Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AriellaDemor
Ishtar
Level 80
God Stats
3W - 1L
1,473 SR
Queue Stats
175W - 145L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
batasuni23
Kumbhakarna
Level 85
God Stats
3W - 5L
1,315 SR
Queue Stats
280W - 277L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
hsk ASH
Danzaburou
Level 62
God Stats
1W - 0L
1,778 SR
Queue Stats
40W - 27L
1,492 Elo+
Solo
Sol
Sol
urdin
Sol
Level 159
God Stats
7W - 7L
1,416 SR
Queue Stats
302W - 298L
1,457 Elo+
Party 1
Team Averages
Level 109
1,496 SR
1,488 Elo+

VS

Team Averages
Level 116
1,541 SR
1,453 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FRIDAY4life
Geb
Level 159
God Stats
7W - 6L
1,505 SR
Queue Stats
280W - 347L
1,413 Elo+
Solo
Zeus
Zeus
SerbianScars
Zeus
Level 146
God Stats
1W - 2L
1,701 SR
Queue Stats
109W - 122L
1,439 Elo+
Solo
Mulan
Mulan
ZchidnaEchidna
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
chernos1iv
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
8 / 1 / 15
9,204
1,023
7,340
14,123
9,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
15
3 / 2 / 12
8,650
961
8,695
6,162
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
batasuni23
Kumbhakarna
13
2 / 4 / 17
8,712
968
3,794
14,451
8,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
hsk ASH
Danzaburou
16
4 / 0 / 18
9,235
1,026
14,204
6,978
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sol
urdin
Sol
14
6 / 2 / 15
8,791
977
14,258
7,703
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 5 / 5
7,067
785
5,833
8,089
2,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 5
7,050
783
7,687
12,248
12,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 5 / 8
7,449
828
13,394
7,927
2,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 3
7,350
817
6,393
13,631
9,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
chernos1iv
Kuzenbo
11
0 / 2 / 5
6,555
728
4,124
10,208
9,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
23
Kills
9
9
Deaths
23
77
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
15
15.5
L
Loki
 
Loki
3
5
5
1.1
W
Ishtar
3
2
12
4.5
L
2
5
5
0.9
L
1
5
8
1
L
3
6
3
0.75
W
Kumbhakarna
batasuni23
Kumbhakarna
2
4
17
2.63
L
Kuzenbo
chernos1iv
Kuzenbo
0
2
5
1.25
W
Danzaburou
hsk ASH
Danzaburou
4
0
18
13
W
Sol
urdin
Sol
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,291
Damage
37,431
49,417
Taken
52,103
25,647
Mitigated
36,844
27,409
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,340
4,538
856
7,214
14,123
9,992
763
5,165
8,958
0
7,345
L
Loki
 
Loki
5,833
796
449
380
8,089
2,902
0
2,572
5,270
0
12,376
W
Ishtar
8,695
5,352
735
1,663
6,162
2,085
1,218
3,151
3,011
0
19,899
L
7,687
334
325
1,944
12,248
12,036
0
4,328
7,465
14,738
0
L
13,394
1,757
675
1,224
7,927
2,627
0
3,040
4,460
24,292
795
L
6,393
879
625
1,876
13,631
9,658
0
3,487
9,723
0
13,210
W
Kumbhakarna
batasuni23
Kumbhakarna
3,794
622
2,887
4,965
14,451
8,299
272
9,120
5,331
6,042
0
L
Kuzenbo
chernos1iv
Kuzenbo
4,124
1,623
1,399
3,180
10,208
9,621
0
4,197
5,767
7,293
0
W
Danzaburou
hsk ASH
Danzaburou
14,204
5,846
691
3,285
6,978
2,743
2,415
3,604
3,374
0
31,190
W
Sol
urdin
Sol
14,258
5,020
1,616
3,497
7,703
2,528
2,197
4,066
3,637
25,018
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
35,471
123
Minions Killed
78
0
Camps Cleared
0
865,989
Distance Traveled
685,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,204
1,023
24
3
0
199,203
0
L
Loki
7,067
785
14
2
0
155,137
0
W
Ishtar
8,650
961
31
3
0
179,012
0
L
Geb
7,050
783
22
2
0
147,338
0
L
Zeus
7,449
828
22
2
0
132,021
0
L
Mulan
7,350
817
13
1
0
133,696
0
W
Kumbhakarna
8,712
968
5
1
0
155,365
0
L
Kuzenbo
6,555
728
7
1
0
117,311
0
W
Danzaburou
9,235
1,026
39
4
0
182,305
0
W
Sol
8,791
977
24
3
0
150,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role