Player Matchup

Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 166
God Stats
258W - 182L
1,698 SR
Queue Stats
816W - 787L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Shizzedon
Xbalanque
Level 157
God Stats
2W - 0L
1,445 SR
Queue Stats
200W - 170L
1,525 Elo+
Solo
Khepri
Khepri
hapster
Khepri
Level 130
God Stats
11W - 7L
1,595 SR
Queue Stats
140W - 135L
1,500 Elo+
Solo
Merlin
Merlin
prestigeHz4rD
Merlin
Level 147
God Stats
60W - 68L
1,545 SR
Queue Stats
302W - 293L
1,501 Elo+
Solo
Da Ji
Da Ji
urlocalbackpack
Da Ji
Level 195
God Stats
8W - 8L
1,186 SR
Queue Stats
392W - 398L
1,497 Elo+
Solo
Team Averages
Level 159
1,494 SR
1,510 Elo+

VS

Team Averages
Level 120
1,550 SR
1,543 Elo+
Medusa
Medusa
Careless UCF
Medusa
Level 66
God Stats
96W - 67L
1,616 SR
Queue Stats
202W - 191L
1,583 Elo+
Solo
Fenrir
Fenrir
Ghost Zenin
Fenrir
Level 107
God Stats
2W - 5L
1,315 SR
Queue Stats
167W - 173L
1,482 Elo+
Party 1
Ymir
Ymir
KINGCOOKIEBABY
Ymir
Level 146
God Stats
18W - 25L
1,475 SR
Queue Stats
129W - 144L
1,516 Elo+
Party 1
Bacchus
Bacchus
TarzansTuffFeet
Bacchus
Level 127
God Stats
7W - 5L
1,480 SR
Queue Stats
613W - 520L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
sand0KhanGG____
Erlang Shen
Level 154
God Stats
3W - 2L
1,865 SR
Queue Stats
112W - 101L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,412
601
9,348
3,648
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Shizzedon
Xbalanque
12
0 / 2 / 3
7,116
508
5,921
9,479
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
hapster
Khepri
12
2 / 3 / 2
7,071
505
2,757
8,707
5,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 4
8,316
594
6,402
7,367
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 5
8,745
625
12,953
10,687
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 3 / 2
7,353
525
7,630
9,303
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fenrir
13
0 / 2 / 1
7,172
512
1,081
11,098
9,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 1
7,038
503
3,078
11,291
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 4
7,586
542
6,458
11,418
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
sand0KhanGG____
Erlang Shen
15
5 / 3 / 0
8,064
576
8,020
14,368
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
10
10
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
3
2
1.33
L
Fenrir
0
2
1
0.25
L
0
4
1
0.13
W
1
2
2
1
W
Xbalanque
Shizzedon
Xbalanque
0
2
3
0.75
L
2
1
4
4
W
Khepri
hapster
Khepri
2
3
2
1
W
2
2
4
2
L
Erlang Shen
sand0KhanGG____
Erlang Shen
5
3
0
1.67
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
26,267
39,888
Taken
57,478
15,874
Mitigated
33,748
13,149
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,630
2,675
0
1,785
9,303
2,860
0
2,009
7,294
0
69,323
L
Fenrir
1,081
117
0
2,469
11,098
9,823
0
4,865
6,233
0
47,059
L
3,078
313
0
1,468
11,291
4,144
0
4,856
6,435
40,196
746
W
9,348
3,363
0
650
3,648
938
55
0
3,648
65,705
1,540
W
Xbalanque
Shizzedon
Xbalanque
5,921
2,346
0
3,543
9,479
3,104
1
3,436
6,043
0
58,750
L
6,458
1,430
0
3,849
11,418
10,583
0
2,065
9,353
21,478
0
W
Khepri
hapster
Khepri
2,757
723
1,766
2,859
8,707
5,923
0
1,229
7,398
18,829
0
W
6,402
338
0
497
7,367
2,346
0
1,916
5,263
61,935
818
L
Erlang Shen
sand0KhanGG____
Erlang Shen
8,020
4,555
0
7,654
14,368
6,338
0
4,455
9,913
0
69,424
W
12,953
2,915
0
3,834
10,687
3,563
0
2,537
8,064
0
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
37,213
409
Minions Killed
435
0
Camps Cleared
0
1,460,687
Distance Traveled
1,406,074
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,353
525
117
8
0
274,170
3
L
Fenrir
7,172
512
96
7
0
278,366
0
L
Ymir
7,038
503
96
7
0
253,937
4
W
Nu Wa
8,412
601
100
7
0
266,821
7
W
Xbalanque
7,116
508
109
8
0
270,712
0
L
Bacchus
7,586
542
26
2
0
288,807
4
W
Khepri
7,071
505
26
2
0
290,299
0
W
Merlin
8,316
594
114
8
0
287,489
6
L
Erlang Shen
8,064
576
100
7
0
310,794
0
W
Da Ji
8,745
625
60
4
0
345,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role