Player Matchup

Atlas
Atlas
Bac44us
Atlas
Level 20
God Stats
3W - 3L
1,565 SR
Queue Stats
8W - 21L
1,212 Elo+
Party 1
Thoth
Thoth
CTGLelouch
Thoth
Level 158
God Stats
2W - 0L
1,570 SR
Queue Stats
28W - 29L
1,538 Elo+
Party 1
Medusa
Medusa
FIfteenrobin562
Medusa
Level 40
God Stats
2W - 4L
1,419 SR
Queue Stats
14W - 27L
1,300 Elo+
Party 1
Team Averages
Level 73
1,518 SR
1,350 Elo+

VS

Team Averages
Level 103
1,422 SR
1,416 Elo+
Kuzenbo
Kuzenbo
Reezyx
Kuzenbo
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 103L
1,545 Elo+
Solo
Neith
Neith
Technicolour76
Neith
Level 125
God Stats
3W - 6L
1,250 SR
Queue Stats
20W - 31L
1,237 Elo+
Solo
Baron Samedi
Baron Samedi
ppjack13
Baron Samedi
Level 123
God Stats
3W - 4L
1,517 SR
Queue Stats
76W - 83L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bac44us
Atlas
14
2 / 1 / 6
8,803
800
4,552
9,219
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
16
5 / 0 / 4
10,223
929
8,656
5,179
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 6
9,102
827
5,317
5,781
2,080
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Reezyx
Kuzenbo
13
0 / 2 / 2
7,563
688
3,445
7,729
6,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 1
7,833
712
3,442
5,587
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
ppjack13
Baron Samedi
12
0 / 5 / 0
7,360
669
3,189
8,491
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bac44us
Atlas
2
1
6
5
W
Thoth
5
0
4
7
W
2
1
6
5
L
Kuzenbo
Reezyx
Kuzenbo
0
2
2
0.5
L
1
2
1
0.75
L
Baron Samedi
ppjack13
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
10,076
20,179
Taken
21,807
12,375
Mitigated
11,242
2,035
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bac44us
Atlas
4,552
1,384
0
468
9,219
8,559
175
3,278
5,787
12,484
1,009
W
Thoth
8,656
114
0
683
5,179
1,736
1,993
936
4,127
45,588
0
W
5,317
2,337
0
884
5,781
2,080
1,013
1,796
2,585
0
27,970
L
Kuzenbo
Reezyx
Kuzenbo
3,445
1,249
0
381
7,729
6,778
0
3,623
3,791
17,879
0
L
3,442
308
0
280
5,587
1,338
0
2,876
2,574
0
9,682
L
Baron Samedi
ppjack13
Baron Samedi
3,189
0
0
1,119
8,491
3,126
0
5,566
2,637
20,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
22,756
155
Minions Killed
86
0
Camps Cleared
0
630,042
Distance Traveled
412,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,803
800
34
3
0
197,143
0
W
Thoth
10,223
929
81
7
0
206,421
0
W
Medusa
9,102
827
40
4
0
226,478
0
L
Kuzenbo
7,563
688
22
2
0
157,136
0
L
Neith
7,833
712
17
2
0
100,202
0
L
Baron Samedi
7,360
669
47
4
0
154,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role