Player Matchup

Athena
Athena
Platinum IV
DeezyDP79
Athena
Platinum IV
Level 115
God Stats
1W - 5L
1,509 SR
Queue Stats
44W - 38L
1,870 MMR
Party 2
Ishtar
Ishtar
Platinum I
LoKdoWn
Ishtar
Platinum I
Level 168
God Stats
5W - 4L
1,787 SR
Queue Stats
67W - 58L
1,954 MMR
Solo
Ymir
Ymir
Diamond IV
SageSewald
Ymir
Diamond IV
Level 149
God Stats
12W - 13L
1,595 SR
Queue Stats
119W - 102L
1,944 MMR
Party 2
Set
Set
Platinum III
Saruniks
Set
Platinum III
Level 141
God Stats
104W - 100L
1,642 SR
Queue Stats
249W - 227L
1,920 MMR
Solo
Zeus
Zeus
Platinum I
Šhanks
Zeus
Platinum I
Level 159
God Stats
58W - 38L
1,669 SR
Queue Stats
170W - 162L
1,949 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,640 SR
1,927 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,720 SR
1,927 MMR
Xbalanque
Xbalanque
Diamond II
HotBento
Xbalanque
Diamond II
Level 77
God Stats
6W - 5L
1,905 SR
Queue Stats
23W - 20L
2,076 MMR
Party 1
Ra
Ra
Platinum I
JoshMcN99
Ra
Platinum I
Level 157
God Stats
17W - 16L
1,584 SR
Queue Stats
568W - 566L
1,955 MMR
Solo
Geb
Geb
Platinum II
Kotorizos
Geb
Platinum II
Level 184
God Stats
16W - 7L
1,772 SR
Queue Stats
156W - 156L
1,868 MMR
Solo
Mulan
Mulan
Diamond V
Litepilzner
Mulan
Diamond V
Level 159
God Stats
18W - 9L
1,737 SR
Queue Stats
438W - 417L
1,931 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Xsac
Ratatoskr
Platinum I
Level 157
God Stats
10W - 5L
1,604 SR
Queue Stats
73W - 56L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DeezyDP79
Athena
9
1 / 3 / 2
6,189
442
4,287
12,072
10,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
LoKdoWn
Ishtar
14
1 / 1 / 1
7,373
527
6,815
11,265
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
7,371
527
8,890
13,403
9,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
6,167
441
4,976
10,468
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
Šhanks
Zeus
13
1 / 4 / 0
7,204
515
7,047
7,954
1,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ix ChelThothChronosFreya

VS

Bans
King ArthurSusanoChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HotBento
Xbalanque
15
2 / 2 / 0
8,365
598
10,436
10,881
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 0 / 3
8,823
630
5,069
6,423
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 8
7,267
519
5,135
10,147
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 1 / 3
8,939
639
8,693
8,538
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
Xsac
Ratatoskr
13
2 / 1 / 4
8,152
582
9,866
13,945
7,510
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
DeezyDP79
Athena
1
3
2
0.67
W
Xbalanque
HotBento
Xbalanque
2
2
0
1
W
3
0
3
4.5
W
0
1
8
4
W
7
1
3
8.5
L
Ishtar
LoKdoWn
Ishtar
1
1
1
1.5
L
1
3
1
0.5
L
1
3
1
0.5
W
Ratatoskr
Xsac
Ratatoskr
2
1
4
4
L
Zeus
Šhanks
Zeus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
39,199
55,162
Taken
49,934
29,395
Mitigated
24,377
14,603
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DeezyDP79
Athena
4,287
1,879
0
1,653
12,072
10,383
0
3,392
8,466
15,367
1,057
W
Xbalanque
HotBento
Xbalanque
10,436
5,688
0
5,894
10,881
3,628
551
216
10,665
0
79,702
W
5,069
205
1,118
3,564
6,423
2,420
0
3,811
2,612
77,715
0
W
5,135
1,169
0
2,047
10,147
7,267
0
4,419
5,728
14,762
2,088
W
8,693
1,124
0
5,604
8,538
3,552
0
2,345
6,079
0
66,034
L
Ishtar
LoKdoWn
Ishtar
6,815
4,844
0
5,838
11,265
3,750
0
850
10,415
0
65,571
L
8,890
2,446
0
2,693
13,403
9,048
0
1,151
12,230
50,244
1,896
L
4,976
1,906
0
2,371
10,468
4,285
0
1,418
8,975
0
47,646
W
Ratatoskr
Xsac
Ratatoskr
9,866
3,133
0
7,360
13,945
7,510
0
8,365
4,984
0
60,082
L
Zeus
Šhanks
Zeus
7,047
846
0
2,048
7,954
1,929
0
2,568
5,150
63,835
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
41,546
458
Minions Killed
532
0
Camps Cleared
0
1,355,204
Distance Traveled
1,502,274
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,189
442
32
2
0
294,460
6
W
Xbalanque
8,365
598
137
10
0
270,055
0
W
Ra
8,823
630
154
11
0
307,834
4
W
Geb
7,267
519
22
2
0
302,312
7
W
Mulan
8,939
639
110
8
0
333,618
0
L
Ishtar
7,373
527
116
8
0
270,743
3
L
Ymir
7,371
527
106
8
0
241,395
1
L
Set
6,167
441
68
5
0
303,164
0
W
Ratatoskr
8,152
582
109
8
0
288,455
1
L
Zeus
7,204
515
136
10
0
245,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role