Player Matchup

Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
IStealBuffss
Thoth
Platinum II
Level 172
God Stats
1W - 2L
1,311 SR
Queue Stats
248W - 203L
1,757 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
ImissScythes
Morgan Le Fay
Platinum III
Level 68
God Stats
7W - 2L
1,587 SR
Queue Stats
83W - 56L
1,579 MMR
Party 1
Artio
Artio
Platinum V
Nadsun
Artio
Platinum V
Level 147
God Stats
7W - 3L
1,743 SR
Queue Stats
251W - 256L
1,695 MMR
Solo
Apollo
Apollo
Gold I
javaa757
Apollo
Gold I
Level 194
God Stats
6W - 4L
1,594 SR
Queue Stats
212W - 208L
1,717 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,547 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,654 SR
1,689 MMR
Anhur
Anhur
Platinum V
Fightsdirty
Anhur
Platinum V
Level 214
God Stats
10W - 12L
1,561 SR
Queue Stats
139W - 130L
1,732 MMR
Solo
Da Ji
Da Ji
Gold III
MAC_AsTr02
Da Ji
Gold III
Level 139
God Stats
3W - 2L
1,546 SR
Queue Stats
79W - 83L
1,592 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
VainJester310
Guan Yu
Platinum V
Level 185
God Stats
36W - 34L
1,613 SR
Queue Stats
451W - 452L
1,709 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
joandavidsebas
Baron Samedi
Platinum V
Level 137
God Stats
21W - 13L
1,675 SR
Queue Stats
272W - 278L
1,714 MMR
Solo
Charon
Charon
Platinum III
notMishael
Charon
Platinum III
Level 144
God Stats
7W - 2L
1,876 SR
Queue Stats
128W - 114L
1,697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 0
4,662
666
2,781
4,892
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 0
4,031
576
1,951
2,114
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ImissScythes
Morgan Le Fay
8
2 / 0 / 2
4,489
641
2,815
4,663
1,391
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
Nadsun
Artio
7
0 / 0 / 1
4,044
578
1,037
4,008
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
javaa757
Apollo
8
1 / 3 / 0
4,483
640
1,403
5,002
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanThanatosAo KuangHorus

VS

Bans
Erlang ShenNu WaSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,554
651
3,556
3,357
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
7
0 / 2 / 2
3,839
548
1,767
5,050
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
9
2 / 0 / 0
4,704
672
2,313
4,733
2,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
joandavidsebas
Baron Samedi
6
0 / 3 / 1
3,903
558
2,386
4,386
1,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
notMishael
Charon
7
2 / 0 / 1
4,741
677
1,698
2,563
1,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
5
5
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
1
1
2
2
L
2
0
0
2
L
Morgan Le Fay
ImissScythes
Morgan Le Fay
2
0
2
3
W
Da Ji
0
2
2
0.5
L
Artio
Nadsun
Artio
0
0
1
0.5
W
Guan Yu
2
0
0
2
L
Apollo
javaa757
Apollo
1
3
0
0.33
W
Baron Samedi
joandavidsebas
Baron Samedi
0
3
1
0.17
W
Charon
notMishael
Charon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,987
Damage
11,720
20,679
Taken
20,089
7,440
Mitigated
7,427
10,034
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,781
958
0
2,260
4,892
2,815
0
241
4,651
18,167
8,304
W
3,556
2,487
0
1,642
3,357
910
0
409
2,948
0
26,641
L
1,951
33
0
428
2,114
468
0
789
1,325
14,560
0
L
Morgan Le Fay
ImissScythes
Morgan Le Fay
2,815
789
0
3,046
4,663
1,391
0
1,513
3,150
26,604
987
W
Da Ji
1,767
474
0
2,197
5,050
1,323
0
915
4,110
0
21,773
L
Artio
Nadsun
Artio
1,037
0
320
2,320
4,008
1,815
0
471
3,537
11,091
0
W
Guan Yu
2,313
313
68
2,809
4,733
2,320
0
2,400
2,333
0
23,999
L
Apollo
javaa757
Apollo
1,403
771
0
1,660
5,002
951
0
1,070
3,932
0
22,657
W
Baron Samedi
joandavidsebas
Baron Samedi
2,386
169
105
1,488
4,386
1,503
0
3,352
828
18,036
0
W
Charon
notMishael
Charon
1,698
335
0
1,369
2,563
1,371
0
520
2,043
12,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,709
Gold Earned
21,741
207
Minions Killed
174
0
Camps Cleared
0
654,240
Distance Traveled
675,408
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,662
666
58
8
0
115,061
0
W
Anhur
4,554
651
50
7
0
118,515
0
L
Thoth
4,031
576
30
4
0
113,644
1
L
Morgan Le Fay
4,489
641
54
8
0
153,413
0
W
Da Ji
3,839
548
39
6
0
135,016
0
L
Artio
4,044
578
16
2
0
135,313
2
W
Guan Yu
4,704
672
45
6
0
148,546
1
L
Apollo
4,483
640
49
7
0
136,809
0
W
Baron Samedi
3,903
558
26
4
0
145,797
0
W
Charon
4,741
677
14
2
0
127,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role