Player Matchup

Arachne
Arachne
Heisenberg699
Arachne
Level 52
God Stats
15W - 3L
1,488 SR
Queue Stats
93W - 97L
1,377 Elo+
Solo
Horus
Horus
JiminiHimini123
Horus
Level 109
God Stats
8W - 6L
1,509 SR
Queue Stats
242W - 246L
1,438 Elo+
Solo
Anhur
Anhur
Lxgan maxxed
Anhur
Level 61
God Stats
3W - 8L
1,223 SR
Queue Stats
254W - 275L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
PrincessPancakes
Sun Wukong
Level 49
God Stats
60W - 83L
1,419 SR
Queue Stats
83W - 130L
1,343 Elo+
Solo
Vulcan
Vulcan
Th3kidFr3sh_
Vulcan
Level 62
God Stats
32W - 48L
1,301 SR
Queue Stats
168W - 214L
1,295 Elo+
Solo
Team Averages
Level 67
1,388 SR
1,385 Elo+

VS

Team Averages
Level 65
1,559 SR
1,367 Elo+
Ao Kuang
Ao Kuang
Dab0nYoGirl69696
Ao Kuang
Level 82
God Stats
24W - 17L
1,568 SR
Queue Stats
230W - 245L
1,399 Elo+
Solo
Surtr
Surtr
Exo2849
Surtr
Level 35
God Stats
6W - 14L
1,369 SR
Queue Stats
151W - 174L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
StinkyPooch
Cthulhu
Level 60
God Stats
42W - 32L
1,539 SR
Queue Stats
148W - 165L
1,391 Elo+
Party 1
Zeus
Zeus
TheVatiHendo
Zeus
Level 141
God Stats
230W - 227L
1,488 SR
Queue Stats
407W - 451L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
Torn Rubber9642
Danzaburou
Level 8
God Stats
5W - 5L
1,831 SR
Queue Stats
72W - 74L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
5 / 0 / 3
7,068
505
4,788
10,163
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 12
7,038
503
4,097
12,681
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
6 / 0 / 3
7,520
537
6,681
8,362
2,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
PrincessPancakes
Sun Wukong
15
9 / 1 / 3
9,325
666
13,669
12,973
9,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
12
1 / 1 / 4
6,579
470
2,918
8,154
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,281
520
3,463
10,662
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Exo2849
Surtr
12
0 / 5 / 2
6,805
486
4,538
11,389
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
StinkyPooch
Cthulhu
10
0 / 4 / 0
6,002
429
7,608
11,454
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 1
7,129
509
9,120
7,397
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Torn Rubber9642
Danzaburou
11
0 / 5 / 0
6,383
456
4,369
9,131
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
21
Kills
2
3
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Surtr
Exo2849
Surtr
0
5
2
0.2
W
Arachne
5
0
3
6.5
W
0
1
12
6
W
6
0
3
7.5
W
Sun Wukong
PrincessPancakes
Sun Wukong
9
1
3
10.5
L
Cthulhu
StinkyPooch
Cthulhu
0
4
0
0
W
Vulcan
1
1
4
3
L
0
4
1
0.13
L
Danzaburou
Torn Rubber9642
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
29,098
52,333
Taken
50,033
26,507
Mitigated
17,715
28,359
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,463
1,181
0
4,905
10,662
3,081
504
420
10,242
35,201
0
L
Surtr
Exo2849
Surtr
4,538
1,817
0
3,809
11,389
4,752
696
1,191
10,198
440
34,977
W
Arachne
4,788
2,978
0
7,250
10,163
3,665
0
2,526
7,443
0
37,460
W
4,097
2,046
5,072
6,293
12,681
6,528
31
3,826
8,341
0
17,175
W
6,681
4,055
0
3,852
8,362
2,869
998
2,153
5,868
0
47,517
W
Sun Wukong
PrincessPancakes
Sun Wukong
13,669
3,433
0
4,306
12,973
9,324
140
5,470
7,137
0
65,888
L
Cthulhu
StinkyPooch
Cthulhu
7,608
440
70
1,883
11,454
5,617
0
0
11,454
27,958
545
W
Vulcan
2,918
0
0
1,586
8,154
4,121
0
4,242
3,505
36,518
528
L
9,120
1,211
0
1,018
7,397
1,930
191
1,044
6,353
57,060
0
L
Danzaburou
Torn Rubber9642
Danzaburou
4,369
2,440
0
1,913
9,131
2,335
929
199
8,932
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
33,600
366
Minions Killed
335
0
Camps Cleared
0
1,415,982
Distance Traveled
1,294,512
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,281
520
71
5
0
265,090
0
L
Surtr
6,805
486
66
5
0
265,057
4
W
Arachne
7,068
505
77
6
0
328,791
0
W
Horus
7,038
503
25
2
0
306,270
2
W
Anhur
7,520
537
87
6
0
247,580
0
W
Sun Wukong
9,325
666
112
8
0
256,487
1
L
Cthulhu
6,002
429
50
4
0
286,137
3
W
Vulcan
6,579
470
65
5
0
276,854
2
L
Zeus
7,129
509
88
6
0
223,147
0
L
Danzaburou
6,383
456
60
4
0
255,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role