Player Matchup

Yemoja
Yemoja
Nasty Nate1170
Yemoja
Level 127
God Stats
1W - 2L
1,505 SR
Queue Stats
55W - 53L
1,471 Elo+
Solo
Charybdis
Charybdis
Witewolf300
Charybdis
Level 144
God Stats
1W - 5L
1,340 SR
Queue Stats
80W - 89L
1,506 Elo+
Solo
Vulcan
Vulcan
guess_who_is_on
Vulcan
Level 144
God Stats
244W - 197L
1,614 SR
Queue Stats
444W - 451L
1,542 Elo+
Solo
Team Averages
Level 138
1,486 SR
1,506 Elo+

VS

Team Averages
Level 81
1,450 SR
1,364 Elo+
Kukulkan
Kukulkan
AltoCastle40930
Kukulkan
Level 67
God Stats
6W - 18L
1,562 SR
Queue Stats
7W - 23L
1,191 Elo+
Solo
Thanatos
Thanatos
BBE_KEELANdgaf
Thanatos
Level 157
God Stats
2W - 3L
1,516 SR
Queue Stats
66W - 59L
1,448 Elo+
Party 1
Nike
Nike
realsteppakeyy
Nike
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
22W - 21L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 12
9,195
836
1,880
11,436
6,581
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Witewolf300
Charybdis
16
10 / 1 / 2
10,863
988
15,345
13,457
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

15
3 / 1 / 7
9,776
889
6,670
4,692
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 2 / 2
8,187
744
5,264
6,163
2,050
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
1 / 8 / 0
7,408
673
4,986
11,382
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 3 / 1
7,680
698
8,205
13,097
7,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
2
0.5
L
Thanatos
1
8
0
0.13
W
0
1
12
6
W
Charybdis
Witewolf300
Charybdis
10
1
2
11
W
3
1
7
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
18,455
29,585
Taken
30,642
12,886
Mitigated
13,293
15,363
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,264
405
101
393
6,163
2,050
0
2,094
4,069
30,927
0
L
Thanatos
4,986
1,051
0
2,977
11,382
3,495
0
2,538
8,826
0
23,668
W
1,880
389
6,380
4,876
11,436
6,581
739
2,369
9,067
11,656
553
W
Charybdis
Witewolf300
Charybdis
15,345
7,854
0
2,781
13,457
4,612
2,046
2,299
11,158
0
49,176
W
6,670
191
0
1,326
4,692
1,693
810
944
3,748
44,040
82
L
8,205
245
0
1,516
13,097
7,748
0
3,724
9,294
150
20,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
23,275
157
Minions Killed
114
0
Camps Cleared
0
608,901
Distance Traveled
548,281
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,187
744
55
5
0
182,078
0
L
Thanatos
7,408
673
33
3
0
168,714
0
W
Yemoja
9,195
836
24
2
0
179,459
3
W
Charybdis
10,863
988
62
6
0
204,982
2
W
Vulcan
9,776
889
71
6
0
224,460
7
L
Nike
7,680
698
26
2
0
197,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role