Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Elze00
Nike
Level 125
God Stats
10W - 6L
1,682 SR
Queue Stats
806W - 839L
1,534 Elo+
Solo
Fenrir
Fenrir
HamJY
Fenrir
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 91L
1,435 Elo+
Solo
Chang'e
Chang'e
ManuelCamposCR
Chang'e
Level 123
God Stats
0W - 2L
1,315 SR
Queue Stats
237W - 219L
1,490 Elo+
Solo
Hera
Hera
iBlud
Hera
Level 127
God Stats
3W - 5L
1,452 SR
Queue Stats
305W - 309L
1,497 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,491 Elo+

VS

Team Averages
Level 136
1,640 SR
1,506 Elo+
Terra
Terra
Apollunai-
Terra
Level 149
God Stats
3W - 0L
1,881 SR
Queue Stats
92W - 105L
1,560 Elo+
Solo
Bacchus
Bacchus
BladeBlue
Bacchus
Level 145
God Stats
2W - 0L
1,687 SR
Queue Stats
13W - 13L
1,505 Elo+
Solo
Da Ji
Da Ji
Parrot1789
Da Ji
Level 141
God Stats
1W - 0L
1,549 SR
Queue Stats
48W - 56L
1,481 Elo+
Party 1
Sol
Sol
SleepyMamba
Sol
Level 119
God Stats
6W - 4L
1,723 SR
Queue Stats
163W - 177L
1,457 Elo+
Solo
Nut
Nut
TwuMikasa
Nut
Level 125
God Stats
1W - 0L
1,360 SR
Queue Stats
21W - 18L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
1 / 8 / 3
7,140
714
6,394
9,833
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
Elze00
Nike
14
1 / 3 / 5
7,574
757
9,856
13,744
11,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
HamJY
Fenrir
12
4 / 8 / 2
7,709
771
4,691
11,552
5,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 7
7,829
783
6,158
11,702
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
iBlud
Hera
17
4 / 4 / 3
9,303
930
10,088
8,647
3,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
4 / 2 / 20
9,904
990
8,938
16,071
14,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
BladeBlue
Bacchus
12
3 / 2 / 9
8,143
814
4,397
6,465
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
15
6 / 4 / 14
9,607
961
7,670
12,481
11,288
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
2 / 1 / 17
9,175
918
11,845
8,061
3,092
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

17
11 / 3 / 11
10,082
1,008
18,623
12,057
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
12
Kills
26
26
Deaths
12
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
8
3
0.31
W
Terra
4
2
20
7
W
Bacchus
BladeBlue
Bacchus
3
2
9
3.75
L
Nike
Elze00
Nike
1
3
5
1.17
L
Fenrir
HamJY
Fenrir
4
8
2
0.63
L
2
3
7
1.83
W
Da Ji
6
4
14
3.25
W
2
1
17
10.5
W
11
3
11
5.5
L
Hera
iBlud
Hera
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,187
Damage
51,473
55,478
Taken
55,135
28,997
Mitigated
38,665
16,597
Healing
30,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
6,394
368
326
403
9,833
3,912
0
4,337
5,496
10,769
0
W
Terra
8,938
278
10,960
9,310
16,071
14,438
30
6,453
9,309
19,532
216
W
Bacchus
BladeBlue
Bacchus
4,397
293
1,152
1,999
6,465
4,374
0
2,268
4,165
7,438
0
L
Nike
Elze00
Nike
9,856
320
478
1,455
13,744
11,117
0
5,235
8,509
0
19,947
L
Fenrir
HamJY
Fenrir
4,691
590
396
1,203
11,552
5,089
0
6,310
5,242
0
5,680
L
6,158
502
6,179
5,276
11,702
5,191
0
4,767
6,935
12,030
0
W
Da Ji
7,670
1,465
905
523
12,481
11,288
0
5,398
6,963
0
12,897
W
11,845
1,022
0
1,928
8,061
3,092
1,831
3,372
4,627
29,514
0
W
18,623
6,726
658
2,839
12,057
5,473
1,229
4,533
7,431
0
39,763
L
Hera
iBlud
Hera
10,088
1,832
128
753
8,647
3,688
0
4,460
4,187
27,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
46,911
90
Minions Killed
121
0
Camps Cleared
0
901,214
Distance Traveled
887,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,140
714
14
1
0
160,571
0
W
Terra
9,904
990
14
1
0
223,756
0
W
Bacchus
8,143
814
13
1
0
145,632
0
L
Nike
7,574
757
9
1
0
192,748
0
L
Fenrir
7,709
771
2
0
0
161,555
0
L
Chang'e
7,829
783
19
2
0
195,579
0
W
Da Ji
9,607
961
12
1
0
165,697
0
W
Sol
9,175
918
44
4
0
174,838
0
W
Nut
10,082
1,008
38
4
0
177,278
0
L
Hera
9,303
930
46
5
0
190,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role