Player Matchup

Amaterasu
Amaterasu
DrBariyos
Amaterasu
Level 149
God Stats
7W - 6L
1,565 SR
Queue Stats
563W - 652L
1,416 Elo+
Party 1
Apollo
Apollo
Nobody4tall
Apollo
Level 61
God Stats
0W - 5L
1,100 SR
Queue Stats
130W - 167L
1,469 Elo+
Solo
Nox
Nox
O_PINARD
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,487 Elo+
Solo
Hades
Hades
Shakeiss
Hades
Level 129
God Stats
3W - 3L
1,362 SR
Queue Stats
428W - 459L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
Splxsh-teehee
Sun Wukong
Level 104
God Stats
3W - 2L
1,622 SR
Queue Stats
147W - 127L
1,560 Elo+
Solo
Team Averages
Level 114
1,430 SR
1,478 Elo+

VS

Team Averages
Level 115
1,506 SR
1,509 Elo+
Arachne
Arachne
Apollunai-
Arachne
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 113L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bman955
Cu Chulainn
Level 42
God Stats
2W - 1L
1,815 SR
Queue Stats
217W - 215L
1,513 Elo+
Solo
Achilles
Achilles
MissPiggy471
Achilles
Level 123
God Stats
1W - 0L
1,511 SR
Queue Stats
16W - 12L
1,517 Elo+
Solo
Raijin
Raijin
Underxad
Raijin
Level 119
God Stats
5W - 5L
1,202 SR
Queue Stats
494W - 482L
1,421 Elo+
Solo
Rama
Rama
xsilence36
Rama
Level 141
God Stats
3W - 2L
1,502 SR
Queue Stats
169W - 186L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrBariyos
Amaterasu
12
1 / 5 / 6
7,294
810
7,054
13,398
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
10
0 / 6 / 7
6,452
717
4,877
8,432
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 6
7,528
836
9,026
7,319
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Shakeiss
Hades
17
7 / 5 / 4
9,135
1,015
11,183
12,680
8,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Splxsh-teehee
Sun Wukong
14
3 / 3 / 5
7,638
849
5,869
7,460
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apollunai-
Arachne
15
5 / 3 / 17
9,169
1,019
9,893
12,432
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Bman955
Cu Chulainn
14
0 / 4 / 18
7,747
861
7,541
10,834
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
MissPiggy471
Achilles
17
11 / 2 / 9
9,930
1,103
11,263
16,077
18,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Underxad
Raijin
15
3 / 3 / 14
8,631
959
9,187
8,614
3,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 14
8,823
980
7,469
6,946
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
14
Kills
24
24
Deaths
14
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
Apollunai-
Arachne
5
3
17
4.5
W
Cu Chulainn
Bman955
Cu Chulainn
0
4
18
2.25
L
Amaterasu
DrBariyos
Amaterasu
1
5
6
0.8
W
Achilles
MissPiggy471
Achilles
11
2
9
7.75
L
Apollo
0
6
7
0.58
L
3
5
6
1.2
L
Hades
Shakeiss
Hades
7
5
4
1.8
L
Sun Wukong
Splxsh-teehee
Sun Wukong
3
3
5
1.83
W
Raijin
Underxad
Raijin
3
3
14
3.33
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
45,353
49,289
Taken
54,903
35,828
Mitigated
46,663
12,911
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Apollunai-
Arachne
9,893
4,895
400
4,080
12,432
11,470
384
5,303
7,024
0
12,731
W
Cu Chulainn
Bman955
Cu Chulainn
7,541
1,259
330
1,856
10,834
11,189
361
3,156
7,570
262
13,029
L
Amaterasu
DrBariyos
Amaterasu
7,054
2,791
950
2,769
13,398
14,498
0
1,607
11,191
0
11,493
W
Achilles
MissPiggy471
Achilles
11,263
2,743
1,471
6,854
16,077
18,061
178
4,228
11,486
0
19,990
L
Apollo
4,877
3,369
222
536
8,432
3,079
0
1,638
6,615
0
8,544
L
9,026
913
1,034
306
7,319
3,449
0
1,103
6,088
25,795
941
L
Hades
Shakeiss
Hades
11,183
400
1,055
4,620
12,680
8,637
0
3,066
9,293
21,977
358
L
Sun Wukong
Splxsh-teehee
Sun Wukong
5,869
537
590
829
7,460
6,165
0
1,915
5,051
0
13,052
W
Raijin
Underxad
Raijin
9,187
810
421
1,821
8,614
3,450
1,526
3,376
5,122
22,650
0
W
7,469
6,261
702
1,396
6,946
2,493
2,625
3,384
3,523
0
22,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
44,300
118
Minions Killed
101
0
Camps Cleared
0
796,554
Distance Traveled
912,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,169
1,019
13
1
0
188,979
0
W
Cu Chulainn
7,747
861
7
1
0
180,222
0
L
Amaterasu
7,294
810
10
1
0
165,466
0
W
Achilles
9,930
1,103
16
2
0
213,032
0
L
Apollo
6,452
717
13
1
0
128,481
0
L
Nox
7,528
836
45
5
0
167,361
0
L
Hades
9,135
1,015
31
3
0
153,526
0
L
Sun Wukong
7,638
849
19
2
0
181,720
0
W
Raijin
8,631
959
30
3
0
166,989
0
W
Rama
8,823
980
35
4
0
163,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role