Player Matchup

Cernunnos
Cernunnos
aaquilano01
Cernunnos
Level 107
God Stats
17W - 16L
1,531 SR
Queue Stats
229W - 233L
1,523 Elo+
Solo
Kukulkan
Kukulkan
dalegolas
Kukulkan
Level 62
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Mulan
Mulan
tituskchi
Mulan
Level 103
God Stats
9W - 10L
1,547 SR
Queue Stats
322W - 337L
1,460 Elo+
Solo
Team Averages
Level 91
1,622 SR
1,450 Elo+

VS

Team Averages
Level 80
1,397 SR
1,435 Elo+
Danzaburou
Danzaburou
CAPITAN_RAAM553
Danzaburou
Level 111
God Stats
2W - 0L
1,494 SR
Queue Stats
108W - 100L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Daniel565242
Sylvanus
Level 46
God Stats
12W - 13L
1,360 SR
Queue Stats
88W - 98L
1,378 Elo+
Solo
Ra
Ra
YorsH_M14
Ra
Level 82
God Stats
12W - 22L
1,337 SR
Queue Stats
634W - 698L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
aaquilano01
Cernunnos
16
5 / 5 / 5
11,618
894
12,589
11,576
3,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
dalegolas
Kukulkan
17
3 / 7 / 2
10,729
825
9,648
11,071
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
tituskchi
Mulan
16
3 / 7 / 4
10,293
792
8,872
15,473
13,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAPITAN_RAAM553
Danzaburou
19
14 / 2 / 5
13,944
1,073
22,060
13,953
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Daniel565242
Sylvanus
17
4 / 5 / 13
11,380
875
6,851
19,191
18,536
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 9
10,568
813
3,958
8,651
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
19
19
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CAPITAN_RAAM553
Danzaburou
14
2
5
8.25
W
Sylvanus
Daniel565242
Sylvanus
4
5
13
2.1
W
1
4
9
1.38
L
Cernunnos
aaquilano01
Cernunnos
5
5
5
1.5
L
Kukulkan
dalegolas
Kukulkan
3
7
2
0.57
L
Mulan
tituskchi
Mulan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
32,869
38,120
Taken
41,795
19,755
Mitigated
28,376
3,645
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CAPITAN_RAAM553
Danzaburou
22,060
6,969
0
2,246
13,953
6,677
2,910
2,692
11,228
0
62,928
W
Sylvanus
Daniel565242
Sylvanus
6,851
977
3,621
7,911
19,191
18,536
0
5,367
13,817
16,252
1,938
W
3,958
511
878
1,624
8,651
3,163
493
1,630
6,995
29,848
0
L
Cernunnos
aaquilano01
Cernunnos
12,589
5,483
148
765
11,576
3,243
67
3,125
8,307
0
30,775
L
Kukulkan
dalegolas
Kukulkan
9,648
603
0
868
11,071
3,366
0
3,418
7,606
47,652
0
L
Mulan
tituskchi
Mulan
8,872
1,993
0
1,864
15,473
13,146
0
3,878
11,524
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
35,892
164
Minions Killed
151
0
Camps Cleared
0
613,084
Distance Traveled
689,152
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,944
1,073
66
5
0
235,584
0
W
Sylvanus
11,380
875
26
2
0
222,221
1
W
Ra
10,568
813
59
5
0
231,347
0
L
Cernunnos
11,618
894
45
3
0
209,578
0
L
Kukulkan
10,729
825
88
7
0
190,482
0
L
Mulan
10,293
792
31
2
0
213,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role