Player Matchup

Ah Puch
Ah Puch
Ishmaelll-
Ah Puch
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 227L
1,526 Elo+
Solo
Charybdis
Charybdis
LeTsGoBrAnDoNnN
Charybdis
Level 68
God Stats
1W - 2L
1,518 SR
Queue Stats
169W - 168L
1,579 Elo+
Solo
Nox
Nox
LzySchmitt
Nox
Level 126
God Stats
14W - 21L
1,554 SR
Queue Stats
321W - 349L
1,550 Elo+
Solo
Raijin
Raijin
SPORUS
Raijin
Level 125
God Stats
7W - 11L
1,508 SR
Queue Stats
179W - 192L
1,558 Elo+
Party 2
King Arthur
King Arthur
SoyBilly
King Arthur
Level 156
God Stats
14W - 8L
1,709 SR
Queue Stats
196W - 182L
1,546 Elo+
Party 2
Team Averages
Level 124
1,558 SR
1,552 Elo+

VS

Team Averages
Level 152
1,580 SR
1,548 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ceramics
Osiris
Level 147
God Stats
7W - 5L
1,658 SR
Queue Stats
84W - 89L
1,563 Elo+
Party 1
Cupid
Cupid
GallitoCool
Cupid
Level 49
God Stats
8W - 3L
1,480 SR
Queue Stats
118W - 123L
1,475 Elo+
Solo
Yu Huang
Yu Huang
Imperceive
Yu Huang
Level 144
God Stats
2W - 0L
1,814 SR
Queue Stats
85W - 83L
1,588 Elo+
Party 1
Chiron
Chiron
tomphoolery89
Chiron
Level 274
God Stats
26W - 40L
1,447 SR
Queue Stats
889W - 855L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ishmaelll-
Ah Puch
12
1 / 4 / 0
6,250
481
5,938
8,465
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
LeTsGoBrAnDoNnN
Charybdis
12
0 / 0 / 0
6,598
508
5,302
6,961
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 2
6,121
471
3,096
7,626
4,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
SPORUS
Raijin
11
1 / 5 / 1
6,105
470
5,322
10,231
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SoyBilly
King Arthur
12
1 / 3 / 1
7,031
541
8,489
15,131
11,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 0 / 3
6,524
502
5,563
9,047
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Ceramics
Osiris
13
5 / 2 / 4
7,543
580
5,294
10,163
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 2
7,070
544
3,975
6,983
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Yu Huang
Imperceive
Yu Huang
12
4 / 1 / 7
7,427
571
9,070
7,992
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 5
8,175
629
8,130
10,895
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
3
5.5
W
Osiris
Ceramics
Osiris
5
2
4
3.5
W
0
0
2
1
W
Yu Huang
Imperceive
Yu Huang
4
1
7
7.5
L
Ah Puch
Ishmaelll-
Ah Puch
1
4
0
0.25
L
Charybdis
LeTsGoBrAnDoNnN
Charybdis
0
0
0
0
L
1
3
2
0.67
L
Raijin
SPORUS
Raijin
1
5
1
0.3
L
King Arthur
SoyBilly
King Arthur
1
3
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
32,032
48,414
Taken
45,080
23,244
Mitigated
18,075
15,357
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,563
264
4,089
6,556
9,047
3,240
34
3,684
5,363
27,620
651
W
Osiris
Ceramics
Osiris
5,294
1,254
0
4,603
10,163
5,477
14
2,292
7,871
0
53,723
W
3,975
2,451
400
3,118
6,983
1,926
0
2,039
4,944
0
54,149
W
Yu Huang
Imperceive
Yu Huang
9,070
1,604
121
1,141
7,992
2,682
174
5,266
2,726
41,460
0
L
Ah Puch
Ishmaelll-
Ah Puch
5,938
294
0
3,528
8,465
2,184
0
2,233
5,966
44,677
0
L
Charybdis
LeTsGoBrAnDoNnN
Charybdis
5,302
2,548
0
4,179
6,961
1,827
0
1,242
5,541
0
61,388
L
3,096
527
0
1,238
7,626
4,658
595
1,709
5,635
24,621
208
L
Raijin
SPORUS
Raijin
5,322
633
0
2,595
10,231
2,576
0
5,875
3,835
43,702
892
L
King Arthur
SoyBilly
King Arthur
8,489
820
0
3,817
15,131
11,999
0
2,042
12,900
488
52,426
W
8,130
3,949
132
4,277
10,895
4,750
0
1,162
9,733
0
62,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
36,739
404
Minions Killed
482
0
Camps Cleared
0
1,235,447
Distance Traveled
1,296,688
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,524
502
54
4
0
279,034
2
W
Osiris
7,543
580
94
7
0
294,823
0
W
Cupid
7,070
544
115
9
0
245,287
0
W
Yu Huang
7,427
571
94
7
0
249,126
0
L
Ah Puch
6,250
481
85
7
0
266,058
1
L
Charybdis
6,598
508
100
8
0
241,393
2
L
Nox
6,121
471
42
3
0
232,518
0
L
Raijin
6,105
470
75
6
0
214,203
4
L
King Arthur
7,031
541
102
8
0
281,275
0
W
Chiron
8,175
629
125
10
0
228,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role