Player Matchup

Ganesha
Ganesha
GiuseppeSTK
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,184 Elo+
Party 1
Baron Samedi
Baron Samedi
OndrayFelipe
Baron Samedi
Level 92
God Stats
20W - 17L
1,681 SR
Queue Stats
56W - 66L
1,489 Elo+
Solo
Arachne
Arachne
PeachyKid
Arachne
Level 87
God Stats
24W - 17L
1,485 SR
Queue Stats
147W - 116L
1,454 Elo+
Solo
Izanami
Izanami
asap25
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,285 Elo+
Party 1
Neith
Neith
wils0319
Neith
Level 50
God Stats
18W - 17L
1,442 SR
Queue Stats
54W - 71L
1,329 Elo+
Solo
Team Averages
Level 55
1,522 SR
1,348 Elo+

VS

Team Averages
Level 99
1,393 SR
1,387 Elo+
Merlin
Merlin
DDunkMan
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,420 Elo+
Party 2
Artemis
Artemis
Diamondhair
Artemis
Level 63
God Stats
191W - 215L
1,458 SR
Queue Stats
191W - 217L
1,380 Elo+
Solo
Mercury
Mercury
Partypoisonaaron
Mercury
Level 149
God Stats
2W - 2L
1,527 SR
Queue Stats
26W - 38L
1,424 Elo+
Party 2
Serqet
Serqet
Pharor
Serqet
Level 57
God Stats
3W - 6L
1,156 SR
Queue Stats
101W - 163L
1,351 Elo+
Solo
Yemoja
Yemoja
UGLYASSMFKZ
Yemoja
Level 67
God Stats
7W - 12L
1,324 SR
Queue Stats
373W - 396L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GiuseppeSTK
Ganesha
10
0 / 2 / 8
6,357
636
1,430
8,422
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
OndrayFelipe
Baron Samedi
10
2 / 1 / 1
5,379
538
2,876
4,156
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
PeachyKid
Arachne
10
2 / 3 / 2
5,417
542
922
7,401
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
asap25
Izanami
9
6 / 0 / 1
6,002
600
4,276
5,776
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
wils0319
Neith
12
5 / 2 / 1
7,182
718
4,716
5,556
1,798
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DDunkMan
Merlin
10
2 / 2 / 1
5,722
572
5,296
4,045
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Diamondhair
Artemis
6
1 / 4 / 0
4,213
421
1,570
4,080
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 2 / 0
5,486
549
3,671
7,524
2,493
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Pharor
Serqet
7
0 / 5 / 0
4,666
467
910
5,658
2,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
9
0 / 3 / 3
4,884
488
3,234
5,347
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
8
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
DDunkMan
Merlin
2
2
1
1.25
L
Artemis
Diamondhair
Artemis
1
4
0
0.25
W
Ganesha
GiuseppeSTK
Ganesha
0
2
8
2
W
Baron Samedi
OndrayFelipe
Baron Samedi
2
1
1
2.5
L
3
2
0
1.5
W
Arachne
PeachyKid
Arachne
2
3
2
1
L
Serqet
Pharor
Serqet
0
5
0
0
L
Yemoja
0
3
3
0.5
W
Izanami
asap25
Izanami
6
0
1
6.5
W
Neith
wils0319
Neith
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
14,681
31,311
Taken
26,654
11,732
Mitigated
8,498
10,449
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DDunkMan
Merlin
5,296
607
0
434
4,045
1,188
0
1,500
2,545
32,486
944
L
Artemis
Diamondhair
Artemis
1,570
682
0
165
4,080
923
0
294
3,786
0
11,297
W
Ganesha
GiuseppeSTK
Ganesha
1,430
236
103
2,613
8,422
4,146
46
2,922
5,500
18,670
1,531
W
Baron Samedi
OndrayFelipe
Baron Samedi
2,876
148
547
960
4,156
1,776
0
1,882
2,274
27,214
871
L
3,671
1,773
0
526
7,524
2,493
0
660
6,864
0
40,031
W
Arachne
PeachyKid
Arachne
922
922
0
1,530
7,401
2,325
75
1,647
5,754
0
28,570
L
Serqet
Pharor
Serqet
910
194
0
862
5,658
2,133
0
0
5,658
0
15,778
L
Yemoja
3,234
1,264
889
452
5,347
1,761
0
1,735
3,612
18,618
5,237
W
Izanami
asap25
Izanami
4,276
3,174
0
2,561
5,776
1,687
760
1,445
4,331
0
31,216
W
Neith
wils0319
Neith
4,716
3,221
0
2,135
5,556
1,798
778
0
5,376
0
49,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
24,971
271
Minions Killed
209
0
Camps Cleared
0
955,198
Distance Traveled
852,790
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,722
572
55
6
0
177,878
3
L
Artemis
4,213
421
19
2
0
110,265
0
W
Ganesha
6,357
636
3
0
0
189,205
0
W
Baron Samedi
5,379
538
44
4
0
195,206
2
L
Mercury
5,486
549
75
8
0
222,021
0
W
Arachne
5,417
542
58
6
0
233,183
0
L
Serqet
4,666
467
27
3
0
154,541
0
L
Yemoja
4,884
488
33
3
0
188,085
0
W
Izanami
6,002
600
74
7
0
192,659
0
W
Neith
7,182
718
92
9
0
144,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role