Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HotHops_
Kali
Level 108
God Stats
5W - 3L
1,819 SR
Queue Stats
176W - 176L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Xgersonblack360
Kukulkan
Level 48
God Stats
4W - 6L
1,264 SR
Queue Stats
12W - 15L
1,434 Elo+
Solo
Chronos
Chronos
XmmortaI
Chronos
Level 66
God Stats
19W - 11L
1,615 SR
Queue Stats
156W - 164L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
ZeUz102
Baron Samedi
Level 153
God Stats
2W - 1L
1,401 SR
Queue Stats
13W - 10L
1,518 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,478 Elo+

VS

Team Averages
Level 111
1,591 SR
1,452 Elo+
Chaac
Chaac
BigXexy713
Chaac
Level 158
God Stats
37W - 27L
1,592 SR
Queue Stats
193W - 191L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
BruhBeat
Erlang Shen
Level 69
God Stats
5W - 1L
1,625 SR
Queue Stats
221W - 235L
1,378 Elo+
Solo
Sol
Sol
EmrldBulldog
Sol
Level 128
God Stats
10W - 7L
1,491 SR
Queue Stats
129W - 136L
1,446 Elo+
Solo
Atlas
Atlas
JGWentworth360
Atlas
Level 54
God Stats
4W - 3L
1,716 SR
Queue Stats
76W - 82L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Toad26A
Heimdallr
Level 147
God Stats
103W - 89L
1,530 SR
Queue Stats
402W - 388L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 4
6,052
605
5,360
9,940
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
11
1 / 1 / 2
5,527
553
2,857
8,748
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Kukulkan
10
1 / 3 / 2
5,560
556
2,866
5,029
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
XmmortaI
Chronos
10
5 / 4 / 1
5,886
589
5,962
4,875
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
ZeUz102
Baron Samedi
10
2 / 4 / 0
5,454
545
3,969
7,535
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 2 / 0
6,531
653
5,747
8,755
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
BruhBeat
Erlang Shen
11
5 / 2 / 0
6,388
639
4,395
8,788
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
6,475
648
2,893
5,526
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 1 / 2
5,699
570
3,581
5,915
2,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Toad26A
Heimdallr
11
2 / 4 / 3
6,245
625
5,419
8,469
2,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
13
13
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
4
4
W
Chaac
3
2
0
1.5
W
Erlang Shen
BruhBeat
Erlang Shen
5
2
0
2.5
W
1
2
2
1
L
Kali
1
1
2
2
W
2
1
2
3
W
Heimdallr
Toad26A
Heimdallr
2
4
3
0.88
L
Kukulkan
1
3
2
0.67
L
Chronos
XmmortaI
Chronos
5
4
1
1.38
L
Baron Samedi
ZeUz102
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
22,035
36,127
Taken
37,453
16,266
Mitigated
15,221
8,657
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,360
1,842
0
2,310
9,940
6,590
0
1,805
8,135
24,465
349
W
Chaac
5,747
2,295
0
3,942
8,755
4,793
0
3,116
5,220
0
38,829
W
Erlang Shen
BruhBeat
Erlang Shen
4,395
2,580
0
2,712
8,788
3,734
10
1,872
6,764
0
39,647
W
2,893
805
0
2,277
5,526
1,501
860
2,395
3,131
42,244
4,406
L
Kali
2,857
1,805
0
2,169
8,748
3,315
0
231
8,517
0
45,437
W
3,581
927
0
1,621
5,915
2,521
0
3,130
2,683
14,116
0
W
Heimdallr
Toad26A
Heimdallr
5,419
3,264
192
2,015
8,469
2,672
579
6,238
1,959
0
40,266
L
Kukulkan
2,866
334
0
665
5,029
1,580
0
3,094
1,935
32,073
0
L
Chronos
XmmortaI
Chronos
5,962
1,767
0
380
4,875
1,529
0
1,308
3,567
25,683
1,624
L
Baron Samedi
ZeUz102
Baron Samedi
3,969
571
0
3,133
7,535
3,252
0
0
7,535
21,135
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
31,338
263
Minions Killed
294
0
Camps Cleared
0
978,821
Distance Traveled
952,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,052
605
31
3
0
224,874
1
W
Chaac
6,531
653
57
6
0
172,217
0
W
Erlang Shen
6,388
639
66
7
0
192,841
0
W
Sol
6,475
648
91
9
0
177,864
0
L
Kali
5,527
553
81
8
0
223,455
0
W
Atlas
5,699
570
9
1
0
222,933
2
W
Heimdallr
6,245
625
71
7
0
186,469
0
L
Kukulkan
5,560
556
60
6
0
187,496
0
L
Chronos
5,886
589
56
6
0
210,738
0
L
Baron Samedi
5,454
545
35
4
0
132,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role