Player Matchup

Danzaburou
Danzaburou
Gold III
Fireplay22
Danzaburou
Gold III
Level 143
God Stats
0W - 1L
1,483 SR
Queue Stats
15W - 8L
1,569 MMR
Party 1
Ares
Ares
Gold I
IḞṟᾆᾔḱṵI
Ares
Gold I
Level 169
God Stats
1W - 4L
1,433 SR
Queue Stats
157W - 153L
1,670 MMR
Solo
Da Ji
Da Ji
Gold II
Zequi_SB
Da Ji
Gold II
Level 129
God Stats
0W - 3L
1,587 SR
Queue Stats
206W - 200L
1,671 MMR
Solo
Vulcan
Vulcan
Platinum IV
blo0dOrange
Vulcan
Platinum IV
Level 159
God Stats
2W - 3L
1,340 SR
Queue Stats
77W - 70L
1,844 MMR
Party 1
Jormungandr
Jormungandr
Gold II
emreyuboglu
Jormungandr
Gold II
Level 119
God Stats
38W - 28L
1,608 SR
Queue Stats
163W - 161L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,490 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,715 SR
1,689 MMR
Medusa
Medusa
Gold II
GitGudBoooii
Medusa
Gold II
Level 93
God Stats
1W - 1L
1,673 SR
Queue Stats
76W - 71L
1,662 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Mashupking
Cernunnos
Gold IV
Level 48
God Stats
4W - 0L
1,884 SR
Queue Stats
10W - 4L
1,721 MMR
Solo
Thanatos
Thanatos
Gold II
Peppdocht
Thanatos
Gold II
Level 74
God Stats
1W - 0L
1,612 SR
Queue Stats
33W - 23L
1,664 MMR
Solo
Poseidon
Poseidon
Gold II
TheTrueKappaFT
Poseidon
Gold II
Level 63
God Stats
2W - 0L
1,840 SR
Queue Stats
29W - 25L
1,724 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Thevege
Baron Samedi
Gold I
Level 159
God Stats
5W - 3L
1,565 SR
Queue Stats
275W - 252L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fireplay22
Danzaburou
16
2 / 8 / 2
9,907
450
12,418
20,894
7,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 10 / 2
8,929
406
9,712
28,563
18,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Zequi_SB
Da Ji
16
1 / 12 / 2
9,598
436
4,952
22,051
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
17
2 / 10 / 1
10,746
488
18,279
15,244
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
emreyuboglu
Jormungandr
12
2 / 12 / 0
8,903
405
9,668
28,117
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bans
Hun BatzAthenaChang'e

VS

Bans
ThorKaliFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 0 / 9
14,223
647
10,326
14,503
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Mashupking
Cernunnos
20
14 / 5 / 10
14,810
673
38,687
30,796
11,226
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Peppdocht
Thanatos
20
16 / 0 / 9
14,356
653
20,032
17,914
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
20
7 / 2 / 4
15,093
686
14,006
14,545
5,739
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Thevege
Baron Samedi
18
5 / 1 / 17
13,111
596
9,778
23,128
25,733
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
8
Kills
52
52
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fireplay22
Danzaburou
2
8
2
0.38
W
Medusa
10
0
9
14.5
L
1
10
2
0.2
W
Cernunnos
Mashupking
Cernunnos
14
5
10
3.8
W
Thanatos
Peppdocht
Thanatos
16
0
9
20.5
W
Poseidon
7
2
4
4.5
W
Baron Samedi
Thevege
Baron Samedi
5
1
17
13.5
L
Da Ji
Zequi_SB
Da Ji
1
12
2
0.17
L
Vulcan
2
10
1
0.25
L
Jormungandr
emreyuboglu
Jormungandr
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,029
Damage
92,829
114,869
Taken
100,886
46,029
Mitigated
56,075
15,573
Healing
58,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fireplay22
Danzaburou
12,418
4,840
0
5,550
20,894
7,270
0
7,408
13,127
0
78,633
W
Medusa
10,326
3,247
0
4,300
14,503
5,559
560
7,019
7,484
0
115,167
L
9,712
935
0
1,277
28,563
18,030
0
10,541
17,732
37,459
0
W
Cernunnos
Mashupking
Cernunnos
38,687
23,724
0
17,935
30,796
11,226
7,590
16,402
14,394
0
134,972
W
Thanatos
Peppdocht
Thanatos
20,032
6,011
0
17,927
17,914
7,818
1,198
5,714
12,200
0
111,739
W
Poseidon
14,006
4,623
0
8,533
14,545
5,739
7,912
3,447
11,098
159,429
813
W
Baron Samedi
Thevege
Baron Samedi
9,778
1,074
1,758
8,300
23,128
25,733
113
7,713
15,415
38,769
0
L
Da Ji
Zequi_SB
Da Ji
4,952
637
0
4,071
22,051
6,488
0
880
21,131
0
60,578
L
Vulcan
18,279
209
0
1,108
15,244
4,765
0
1,547
13,697
73,071
0
L
Jormungandr
emreyuboglu
Jormungandr
9,668
2,754
0
3,567
28,117
9,476
0
2,653
25,464
47,977
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
71,593
488
Minions Killed
767
0
Camps Cleared
0
1,857,084
Distance Traveled
2,303,910
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,907
450
132
6
0
388,537
0
W
Medusa
14,223
647
191
9
0
411,080
5
L
Ares
8,929
406
51
2
0
370,627
0
W
Cernunnos
14,810
673
161
7
0
400,262
0
W
Thanatos
14,356
653
135
6
0
553,455
2
W
Poseidon
15,093
686
252
11
0
501,445
0
W
Baron Samedi
13,111
596
28
1
0
437,668
7
L
Da Ji
9,598
436
107
5
0
396,598
0
L
Vulcan
10,746
488
120
5
0
412,092
0
L
Jormungandr
8,903
405
78
4
0
289,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role