Player Matchup

King Arthur
King Arthur
Silver IV
Kenzo92
King Arthur
Silver IV
Level 233
God Stats
0W - 3L
1,557 SR
Queue Stats
20W - 29L
1,322 MMR
Solo
Cthulhu
Cthulhu
Gold V
Luizerax
Cthulhu
Gold V
Level 109
God Stats
1W - 2L
1,300 SR
Queue Stats
92W - 117L
1,239 MMR
Solo
Serqet
Serqet
Bronze III
Px350
Serqet
Bronze III
Level 86
God Stats
0W - 1L
1,498 SR
Queue Stats
9W - 13L
1,544 MMR
Solo
Merlin
Merlin
Platinum II
leguitinch
Merlin
Platinum II
Level 109
God Stats
6W - 5L
1,431 SR
Queue Stats
79W - 59L
1,999 MMR
Solo
Xbalanque
Xbalanque
Diamond V
mhamide
Xbalanque
Diamond V
Level 148
God Stats
5W - 4L
1,702 SR
Queue Stats
188W - 183L
1,972 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,498 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,533 SR
1,592 MMR
Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond III
AminezziaHaze
Da Ji
Diamond III
Level 123
God Stats
31W - 17L
1,687 SR
Queue Stats
117W - 112L
2,179 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
fr4nc0n_0
Sun Wukong
Silver I
Level 83
God Stats
25W - 29L
1,477 SR
Queue Stats
228W - 253L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kenzo92
King Arthur
8
1 / 0 / 0
4,236
706
3,133
5,462
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
Luizerax
Cthulhu
5
0 / 3 / 0
3,413
569
1,809
6,221
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Px350
Serqet
7
1 / 1 / 0
3,660
610
1,127
3,886
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
leguitinch
Merlin
4
0 / 2 / 0
3,088
515
234
1,474
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
mhamide
Xbalanque
7
1 / 1 / 1
4,059
677
3,661
3,039
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OlorunAwilixArtio

VS

Bans
FreyaAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 0 / 1
4,235
706
859
1,337
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
7
2 / 1 / 2
3,845
641
2,582
3,870
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
 
Kuzenbo
6
0 / 1 / 4
3,836
639
861
4,360
3,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
4 / 0 / 0
4,512
752
2,594
2,927
956
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
fr4nc0n_0
Sun Wukong
7
0 / 1 / 0
3,811
635
2,835
5,027
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
1
0.5
W
Cupid
 
Cupid
2
1
2
3
W
Kuzenbo
 
Kuzenbo
0
1
4
2
W
4
0
0
4
L
King Arthur
Kenzo92
King Arthur
1
0
0
1
L
Cthulhu
Luizerax
Cthulhu
0
3
0
0
L
Serqet
Px350
Serqet
1
1
0
1
W
Sun Wukong
fr4nc0n_0
Sun Wukong
0
1
0
0
L
Merlin
leguitinch
Merlin
0
2
0
0
L
Xbalanque
mhamide
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,964
Damage
9,731
20,082
Taken
17,521
7,438
Mitigated
8,045
5,729
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
859
32
0
168
1,337
267
0
234
1,103
21,420
471
W
Cupid
 
Cupid
2,582
1,670
128
1,681
3,870
889
0
762
3,108
0
16,314
W
Kuzenbo
 
Kuzenbo
861
334
0
1,320
4,360
3,398
0
505
3,855
8,680
0
W
2,594
861
0
886
2,927
956
0
542
2,385
0
19,273
L
King Arthur
Kenzo92
King Arthur
3,133
145
0
1,503
5,462
2,448
0
0
5,181
0
24,553
L
Cthulhu
Luizerax
Cthulhu
1,809
275
0
1,721
6,221
2,770
0
1,086
5,089
10,060
0
L
Serqet
Px350
Serqet
1,127
338
0
750
3,886
1,257
0
120
3,692
0
15,412
W
Sun Wukong
fr4nc0n_0
Sun Wukong
2,835
516
0
2,422
5,027
2,535
0
0
4,871
0
21,063
L
Merlin
leguitinch
Merlin
234
86
0
215
1,474
301
0
84
1,350
6,422
0
L
Xbalanque
mhamide
Xbalanque
3,661
2,154
0
1,540
3,039
662
0
277
2,762
0
27,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,456
Gold Earned
20,239
165
Minions Killed
172
0
Camps Cleared
0
551,943
Distance Traveled
677,305
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,235
706
59
10
0
147,028
0
W
Cupid
3,845
641
26
4
0
125,266
0
W
Kuzenbo
3,836
639
12
2
0
134,980
3
W
Da Ji
4,512
752
42
7
0
134,893
0
L
King Arthur
4,236
706
53
9
0
139,031
0
L
Cthulhu
3,413
569
14
2
0
104,011
0
L
Serqet
3,660
610
34
6
0
158,453
0
W
Sun Wukong
3,811
635
33
6
0
135,138
0
L
Merlin
3,088
515
15
3
0
48,965
0
L
Xbalanque
4,059
677
49
8
0
101,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role