sobek
TheFastSpark
Sobek
Level 165
God Stats
5W - 5L
1,530 SR
Queue Stats
314W - 304L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
xZailious
Erlang Shen
Level 117
God Stats
4W - 3L
1,833 SR
Queue Stats
169W - 140L
1,517 Elo+
Solo
Team Averages
Level 142
1,653 SR
1,530 Elo+

VS

Team Averages
Level 128
1,487 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bobsayshi9
Ymir
Level 140
God Stats
49W - 27L
1,689 SR
Queue Stats
135W - 123L
1,531 Elo+
Solo
Cliodhna
Cliodhna
Elenquessj
Cliodhna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,504 Elo+
Solo
King Arthur
King Arthur
SirrSanity
King Arthur
Level 135
God Stats
3W - 7L
1,338 SR
Queue Stats
461W - 426L
1,509 Elo+
Solo
Apollo
Apollo
kdp12345
Apollo
Level 155
God Stats
6W - 7L
1,406 SR
Queue Stats
277W - 264L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,410
561
6,487
7,258
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
13
0 / 5 / 3
7,337
489
5,623
10,654
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Ragnarbreak
Bellona
15
3 / 1 / 0
9,118
608
10,412
14,969
14,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 5
7,728
515
5,040
13,608
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
xZailious
Erlang Shen
14
5 / 3 / 6
8,381
559
9,154
14,233
8,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 6 / 2
7,290
486
2,987
9,933
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 9
8,806
587
5,271
12,067
9,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Elenquessj
Cliodhna
14
3 / 3 / 5
7,945
530
7,569
12,768
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
SirrSanity
King Arthur
14
1 / 3 / 1
8,134
542
9,672
15,805
15,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
kdp12345
Apollo
16
9 / 1 / 4
9,797
653
15,006
11,945
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
16
16
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
6
2
0.17
L
3
3
3
1.5
W
3
2
9
3.75
W
Cliodhna
Elenquessj
Cliodhna
3
3
5
1.83
L
Neith
0
5
3
0.3
L
Bellona
Ragnarbreak
Bellona
3
1
0
3
W
King Arthur
SirrSanity
King Arthur
1
3
1
0.5
L
3
4
5
1.38
W
Apollo
kdp12345
Apollo
9
1
4
11
L
Erlang Shen
xZailious
Erlang Shen
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
40,505
60,722
Taken
62,518
39,637
Mitigated
40,123
22,321
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,987
251
855
3,318
9,933
3,930
158
3,794
6,047
53,755
42
L
6,487
723
1,228
2,639
7,258
2,588
0
2,232
4,983
60,144
992
W
5,271
1,028
0
1,840
12,067
9,221
94
2,693
9,282
31,268
0
W
Cliodhna
Elenquessj
Cliodhna
7,569
724
0
5,154
12,768
4,279
0
3,533
9,235
0
56,753
L
Neith
5,623
667
0
2,909
10,654
2,889
0
1,513
8,668
0
51,172
L
Bellona
Ragnarbreak
Bellona
10,412
4,904
0
8,906
14,969
14,422
0
530
14,328
0
71,731
W
King Arthur
SirrSanity
King Arthur
9,672
1,828
0
3,243
15,805
15,065
0
0
15,805
1,665
58,420
L
5,040
354
0
3,467
13,608
10,750
87
2,858
10,447
17,034
1,667
W
Apollo
kdp12345
Apollo
15,006
7,990
0
4,107
11,945
7,628
642
1,608
10,337
0
77,775
L
Erlang Shen
xZailious
Erlang Shen
9,154
5,566
0
3,172
14,233
8,988
59
1,613
12,399
0
64,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
41,972
431
Minions Killed
433
0
Camps Cleared
0
1,572,814
Distance Traveled
1,425,804
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,290
486
97
6
0
256,882
2
L
Ra
8,410
561
116
8
0
304,661
4
W
Ymir
8,806
587
40
3
0
300,737
6
W
Cliodhna
7,945
530
87
6
0
315,507
0
L
Neith
7,337
489
89
6
0
280,023
0
L
Bellona
9,118
608
116
8
0
310,220
0
W
King Arthur
8,134
542
97
6
0
283,616
0
L
Sobek
7,728
515
22
1
0
313,797
8
W
Apollo
9,797
653
112
7
0
269,062
5
L
Erlang Shen
8,381
559
88
6
0
364,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role