Player Matchup

Hades
Hades
Anti-Karen-1
Hades
Level 105
God Stats
0W - 1L
1,716 SR
Queue Stats
64W - 74L
1,377 Elo+
Solo
Shiva
Shiva
Coolkyber
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Emperors Saint
Chiron
Level 127
God Stats
0W - 5L
1,325 SR
Queue Stats
100W - 109L
1,491 Elo+
Solo
Eset
Eset
VitalyCosta
Eset
Level 74
God Stats
9W - 8L
1,885 SR
Queue Stats
57W - 51L
1,421 Elo+
Party 1
Bakasura
Bakasura
elegant_hair717
Bakasura
Level 117
God Stats
12W - 11L
1,495 SR
Queue Stats
151W - 175L
1,368 Elo+
Party 1
Team Averages
Level 85
1,584 SR
1,431 Elo+

VS

Team Averages
Level 95
1,503 SR
1,441 Elo+
Poseidon
Poseidon
DarkHunter168
Poseidon
Level 121
God Stats
5W - 2L
1,609 SR
Queue Stats
116W - 100L
1,450 Elo+
Party 2
Izanami
Izanami
FreeCool
Izanami
Level 119
God Stats
6W - 8L
1,391 SR
Queue Stats
109W - 105L
1,410 Elo+
Solo
Sol
Sol
Rimsuq
Sol
Level 79
God Stats
14W - 13L
1,430 SR
Queue Stats
270W - 299L
1,503 Elo+
Party 2
Bacchus
Bacchus
Xx_bobe-dj_xX
Bacchus
Level 109
God Stats
61W - 42L
1,602 SR
Queue Stats
180W - 193L
1,426 Elo+
Solo
Nu Wa
Nu Wa
drakefanlbz
Nu Wa
Level 47
God Stats
6W - 3L
1,484 SR
Queue Stats
114W - 127L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,193
519
770
9,426
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Coolkyber
Shiva
8
0 / 6 / 0
4,906
491
1,425
7,958
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 3
5,483
548
5,378
6,593
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
2 / 6 / 3
5,887
589
4,965
7,500
2,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
11
2 / 3 / 2
5,976
598
3,233
8,735
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkHunter168
Poseidon
12
3 / 1 / 4
6,652
665
4,079
6,807
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
FreeCool
Izanami
12
4 / 2 / 5
7,085
709
5,452
5,768
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sol
Rimsuq
Sol
14
7 / 0 / 1
8,255
826
5,621
5,145
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
10
6 / 1 / 4
6,922
692
4,525
7,472
6,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 6
6,196
620
6,487
3,515
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
22
22
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Shiva
Coolkyber
Shiva
0
6
0
0
W
Poseidon
DarkHunter168
Poseidon
3
1
4
5
L
1
2
3
1.25
W
Izanami
FreeCool
Izanami
4
2
5
3.25
W
Sol
Rimsuq
Sol
7
0
1
7.5
L
2
6
3
0.58
W
Bacchus
6
1
4
8
W
2
1
6
5
L
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,771
Damage
26,164
40,212
Taken
28,707
13,744
Mitigated
12,152
9,929
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
770
75
105
4,077
9,426
2,378
0
6,388
2,892
29,911
0
L
Shiva
Coolkyber
Shiva
1,425
0
16
739
7,958
3,976
0
3,529
4,357
0
19,421
W
Poseidon
DarkHunter168
Poseidon
4,079
1,626
0
3,730
6,807
1,819
299
1,505
5,302
49,366
683
L
5,378
1,428
277
1,034
6,593
1,766
0
3,973
2,518
0
28,500
W
Izanami
FreeCool
Izanami
5,452
3,891
0
2,448
5,768
1,915
645
1,673
4,055
0
53,288
W
Sol
Rimsuq
Sol
5,621
1,929
0
4,396
5,145
1,206
368
0
4,965
51,376
11,157
L
4,965
209
0
919
7,500
2,577
0
3,131
4,257
17,054
0
W
Bacchus
4,525
609
0
2,498
7,472
6,423
377
1,954
5,414
14,529
0
W
6,487
2,054
0
500
3,515
789
108
603
2,627
29,610
918
L
Bakasura
3,233
2,277
0
2,762
8,735
3,047
0
2,576
6,007
0
29,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,445
Gold Earned
35,110
239
Minions Killed
373
0
Camps Cleared
0
956,220
Distance Traveled
1,050,571
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,193
519
67
7
0
145,817
0
L
Shiva
4,906
491
36
4
0
194,647
0
W
Poseidon
6,652
665
90
9
0
238,325
2
L
Chiron
5,483
548
50
5
0
184,177
0
W
Izanami
7,085
709
105
11
0
187,465
0
W
Sol
8,255
826
119
12
0
220,923
2
L
Eset
5,887
589
23
2
0
210,082
0
W
Bacchus
6,922
692
16
2
0
206,982
0
W
Nu Wa
6,196
620
43
4
0
196,876
1
L
Bakasura
5,976
598
63
6
0
221,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role