Player Matchup

Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
GansitoRulS
Anubis
Gold V
Level 159
God Stats
103W - 88L
1,554 SR
Queue Stats
162W - 169L
1,335 MMR
Solo
Bacchus
Bacchus
Bronze III
H2O-YEAH
Bacchus
Bronze III
Level 123
God Stats
0W - 1L
1,337 SR
Queue Stats
5W - 12L
1,314 MMR
Solo
Mulan
Mulan
Gold V
JustStayNow
Mulan
Gold V
Level 146
God Stats
11W - 9L
1,500 SR
Queue Stats
82W - 100L
1,308 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
sosaaj901
Sun Wukong
Gold IV
Level 154
God Stats
2W - 6L
1,565 SR
Queue Stats
364W - 373L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,491 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,518 SR
1,350 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
BMORE LiLKill3r
King Arthur
Gold IV
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 97L
1,342 MMR
Solo
Awilix
Awilix
Silver I
VloneKeyzz
Awilix
Silver I
Level 129
God Stats
28W - 30L
1,510 SR
Queue Stats
294W - 312L
1,159 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
WeEd_ReApEr17
Danzaburou
Gold IV
Level 144
God Stats
61W - 45L
1,603 SR
Queue Stats
357W - 370L
1,442 MMR
Party 1
The Morrigan
The Morrigan
Gold II
scyτher
The Morrigan
Gold II
Level 199
God Stats
7W - 3L
1,475 SR
Queue Stats
267W - 259L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 3 / 1
6,925
462
2,766
6,736
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
3 / 4 / 2
7,384
492
5,096
9,718
3,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
H2O-YEAH
Bacchus
10
1 / 1 / 0
6,616
441
3,861
8,270
6,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 6 / 4
7,160
477
7,165
12,783
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
sosaaj901
Sun Wukong
12
1 / 2 / 0
7,219
481
7,849
12,033
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MedusaAo KuangFreyaThanatos

VS

Bans
HeraCharybdisCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 6
8,214
548
3,746
9,779
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
BMORE LiLKill3r
King Arthur
15
1 / 0 / 2
8,906
594
6,979
11,819
8,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
VloneKeyzz
Awilix
16
5 / 2 / 5
9,151
610
8,125
13,398
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
WeEd_ReApEr17
Danzaburou
15
6 / 0 / 1
9,406
627
5,157
5,784
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
scyτher
The Morrigan
15
4 / 4 / 4
9,299
620
9,297
9,039
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
1
0.17
W
Aphrodite
 
Aphrodite
0
2
6
1.5
W
King Arthur
BMORE LiLKill3r
King Arthur
1
0
2
2
L
Anubis
3
4
2
1
L
Bacchus
H2O-YEAH
Bacchus
1
1
0
1
L
3
6
4
0.83
W
Awilix
VloneKeyzz
Awilix
5
2
5
3.75
W
Danzaburou
WeEd_ReApEr17
Danzaburou
6
0
1
6.5
W
The Morrigan
scyτher
The Morrigan
4
4
4
1.5
L
Sun Wukong
sosaaj901
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
33,304
49,540
Taken
49,819
26,448
Mitigated
21,807
12,712
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,766
1,010
0
1,998
6,736
1,720
0
2,249
4,373
0
48,963
W
Aphrodite
 
Aphrodite
3,746
591
2,286
4,970
9,779
4,040
1,251
3,128
6,651
32,669
1,633
W
King Arthur
BMORE LiLKill3r
King Arthur
6,979
1,607
0
2,638
11,819
8,174
0
0
11,819
384
61,674
L
Anubis
5,096
305
99
3,078
9,718
3,981
69
4,097
5,373
51,616
0
L
Bacchus
H2O-YEAH
Bacchus
3,861
763
0
2,116
8,270
6,386
0
2,254
5,907
14,523
0
L
7,165
1,410
0
1,765
12,783
7,128
0
1,575
11,062
0
45,177
W
Awilix
VloneKeyzz
Awilix
8,125
3,444
0
5,941
13,398
4,683
1,194
1,761
11,637
0
75,777
W
Danzaburou
WeEd_ReApEr17
Danzaburou
5,157
2,031
0
1,627
5,784
2,204
3,344
1,206
4,578
0
56,860
W
The Morrigan
scyτher
The Morrigan
9,297
1,714
0
1,772
9,039
2,706
1,123
3,225
5,814
53,394
4,151
L
Sun Wukong
sosaaj901
Sun Wukong
7,849
1,090
0
3,656
12,033
7,233
0
608
11,425
0
45,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
44,976
378
Minions Killed
476
0
Camps Cleared
0
1,194,588
Distance Traveled
1,489,957
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,925
462
109
7
0
256,475
3
W
Aphrodite
8,214
548
41
3
0
242,890
0
W
King Arthur
8,906
594
105
7
0
316,209
6
L
Anubis
7,384
492
94
6
0
205,820
4
L
Bacchus
6,616
441
19
1
0
225,418
0
L
Mulan
7,160
477
74
5
0
265,075
0
W
Awilix
9,151
610
123
8
0
358,174
0
W
Danzaburou
9,406
627
93
6
0
303,876
0
W
The Morrigan
9,299
620
114
8
0
268,808
4
L
Sun Wukong
7,219
481
82
5
0
241,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role