Player Matchup

Maui
Maui
Assassin201104yc
Maui
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 53L
1,351 Elo+
Party 1
Hercules
Hercules
DIO6940
Hercules
Level 159
God Stats
17W - 12L
1,678 SR
Queue Stats
553W - 580L
1,434 Elo+
Solo
Nut
Nut
Sneaky_Snake_08
Nut
Level 85
God Stats
8W - 11L
1,328 SR
Queue Stats
42W - 46L
1,268 Elo+
Solo
Janus
Janus
blitzen234
Janus
Level 37
God Stats
5W - 2L
1,410 SR
Queue Stats
69W - 84L
1,311 Elo+
Party 1
Arachne
Arachne
racimmaloum
Arachne
Level 90
God Stats
4W - 2L
1,496 SR
Queue Stats
145W - 149L
1,406 Elo+
Solo
Team Averages
Level 79
1,482 SR
1,354 Elo+

VS

Team Averages
Level 93
1,638 SR
1,418 Elo+
Guan Yu
Guan Yu
JDURBO19D
Guan Yu
Level 145
God Stats
4W - 2L
1,893 SR
Queue Stats
162W - 157L
1,452 Elo+
Solo
Artemis
Artemis
Taz3118
Artemis
Level 89
God Stats
20W - 20L
1,497 SR
Queue Stats
130W - 128L
1,410 Elo+
Solo
Poseidon
Poseidon
acardend
Poseidon
Level 106
God Stats
23W - 19L
1,541 SR
Queue Stats
457W - 441L
1,453 Elo+
Solo
Susano
Susano
alcholic-annonem
Susano
Level 59
God Stats
9W - 9L
1,613 SR
Queue Stats
218W - 204L
1,441 Elo+
Solo
Xing Tian
Xing Tian
nardy09
Xing Tian
Level 67
God Stats
2W - 3L
1,644 SR
Queue Stats
65W - 65L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,809
528
2,208
4,599
3,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
DIO6940
Hercules
11
4 / 0 / 1
6,866
624
3,927
4,295
3,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 2
5,332
485
4,384
5,533
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
3 / 3 / 0
6,466
588
3,657
5,881
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
racimmaloum
Arachne
10
1 / 1 / 1
5,326
484
2,518
4,951
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JDURBO19D
Guan Yu
4
0 / 3 / 0
3,949
359
455
3,493
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Taz3118
Artemis
8
0 / 2 / 0
4,866
442
3,490
4,810
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
acardend
Poseidon
11
2 / 2 / 1
6,328
575
3,849
4,929
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 0
5,730
521
5,012
9,707
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
nardy09
Xing Tian
8
0 / 1 / 0
4,345
395
2,814
8,783
2,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
5
5
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Hercules
DIO6940
Hercules
4
0
1
4.5
L
Guan Yu
JDURBO19D
Guan Yu
0
3
0
0
W
1
1
2
2
L
Artemis
Taz3118
Artemis
0
2
0
0
L
Poseidon
acardend
Poseidon
2
2
1
1.25
L
3
2
0
1.5
W
Janus
3
3
0
1
L
Xing Tian
nardy09
Xing Tian
0
1
0
0
W
Arachne
racimmaloum
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
15,620
25,259
Taken
31,722
11,711
Mitigated
9,794
8,301
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,208
513
0
830
4,599
3,448
0
746
3,853
16,640
886
W
Hercules
DIO6940
Hercules
3,927
2,770
0
1,840
4,295
3,744
13
0
4,295
0
29,931
L
Guan Yu
JDURBO19D
Guan Yu
455
138
0
893
3,493
966
0
0
3,493
0
5,535
W
4,384
1,751
0
1,965
5,533
1,693
123
1,750
3,783
0
36,279
L
Artemis
Taz3118
Artemis
3,490
1,206
0
2,040
4,810
1,303
0
274
4,536
0
29,143
L
Poseidon
acardend
Poseidon
3,849
468
0
577
4,929
1,445
28
2,576
2,119
37,666
1,350
L
5,012
1,186
0
4,704
9,707
3,140
0
817
8,824
0
44,368
W
Janus
3,657
226
0
884
5,881
1,415
0
3,422
2,459
38,260
0
L
Xing Tian
nardy09
Xing Tian
2,814
299
0
1,295
8,783
2,940
0
1,880
6,903
15,342
602
W
Arachne
racimmaloum
Arachne
2,518
1,560
0
2,782
4,951
1,411
0
647
4,304
0
27,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
25,218
285
Minions Killed
249
0
Camps Cleared
0
1,064,026
Distance Traveled
851,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,809
528
25
2
0
226,614
0
W
Hercules
6,866
624
55
5
0
217,427
0
L
Guan Yu
3,949
359
12
1
0
78,777
0
W
Nut
5,332
485
74
7
0
179,822
0
L
Artemis
4,866
442
48
4
0
150,327
2
L
Poseidon
6,328
575
83
8
0
199,515
2
L
Susano
5,730
521
86
8
0
231,187
0
W
Janus
6,466
588
76
7
0
191,012
0
L
Xing Tian
4,345
395
20
2
0
191,894
0
W
Arachne
5,326
484
55
5
0
249,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role