Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Bowmanschmer
Ne Zha
Level 102
God Stats
5W - 4L
1,488 SR
Queue Stats
119W - 101L
1,600 Elo+
Solo
Terra
Terra
GibbysLegacy
Terra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
LoRezStopTheBans
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 56L
1,680 Elo+
Party 2
Ra
Ra
SirPufs
Ra
Level 27
God Stats
1W - 3L
1,354 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 2
Team Averages
Level 71
1,468 SR
1,558 Elo+

VS

Team Averages
Level 121
1,550 SR
1,571 Elo+
Fafnir
Fafnir
 
Fafnir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cwispy D
Neith
Level 104
God Stats
1W - 2L
1,666 SR
Queue Stats
108W - 101L
1,606 Elo+
Solo
Hun Batz
Hun Batz
TheJuice720
Hun Batz
Level 126
God Stats
2W - 4L
1,460 SR
Queue Stats
133W - 169L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
TipToeTrex
Baron Samedi
Level 143
God Stats
6W - 8L
1,521 SR
Queue Stats
289W - 277L
1,508 Elo+
Solo
Bacchus
Bacchus
UHHHHHHHBURGER
Bacchus
Level 149
God Stats
2W - 4L
1,602 SR
Queue Stats
127W - 110L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
8 / 0 / 2
7,286
729
5,710
8,439
4,259
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
10
2 / 3 / 5
5,729
573
4,908
8,032
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,436
544
3,150
9,638
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
11
0 / 2 / 1
5,883
588
4,684
8,187
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 4
5,762
576
3,654
4,278
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
2 / 6 / 0
5,183
518
4,525
8,188
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Neith
Cwispy D
Neith
12
4 / 1 / 0
6,411
641
6,527
6,506
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
TheJuice720
Hun Batz
11
1 / 2 / 5
5,391
539
4,451
7,553
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TipToeTrex
Baron Samedi
11
1 / 2 / 3
5,686
569
5,176
5,920
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 5
5,520
552
5,502
8,490
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
9
9
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
0
2
9
L
Fafnir
 
Fafnir
2
6
0
0.33
W
Ne Zha
2
3
5
1.5
L
Neith
Cwispy D
Neith
4
1
0
4
W
1
2
1
0.75
W
Charybdis
0
2
1
0.25
W
1
2
4
1.5
L
Hun Batz
TheJuice720
Hun Batz
1
2
5
1.75
L
Baron Samedi
TipToeTrex
Baron Samedi
1
2
3
1.25
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
26,181
38,574
Taken
36,657
15,385
Mitigated
21,051
15,751
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,710
1,401
0
4,815
8,439
4,259
0
3,574
4,474
0
42,460
L
Fafnir
 
Fafnir
4,525
1,099
0
1,578
8,188
7,568
0
338
7,850
21,145
1,664
W
Ne Zha
4,908
1,171
0
646
8,032
3,353
0
2,688
5,184
0
36,104
L
Neith
Cwispy D
Neith
6,527
2,477
0
1,618
6,506
2,129
0
784
5,722
0
48,609
W
3,150
77
1,691
3,008
9,638
3,908
0
3,612
6,026
16,969
0
W
Charybdis
4,684
2,920
0
3,775
8,187
2,480
0
1,422
6,765
0
48,686
W
3,654
310
574
1,242
4,278
1,385
0
3,015
1,237
37,959
870
L
Hun Batz
TheJuice720
Hun Batz
4,451
730
0
3,642
7,553
2,149
0
892
6,661
0
42,859
L
Baron Samedi
TipToeTrex
Baron Samedi
5,176
479
441
2,238
5,920
2,468
0
2,065
3,790
38,687
0
L
5,502
717
0
2,961
8,490
6,737
0
2,747
5,743
11,892
2,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
28,191
319
Minions Killed
293
0
Camps Cleared
0
1,093,965
Distance Traveled
1,046,513
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,286
729
74
7
0
234,438
0
L
Fafnir
5,183
518
39
4
0
191,233
0
W
Ne Zha
5,729
573
59
6
0
235,549
4
L
Neith
6,411
641
91
9
0
190,262
1
W
Terra
5,436
544
21
2
0
224,101
0
W
Charybdis
5,883
588
90
9
0
185,677
0
W
Ra
5,762
576
75
8
0
214,200
2
L
Hun Batz
5,391
539
63
6
0
254,377
0
L
Baron Samedi
5,686
569
83
8
0
196,706
0
L
Bacchus
5,520
552
17
2
0
213,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role