Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Banapes777
Apollo
Level 101
God Stats
2W - 0L
1,810 SR
Queue Stats
214W - 172L
1,588 Elo+
Solo
Cerberus
Cerberus
ConfusedHobo805
Cerberus
Level 66
God Stats
23W - 12L
1,656 SR
Queue Stats
172W - 145L
1,573 Elo+
Solo
Guan Yu
Guan Yu
SirGwan
Guan Yu
Level 125
God Stats
1W - 2L
1,293 SR
Queue Stats
59W - 61L
1,490 Elo+
Solo
Hades
Hades
ZipZopZ
Hades
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
172W - 152L
1,356 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,501 Elo+

VS

Team Averages
Level 75
1,546 SR
1,506 Elo+
Kuzenbo
Kuzenbo
Aloboizao
Kuzenbo
Level 57
God Stats
24W - 22L
1,572 SR
Queue Stats
275W - 401L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
DervasMataBosta
Zhong Kui
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 425L
1,433 Elo+
Party 1
Rama
Rama
Insidious08
Rama
Level 69
God Stats
9W - 10L
1,633 SR
Queue Stats
216W - 188L
1,566 Elo+
Party 1
Poseidon
Poseidon
OoFrenzy
Poseidon
Level 103
God Stats
3W - 7L
1,278 SR
Queue Stats
134W - 127L
1,510 Elo+
Solo
Geb
Geb
Thekidmartian
Geb
Level 69
God Stats
2W - 3L
1,748 SR
Queue Stats
57W - 50L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 4 / 0
5,504
550
3,946
8,890
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Banapes777
Apollo
10
3 / 3 / 4
6,216
622
5,093
6,616
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
10
0 / 3 / 3
5,941
594
3,884
7,623
5,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SirGwan
Guan Yu
11
2 / 3 / 0
6,282
628
3,917
8,924
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
ZipZopZ
Hades
11
2 / 0 / 0
6,149
615
1,890
6,060
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aloboizao
Kuzenbo
12
5 / 2 / 0
6,836
684
6,929
8,716
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
DervasMataBosta
Zhong Kui
3
0 / 2 / 0
3,658
366
0
2,848
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
3 / 5 / 4
6,177
618
7,243
8,432
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OoFrenzy
Poseidon
11
1 / 2 / 0
5,794
579
4,169
4,835
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 2 / 3
6,257
626
4,036
6,577
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
13
13
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
4
0
0.75
L
Kuzenbo
Aloboizao
Kuzenbo
5
2
0
2.5
W
Apollo
Banapes777
Apollo
3
3
4
1.67
W
Cerberus
0
3
3
0.5
L
Zhong Kui
DervasMataBosta
Zhong Kui
0
2
0
0
L
3
5
4
1
L
Poseidon
OoFrenzy
Poseidon
1
2
0
0.5
W
Guan Yu
SirGwan
Guan Yu
2
3
0
0.67
L
4
2
3
2.75
W
Hades
ZipZopZ
Hades
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
22,377
38,113
Taken
31,408
18,117
Mitigated
15,880
12,748
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,946
1,312
0
2,844
8,890
2,498
0
2,980
5,780
0
34,726
L
Kuzenbo
Aloboizao
Kuzenbo
6,929
2,080
0
2,380
8,716
7,659
0
0
8,716
36,879
1,917
W
Apollo
Banapes777
Apollo
5,093
2,550
0
1,625
6,616
2,195
502
1,808
4,808
0
30,752
W
Cerberus
3,884
116
0
2,271
7,623
5,211
0
1,598
5,985
22,276
1,298
L
Zhong Kui
DervasMataBosta
Zhong Kui
0
0
0
696
2,848
747
0
0
2,848
4,864
3,468
L
7,243
5,947
0
2,496
8,432
2,420
0
2,362
6,070
0
44,197
L
Poseidon
OoFrenzy
Poseidon
4,169
987
0
2,069
4,835
1,233
0
2,111
2,724
39,372
0
W
Guan Yu
SirGwan
Guan Yu
3,917
368
0
2,408
8,924
5,997
0
4,647
3,777
0
32,649
L
4,036
530
0
1,744
6,577
3,821
0
1,084
5,493
15,498
0
W
Hades
ZipZopZ
Hades
1,890
47
270
3,330
6,060
2,216
0
2,759
2,981
39,778
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
28,722
316
Minions Killed
257
0
Camps Cleared
0
1,041,388
Distance Traveled
834,907
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,504
550
53
5
0
218,102
0
L
Kuzenbo
6,836
684
76
8
0
180,752
0
W
Apollo
6,216
622
72
7
0
202,537
2
W
Cerberus
5,941
594
38
4
0
211,113
5
L
Zhong Kui
3,658
366
12
1
0
82,705
0
L
Rama
6,177
618
66
7
0
174,853
0
L
Poseidon
5,794
579
88
9
0
201,044
2
W
Guan Yu
6,282
628
57
6
0
208,984
0
L
Geb
6,257
626
15
2
0
195,553
1
W
Hades
6,149
615
96
10
0
200,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role