Player Matchup

Shiva
Shiva
ColoredDiamond
Shiva
Level 101
God Stats
281W - 206L
1,610 SR
Queue Stats
620W - 585L
1,487 Elo+
Solo
Arachne
Arachne
MissionImposibl
Arachne
Level 111
God Stats
4W - 4L
1,584 SR
Queue Stats
87W - 94L
1,492 Elo+
Solo
Nut
Nut
Yo-GirlRated_E
Nut
Level 67
God Stats
2W - 7L
1,547 SR
Queue Stats
43W - 54L
1,361 Elo+
Solo
Anubis
Anubis
medrish24
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,495 Elo+
Solo
Sylvanus
Sylvanus
multidark
Sylvanus
Level 159
God Stats
2W - 3L
1,470 SR
Queue Stats
19W - 14L
1,584 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,484 Elo+

VS

Team Averages
Level 107
1,470 SR
1,461 Elo+
Athena
Athena
FrEkLeDWaFFle23
Athena
Level 112
God Stats
5W - 5L
1,501 SR
Queue Stats
32W - 28L
1,568 Elo+
Party 1
Horus
Horus
HadesHairyLog
Horus
Level 132
God Stats
44W - 52L
1,489 SR
Queue Stats
210W - 221L
1,464 Elo+
Solo
Skadi
Skadi
MageMainlol
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 166L
1,503 Elo+
Party 1
Olorun
Olorun
directorate
Olorun
Level 38
God Stats
1W - 0L
1,275 SR
Queue Stats
4W - 11L
1,269 Elo+
Solo
Chaac
Chaac
firsthalthor
Chaac
Level 123
God Stats
26W - 13L
1,584 SR
Queue Stats
316W - 289L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
7,030
586
7,664
13,194
9,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 1
5,057
421
1,302
5,589
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

3
0 / 2 / 0
4,005
334
790
2,148
468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
medrish24
Anubis
10
1 / 4 / 0
5,984
499
6,408
7,083
2,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
multidark
Sylvanus
13
3 / 0 / 0
7,200
600
7,917
9,283
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,853
571
3,727
8,610
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 2 / 3
5,999
500
5,420
7,209
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
5 / 1 / 1
7,079
590
6,490
5,752
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
5
0 / 5 / 2
4,530
378
1,160
6,205
1,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 0
6,033
503
5,241
10,171
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
10
Kills
11
11
Deaths
10
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
3
0
5
5.5
W
3
2
3
2.25
W
5
1
1
5.5
L
1
1
1
1.5
L
0
2
0
0
W
Olorun
0
5
2
0.2
W
0
2
0
0
L
Anubis
medrish24
Anubis
1
4
0
0.25
L
Sylvanus
multidark
Sylvanus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
22,038
37,297
Taken
37,947
21,022
Mitigated
14,957
10,232
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,664
1,206
0
3,385
13,194
9,042
0
2,570
10,624
0
36,511
W
3,727
1,178
0
1,310
8,610
6,604
28
2,188
6,422
21,930
1,869
W
5,420
1,662
245
1,066
7,209
2,218
0
3,094
4,115
0
31,641
W
6,490
2,621
0
430
5,752
1,538
745
1,140
4,612
0
46,041
L
1,302
853
0
1,137
5,589
1,670
0
488
5,101
0
23,925
L
790
480
0
500
2,148
468
0
509
1,639
0
7,746
W
Olorun
1,160
705
0
1,550
6,205
1,252
346
707
5,498
9,933
0
W
5,241
814
0
4,362
10,171
3,345
0
6,429
3,742
0
37,509
L
Anubis
medrish24
Anubis
6,408
189
0
1,480
7,083
2,441
104
941
6,142
38,303
0
L
Sylvanus
multidark
Sylvanus
7,917
2,852
0
3,730
9,283
7,401
0
179
9,104
37,985
15,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
30,494
276
Minions Killed
261
0
Camps Cleared
0
761,240
Distance Traveled
1,128,057
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,030
586
42
4
0
204,609
0
W
Athena
6,853
571
46
4
0
240,944
4
W
Horus
5,999
500
40
3
0
230,199
2
W
Skadi
7,079
590
84
7
0
227,695
0
L
Arachne
5,057
421
46
4
0
135,938
0
L
Nut
4,005
334
17
1
0
51,438
1
W
Olorun
4,530
378
12
1
0
203,448
0
W
Chaac
6,033
503
79
7
0
225,771
2
L
Anubis
5,984
499
66
6
0
179,611
0
L
Sylvanus
7,200
600
105
9
0
189,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role