Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dexter24683
Apollo
Level 105
God Stats
1W - 1L
1,235 SR
Queue Stats
17W - 25L
1,421 Elo+
Party 3
Aphrodite
Aphrodite
HouseArresttt
Aphrodite
Level 119
God Stats
4W - 2L
1,560 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Janus
Janus
OmgEmanuel-_-
Janus
Level 49
God Stats
14W - 15L
1,509 SR
Queue Stats
102W - 102L
1,403 Elo+
Solo
Medusa
Medusa
temp-761419
Medusa
Level 81
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 31L
1,432 Elo+
Party 3
Team Averages
Level 113
1,422 SR
1,444 Elo+

VS

Team Averages
Level 97
1,591 SR
1,380 Elo+
Jing Wei
Jing Wei
CalrissianCooler
Jing Wei
Level 42
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 5L
1,203 Elo+
Solo
Ares
Ares
DeathByMikeNIke
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,285 Elo+
Party 2
Xbalanque
Xbalanque
Dinglo13
Xbalanque
Level 98
God Stats
3W - 5L
1,537 SR
Queue Stats
17W - 20L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
I-CAP-l
Ao Kuang
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,483 Elo+
Party 1
Anubis
Anubis
verbotenkent64
Anubis
Level 159
God Stats
1W - 2L
1,710 SR
Queue Stats
110W - 102L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 1 / 3
8,815
678
6,817
10,334
7,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
12
4 / 6 / 2
7,291
561
6,700
11,842
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
HouseArresttt
Aphrodite
12
1 / 1 / 10
7,044
542
3,980
8,490
4,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 9 / 4
6,200
477
3,136
9,569
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
13
6 / 2 / 0
8,119
625
6,773
7,183
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,183
322
0
0
0
10
2 / 4 / 4
6,584
506
4,708
11,442
9,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Dinglo13
Xbalanque
12
2 / 4 / 2
6,813
524
3,340
8,933
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
I-CAP-l
Ao Kuang
13
6 / 3 / 4
7,589
584
7,685
11,975
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
8 / 5 / 1
7,963
613
10,809
9,901
3,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
18
19
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
3
6.5
L
0
0
0
0
L
2
4
4
1
W
Apollo
4
6
2
0.83
L
Xbalanque
Dinglo13
Xbalanque
2
4
2
0.75
W
Aphrodite
HouseArresttt
Aphrodite
1
1
10
6
L
Ao Kuang
I-CAP-l
Ao Kuang
6
3
4
2.67
W
0
9
4
0.22
W
Medusa
6
2
0
3
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
26,542
47,418
Taken
42,251
19,707
Mitigated
20,535
12,460
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,817
996
446
4,120
10,334
7,434
0
2,129
8,205
62,391
3,191
L
0
0
0
0
0
0
0
0
0
0
0
L
4,708
517
0
1,730
11,442
9,260
0
5,712
5,682
14,486
118
W
Apollo
6,700
2,539
0
1,263
11,842
3,629
533
6,087
5,755
0
40,548
L
Xbalanque
Dinglo13
Xbalanque
3,340
1,634
0
1,815
8,933
2,601
228
1,647
7,286
0
32,383
W
Aphrodite
HouseArresttt
Aphrodite
3,980
553
2,145
3,658
8,490
4,997
118
4,156
4,334
20,926
519
L
Ao Kuang
I-CAP-l
Ao Kuang
7,685
1,381
0
1,419
11,975
4,788
352
1,279
10,696
58,876
0
W
3,136
66
0
527
9,569
1,615
144
7,820
1,749
30,992
312
W
Medusa
6,773
1,528
0
301
7,183
2,032
2,282
2,872
4,311
0
47,598
L
10,809
645
0
3,438
9,901
3,886
413
4,535
5,050
45,101
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
33,132
326
Minions Killed
238
0
Camps Cleared
0
1,213,801
Distance Traveled
1,005,430
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,815
678
108
8
0
231,037
0
L
Jing Wei
4,183
322
0
0
0
3,646
0
L
Ares
6,584
506
19
1
0
254,192
0
W
Apollo
7,291
561
61
5
0
257,358
0
L
Xbalanque
6,813
524
58
4
0
239,769
0
W
Aphrodite
7,044
542
30
2
0
251,572
1
L
Ao Kuang
7,589
584
83
6
0
285,777
3
W
Janus
6,200
477
56
4
0
234,765
0
W
Medusa
8,119
625
71
5
0
239,069
0
L
Anubis
7,963
613
78
6
0
222,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role