Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BaddieAlert69
Ao Kuang
Level 19
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 15L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
J0SE07
Ne Zha
Level 200
God Stats
36W - 24L
1,730 SR
Queue Stats
296W - 272L
1,536 Elo+
Solo
Bacchus
Bacchus
TML_FAN_11
Bacchus
Level 181
God Stats
28W - 24L
1,568 SR
Queue Stats
692W - 616L
1,526 Elo+
Solo
Anhur
Anhur
VuIgarized
Anhur
Level 126
God Stats
9W - 12L
1,646 SR
Queue Stats
341W - 302L
1,514 Elo+
Solo
Team Averages
Level 137
1,636 SR
1,476 Elo+

VS

Team Averages
Level 128
1,549 SR
1,552 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChachouiX
Neith
Level 142
God Stats
8W - 4L
1,781 SR
Queue Stats
294W - 274L
1,569 Elo+
Solo
Sol
Sol
FSSPOT
Sol
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 152L
1,597 Elo+
Party 1
Hercules
Hercules
Juany_Pablo
Hercules
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
120W - 121L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Àñgèl
Ao Kuang
Level 122
God Stats
3W - 4L
1,741 SR
Queue Stats
150W - 129L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 2
5,983
598
4,900
6,337
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
BaddieAlert69
Ao Kuang
11
2 / 3 / 2
6,293
629
4,478
9,029
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
J0SE07
Ne Zha
12
3 / 1 / 3
7,144
714
6,562
8,268
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
TML_FAN_11
Bacchus
10
2 / 1 / 4
6,230
623
3,799
8,758
6,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
11
3 / 4 / 0
5,843
584
4,832
8,622
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 4 / 1
5,434
543
7,818
10,543
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ChachouiX
Neith
10
0 / 2 / 3
5,587
559
3,642
7,246
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
FSSPOT
Sol
11
3 / 3 / 2
6,432
643
7,133
7,292
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
Juany_Pablo
Hercules
3
0 / 1 / 0
3,704
370
389
1,788
285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
Àñgèl
Ao Kuang
12
6 / 2 / 1
6,600
660
5,698
8,701
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
12
12
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
3
2
1
L
Sylvanus
 
Sylvanus
3
4
1
0.88
W
Ao Kuang
BaddieAlert69
Ao Kuang
2
3
2
1
L
Neith
ChachouiX
Neith
0
2
3
0.75
L
Sol
FSSPOT
Sol
3
3
2
1.33
W
Ne Zha
J0SE07
Ne Zha
3
1
3
4.5
L
Hercules
Juany_Pablo
Hercules
0
1
0
0
W
Bacchus
TML_FAN_11
Bacchus
2
1
4
4
W
Anhur
3
4
0
0.75
L
Ao Kuang
Àñgèl
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
24,680
41,014
Taken
35,570
16,945
Mitigated
13,583
12,367
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,900
1,005
0
1,430
6,337
1,526
15
1,603
4,734
31,779
0
L
Sylvanus
 
Sylvanus
7,818
2,693
580
3,217
10,543
6,834
0
2,193
8,350
22,070
9,982
W
Ao Kuang
BaddieAlert69
Ao Kuang
4,478
999
0
4,013
9,029
2,371
0
3,753
5,276
38,425
1,103
L
Neith
ChachouiX
Neith
3,642
651
0
2,444
7,246
2,128
0
5,074
2,172
0
37,271
L
Sol
FSSPOT
Sol
7,133
3,670
0
2,640
7,292
1,528
0
1,522
5,770
40,946
461
W
Ne Zha
J0SE07
Ne Zha
6,562
1,895
0
1,750
8,268
3,715
0
3,472
4,796
0
49,045
L
Hercules
Juany_Pablo
Hercules
389
183
0
820
1,788
285
0
0
1,788
0
5,520
W
Bacchus
TML_FAN_11
Bacchus
3,799
694
0
3,065
8,758
6,706
0
3,563
5,195
16,456
0
W
Anhur
4,832
2,247
0
2,109
8,622
2,627
0
7,138
1,484
0
29,836
L
Ao Kuang
Àñgèl
Ao Kuang
5,698
880
0
2,291
8,701
2,808
0
4,155
4,546
36,709
2,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
27,757
301
Minions Killed
269
0
Camps Cleared
0
1,091,155
Distance Traveled
878,070
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,983
598
54
5
0
215,441
2
L
Sylvanus
5,434
543
50
5
0
180,872
0
W
Ao Kuang
6,293
629
72
7
0
245,009
0
L
Neith
5,587
559
65
7
0
189,484
3
L
Sol
6,432
643
71
7
0
212,828
4
W
Ne Zha
7,144
714
81
8
0
206,497
2
L
Hercules
3,704
370
12
1
0
39,201
0
W
Bacchus
6,230
623
32
3
0
226,973
4
W
Anhur
5,843
584
62
6
0
197,235
0
L
Ao Kuang
6,600
660
71
7
0
255,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role