Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DUSTYDAVE sea
Kuzenbo
Level 164
God Stats
1W - 2L
1,347 SR
Queue Stats
252W - 273L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
RaRa31493
Gilgamesh
Level 174
God Stats
8W - 16L
1,370 SR
Queue Stats
600W - 605L
1,493 Elo+
Solo
Bacchus
Bacchus
jatin p
Bacchus
Level 127
God Stats
1W - 3L
1,362 SR
Queue Stats
198W - 193L
1,487 Elo+
Solo
Anhur
Anhur
xxhyperxkingxx
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,299 Elo+
Solo
Team Averages
Level 137
1,416 SR
1,453 Elo+

VS

Team Averages
Level 146
1,531 SR
1,470 Elo+
Ah Puch
Ah Puch
BeFriEndenU
Ah Puch
Level 157
God Stats
4W - 5L
1,385 SR
Queue Stats
356W - 380L
1,462 Elo+
Party 1
Fenrir
Fenrir
Some1youknow648
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,420 Elo+
Solo
Cthulhu
Cthulhu
SpeedyCheese622
Cthulhu
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 83L
1,504 Elo+
Solo
Charon
Charon
THATKINGsGOD
Charon
Level 153
God Stats
11W - 2L
1,642 SR
Queue Stats
323W - 317L
1,513 Elo+
Solo
Skadi
Skadi
YIIIPE
Skadi
Level 162
God Stats
4W - 4L
1,411 SR
Queue Stats
825W - 842L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
1
0 / 0 / 0
1,216
243
0
0
0
Kuzenbo
9
0 / 2 / 0
4,716
943
2,605
5,160
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
RaRa31493
Gilgamesh
11
2 / 1 / 2
5,134
1,027
3,223
8,241
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
jatin p
Bacchus
9
0 / 2 / 2
4,823
965
1,523
5,018
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
4,942
988
2,414
4,149
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeFriEndenU
Ah Puch
11
3 / 1 / 5
6,270
1,254
6,375
2,228
831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 0 / 3
5,469
1,094
2,271
3,449
1,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 5
5,575
1,115
4,702
4,035
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
11
1 / 1 / 7
5,860
1,172
3,288
7,194
3,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
YIIIPE
Skadi
10
2 / 2 / 3
5,921
1,184
3,266
2,956
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
2
Kills
8
8
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Ah Puch
BeFriEndenU
Ah Puch
3
1
5
5.5
L
Kuzenbo
0
2
0
0
L
Gilgamesh
RaRa31493
Gilgamesh
2
1
2
3
W
1
0
3
2.5
W
1
1
5
3.5
W
Charon
1
1
7
4.5
W
Skadi
YIIIPE
Skadi
2
2
3
1.75
L
Bacchus
jatin p
Bacchus
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
19,902
22,568
Taken
19,862
15,053
Mitigated
9,733
5,048
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
BeFriEndenU
Ah Puch
6,375
152
99
269
2,228
831
483
405
1,783
12,613
0
L
Kuzenbo
2,605
1,162
397
980
5,160
5,117
20
2,125
2,728
4,044
0
L
Gilgamesh
RaRa31493
Gilgamesh
3,223
526
259
1,922
8,241
4,246
0
4,700
2,971
0
6,018
W
2,271
938
140
665
3,449
1,744
45
1,285
2,164
0
3,261
W
4,702
203
435
276
4,035
2,346
139
810
3,126
6,651
317
W
Charon
3,288
591
312
3,138
7,194
3,838
145
1,283
5,745
6,768
0
W
Skadi
YIIIPE
Skadi
3,266
888
716
135
2,956
974
108
345
2,611
0
11,207
L
Bacchus
jatin p
Bacchus
1,523
40
35
908
5,018
4,402
0
2,937
1,783
4,784
0
L
2,414
1,266
204
343
4,149
1,288
0
2,915
922
0
6,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,831
Gold Earned
29,095
21
Minions Killed
57
0
Camps Cleared
0
321,018
Distance Traveled
472,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
1,216
243
0
0
0
0
0
W
Ah Puch
6,270
1,254
13
3
0
83,850
0
L
Kuzenbo
4,716
943
1
0
0
90,109
0
L
Gilgamesh
5,134
1,027
3
1
0
93,643
0
W
Fenrir
5,469
1,094
3
1
0
103,051
0
W
Cthulhu
5,575
1,115
11
2
0
109,966
0
W
Charon
5,860
1,172
8
2
0
94,143
0
W
Skadi
5,921
1,184
22
4
0
81,451
0
L
Bacchus
4,823
965
4
1
0
81,005
0
L
Anhur
4,942
988
13
3
0
56,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role