Player Matchup

Janus
Janus
DANNYG9674
Janus
Level 118
God Stats
7W - 12L
1,420 SR
Queue Stats
234W - 218L
1,369 Elo+
Party 3
Fafnir
Fafnir
Laskony
Fafnir
Level 146
God Stats
13W - 2L
1,500 SR
Queue Stats
50W - 55L
1,298 Elo+
Party 1
Neith
Neith
LilGob
Neith
Level 156
God Stats
8W - 5L
1,576 SR
Queue Stats
392W - 379L
1,545 Elo+
Solo
Jing Wei
Jing Wei
NemrodSenpai
Jing Wei
Level 158
God Stats
1W - 1L
1,741 SR
Queue Stats
25W - 25L
1,475 Elo+
Party 1
Lancelot
Lancelot
RMickyy
Lancelot
Level 125
God Stats
6W - 6L
1,541 SR
Queue Stats
204W - 184L
1,464 Elo+
Party 3
Team Averages
Level 141
1,556 SR
1,430 Elo+

VS

Team Averages
Level 130
1,546 SR
1,535 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Nxthxn13
Da Ji
Level 119
God Stats
6W - 8L
1,480 SR
Queue Stats
148W - 137L
1,526 Elo+
Party 2
Terra
Terra
TheNumber862232
Terra
Level 124
God Stats
21W - 25L
1,448 SR
Queue Stats
119W - 119L
1,511 Elo+
Party 2
Susano
Susano
UptightSword1
Susano
Level 149
God Stats
2W - 5L
1,553 SR
Queue Stats
127W - 122L
1,567 Elo+
Party 2
Hercules
Hercules
k1nd9
Hercules
Level 63
God Stats
0W - 1L
1,751 SR
Queue Stats
30W - 30L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 6 / 0
5,222
580
4,004
5,846
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Laskony
Fafnir
9
0 / 0 / 0
5,341
593
968
5,871
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
LilGob
Neith
11
3 / 0 / 2
6,830
759
5,570
4,656
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
NemrodSenpai
Jing Wei
11
2 / 0 / 0
5,904
656
3,712
4,928
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
RMickyy
Lancelot
9
1 / 3 / 2
4,981
553
3,551
8,118
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
4,622
514
3,716
5,824
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Da Ji
Nxthxn13
Da Ji
10
5 / 0 / 1
5,894
655
5,496
5,927
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,454
606
2,556
6,010
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 4
5,938
660
4,011
5,744
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
k1nd9
Hercules
7
0 / 4 / 0
4,359
484
2,268
9,380
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
9
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Janus
1
6
0
0.17
W
Fafnir
Laskony
Fafnir
0
0
0
0
W
Neith
LilGob
Neith
3
0
2
4
W
Jing Wei
NemrodSenpai
Jing Wei
2
0
0
2
L
Da Ji
Nxthxn13
Da Ji
5
0
1
5.5
W
Lancelot
RMickyy
Lancelot
1
3
2
0.67
L
0
0
1
0.5
L
4
1
4
6
L
Hercules
k1nd9
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
18,047
29,419
Taken
32,885
11,246
Mitigated
15,383
12,005
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,716
1,046
0
2,340
5,824
3,898
0
255
5,569
26,979
8,978
W
Janus
4,004
347
0
187
5,846
1,240
0
190
5,656
26,687
1,275
W
Fafnir
Laskony
Fafnir
968
229
0
2,917
5,871
5,091
0
2,466
3,405
7,606
0
W
Neith
LilGob
Neith
5,570
1,608
0
2,690
4,656
1,354
26
0
4,656
0
44,760
W
Jing Wei
NemrodSenpai
Jing Wei
3,712
2,812
0
2,842
4,928
1,378
26
2,313
2,615
0
49,671
L
Da Ji
Nxthxn13
Da Ji
5,496
1,299
0
1,545
5,927
2,145
0
1,189
4,738
0
37,668
W
Lancelot
RMickyy
Lancelot
3,551
646
0
3,369
8,118
2,183
0
733
7,385
0
25,579
L
2,556
245
499
2,642
6,010
3,689
0
1,342
4,668
19,539
1,292
L
4,011
1,065
0
523
5,744
1,747
0
2,176
3,568
0
32,958
L
Hercules
k1nd9
Hercules
2,268
1,295
0
3,935
9,380
3,904
0
0
9,380
0
17,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
26,267
304
Minions Killed
248
0
Camps Cleared
0
962,080
Distance Traveled
951,692
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,622
514
65
7
0
168,694
0
W
Janus
5,222
580
63
7
0
194,807
0
W
Fafnir
5,341
593
11
1
0
206,064
5
W
Neith
6,830
759
83
9
0
170,354
0
W
Jing Wei
5,904
656
103
11
0
172,869
0
L
Da Ji
5,894
655
79
9
0
235,902
1
W
Lancelot
4,981
553
44
5
0
217,986
0
L
Terra
5,454
606
22
2
0
195,860
1
L
Susano
5,938
660
47
5
0
206,476
1
L
Hercules
4,359
484
35
4
0
144,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role