Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AtlasKiller5
Apollo
Level 99
God Stats
20W - 27L
1,462 SR
Queue Stats
420W - 413L
1,411 Elo+
Solo
Medusa
Medusa
Featheredmilk
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,604 Elo+
Party 1
Thanatos
Thanatos
JoVarxx
Thanatos
Level 89
God Stats
6W - 4L
1,426 SR
Queue Stats
65W - 63L
1,463 Elo+
Solo
Cerberus
Cerberus
Kill_Gore1558
Cerberus
Level 62
God Stats
4W - 2L
1,509 SR
Queue Stats
13W - 19L
1,536 Elo+
Party 1
Team Averages
Level 88
1,480 SR
1,503 Elo+

VS

Team Averages
Level 99
1,470 SR
1,482 Elo+
Cthulhu
Cthulhu
Phoenixluck
Cthulhu
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,261 Elo+
Solo
Hera
Hera
TallGuy_Theman
Hera
Level 121
God Stats
7W - 6L
1,422 SR
Queue Stats
558W - 544L
1,519 Elo+
Solo
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 100
God Stats
369W - 289L
1,546 SR
Queue Stats
739W - 725L
1,474 Elo+
Solo
Surtr
Surtr
andres27d
Surtr
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 17L
1,722 Elo+
Solo
Chiron
Chiron
cookiethekweenTV
Chiron
Level 85
God Stats
5W - 10L
1,382 SR
Queue Stats
43W - 38L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 0
6,243
568
3,125
6,706
2,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
10
0 / 4 / 0
5,247
477
1,660
7,976
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 3
5,006
455
4,542
5,283
1,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JoVarxx
Thanatos
9
2 / 3 / 2
5,186
471
3,811
7,557
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kill_Gore1558
Cerberus
9
1 / 1 / 0
4,837
440
2,848
7,334
4,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Phoenixluck
Cthulhu
9
0 / 1 / 3
5,247
477
3,750
8,451
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 1
6,069
552
5,094
4,536
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TriFeathers
Danzaburou
12
2 / 0 / 2
6,820
620
3,143
5,907
1,963
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
andres27d
Surtr
13
4 / 0 / 0
7,828
712
5,814
7,421
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
6,596
600
3,423
5,858
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
L
Apollo
0
4
0
0
L
0
1
3
1.5
L
Thanatos
JoVarxx
Thanatos
2
3
2
1
L
Cerberus
Kill_Gore1558
Cerberus
1
1
0
1
W
Cthulhu
Phoenixluck
Cthulhu
0
1
3
1.5
W
2
2
1
1.25
W
Danzaburou
TriFeathers
Danzaburou
2
0
2
3
W
Surtr
andres27d
Surtr
4
0
0
4
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
21,224
34,856
Taken
32,173
14,074
Mitigated
14,147
11,883
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,125
216
0
2,515
6,706
2,801
0
337
6,324
41,066
393
L
Apollo
1,660
757
0
2,110
7,976
2,419
0
367
7,047
0
33,471
L
4,542
1,905
0
1,850
5,283
1,502
0
3,266
1,878
0
36,804
L
Thanatos
JoVarxx
Thanatos
3,811
1,305
0
2,936
7,557
2,522
0
1,230
6,220
0
29,455
L
Cerberus
Kill_Gore1558
Cerberus
2,848
45
0
2,472
7,334
4,830
0
3,220
3,820
21,932
0
W
Cthulhu
Phoenixluck
Cthulhu
3,750
418
0
2,389
8,451
4,862
0
2,519
5,932
16,326
749
W
5,094
1,266
0
495
4,536
1,391
0
391
4,145
32,897
1,970
W
Danzaburou
TriFeathers
Danzaburou
3,143
898
0
2,760
5,907
1,963
718
710
5,197
0
43,844
W
Surtr
andres27d
Surtr
5,814
1,302
0
3,490
7,421
4,210
590
136
7,285
1,084
50,802
W
3,423
852
218
1,295
5,858
1,721
0
2,188
3,659
0
39,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
32,560
316
Minions Killed
337
0
Camps Cleared
0
999,167
Distance Traveled
1,023,298
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,243
568
79
7
0
187,491
3
L
Apollo
5,247
477
65
6
0
152,961
0
L
Medusa
5,006
455
53
5
0
217,103
1
L
Thanatos
5,186
471
45
4
0
224,670
0
L
Cerberus
4,837
440
74
7
0
216,942
0
W
Cthulhu
5,247
477
24
2
0
206,667
0
W
Hera
6,069
552
70
6
0
203,471
0
W
Danzaburou
6,820
620
68
6
0
219,977
0
W
Surtr
7,828
712
100
9
0
199,936
0
W
Chiron
6,596
600
75
7
0
193,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role