Player Matchup

Charon
Charon
AzureDivination
Charon
Level 102
God Stats
1W - 3L
1,234 SR
Queue Stats
305W - 317L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
FadedCloth25273
Kukulkan
Level 71
God Stats
102W - 99L
1,554 SR
Queue Stats
213W - 240L
1,499 Elo+
Solo
Nut
Nut
LittleHandOfG
Nut
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 175L
1,475 Elo+
Party 1
Osiris
Osiris
huguini
Osiris
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,629 Elo+
Solo
Izanami
Izanami
rburson63
Izanami
Level 117
God Stats
3W - 4L
1,636 SR
Queue Stats
317W - 327L
1,464 Elo+
Party 1
Team Averages
Level 91
1,485 SR
1,506 Elo+

VS

Team Averages
Level 93
1,474 SR
1,440 Elo+
Danzaburou
Danzaburou
Indigoinsect432
Danzaburou
Level 87
God Stats
2W - 2L
1,260 SR
Queue Stats
11W - 11L
1,357 Elo+
Solo
Sylvanus
Sylvanus
MrYoungblood
Sylvanus
Level 140
God Stats
4W - 6L
1,414 SR
Queue Stats
116W - 91L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Prince Supa
Cthulhu
Level 129
God Stats
25W - 20L
1,511 SR
Queue Stats
462W - 471L
1,491 Elo+
Solo
Nu Wa
Nu Wa
SS_Crazyhector
Nu Wa
Level 66
God Stats
15W - 12L
1,572 SR
Queue Stats
100W - 88L
1,455 Elo+
Solo
Arachne
Arachne
apoca1yps3
Arachne
Level 42
God Stats
12W - 13L
1,611 SR
Queue Stats
94W - 94L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,240
524
4,791
7,917
5,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
12
1 / 0 / 0
6,277
628
1,009
3,179
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,959
496
2,877
6,489
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
huguini
Osiris
7
1 / 3 / 0
4,559
456
2,561
5,025
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
rburson63
Izanami
9
0 / 5 / 0
4,745
475
8,262
8,546
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Indigoinsect432
Danzaburou
11
8 / 0 / 1
6,893
689
9,624
7,689
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
MrYoungblood
Sylvanus
10
0 / 0 / 7
6,208
621
3,580
10,737
5,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Prince Supa
Cthulhu
11
2 / 1 / 1
6,376
638
3,565
6,931
3,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,081
608
2,526
2,992
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
apoca1yps3
Arachne
10
1 / 0 / 1
5,531
553
1,138
5,317
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
1
0
0
1
W
Danzaburou
Indigoinsect432
Danzaburou
8
0
1
8.5
L
0
2
1
0.25
W
Sylvanus
MrYoungblood
Sylvanus
0
0
7
3.5
W
Cthulhu
Prince Supa
Cthulhu
2
1
1
2.5
W
1
1
1
1.5
W
Arachne
apoca1yps3
Arachne
1
0
1
1.5
L
Osiris
huguini
Osiris
1
3
0
0.33
L
Izanami
rburson63
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
20,433
31,156
Taken
33,666
12,805
Mitigated
14,577
9,828
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
646
0
2,589
7,917
5,039
0
1,405
6,512
17,479
0
L
Kukulkan
1,009
155
0
1,412
3,179
985
0
1,790
1,389
47,185
0
W
Danzaburou
Indigoinsect432
Danzaburou
9,624
4,619
0
3,361
7,689
2,561
439
2,162
5,527
0
56,890
L
2,877
1,695
0
2,226
6,489
1,699
0
996
5,493
0
35,754
W
Sylvanus
MrYoungblood
Sylvanus
3,580
869
3,080
6,076
10,737
5,912
191
2,629
8,108
13,405
0
W
Cthulhu
Prince Supa
Cthulhu
3,565
436
0
2,398
6,931
3,676
0
0
6,695
34,616
2,555
W
2,526
424
0
340
2,992
826
107
747
2,245
44,754
1,704
W
Arachne
apoca1yps3
Arachne
1,138
856
0
3,298
5,317
1,602
0
262
4,988
0
36,417
L
Osiris
huguini
Osiris
2,561
960
0
1,032
5,025
2,918
0
3,362
1,663
0
14,621
L
Izanami
rburson63
Izanami
8,262
6,407
0
2,569
8,546
2,164
0
2,096
6,450
0
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
31,089
310
Minions Killed
320
0
Camps Cleared
0
933,838
Distance Traveled
989,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,240
524
33
3
0
197,751
0
L
Kukulkan
6,277
628
100
10
0
209,776
0
W
Danzaburou
6,893
689
95
10
0
198,819
0
L
Nut
4,959
496
61
6
0
208,829
0
W
Sylvanus
6,208
621
18
2
0
197,298
2
W
Cthulhu
6,376
638
51
5
0
168,386
0
W
Nu Wa
6,081
608
85
9
0
193,519
0
W
Arachne
5,531
553
71
7
0
231,581
0
L
Osiris
4,559
456
33
3
0
141,384
0
L
Izanami
4,745
475
83
8
0
176,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role