Player Matchup

Erlang Shen
Erlang Shen
Diamond IV
Abydos4467
Erlang Shen
Diamond IV
Level 153
God Stats
6W - 5L
1,592 SR
Queue Stats
89W - 72L
2,245 MMR
Party 1
Charybdis
Charybdis
Diamond IV
Emireide
Charybdis
Diamond IV
Level 119
God Stats
20W - 14L
1,722 SR
Queue Stats
89W - 72L
2,245 MMR
Party 1
Zeus
Zeus
Diamond II
Shinε
Zeus
Diamond II
Level 159
God Stats
2W - 1L
1,876 SR
Queue Stats
354W - 315L
2,318 MMR
Solo
Ganesha
Ganesha
Diamond V
TK_BIizzard
Ganesha
Diamond V
Level 158
God Stats
0W - 1L
1,302 SR
Queue Stats
139W - 115L
2,000 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum I
VaporTragedy-
Cu Chulainn
Platinum I
Level 149
God Stats
18W - 10L
1,765 SR
Queue Stats
127W - 106L
1,957 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,651 SR
2,153 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,516 SR
1,869 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Diamond II
Ahaiyute
Lancelot
Diamond II
Level 162
God Stats
54W - 38L
1,744 SR
Queue Stats
277W - 242L
2,193 MMR
Solo
Susano
Susano
Diamond II
SophieH96
Susano
Diamond II
Level 148
God Stats
9W - 8L
1,626 SR
Queue Stats
155W - 128L
2,405 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
StinkyVibes
Kumbhakarna
Gold I
Level 148
God Stats
1W - 0L
1,207 SR
Queue Stats
31W - 15L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abydos4467
Erlang Shen
13
0 / 6 / 0
7,530
471
4,123
15,907
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Emireide
Charybdis
15
3 / 3 / 0
9,011
563
9,041
15,877
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
Shinε
Zeus
15
0 / 6 / 0
8,225
514
4,493
8,317
2,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TK_BIizzard
Ganesha
10
0 / 1 / 1
7,325
458
4,039
7,929
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
VaporTragedy-
Cu Chulainn
11
0 / 5 / 0
7,328
458
8,245
15,130
11,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Nu WaAo KuangDa JiMedusa

VS

Bans
King ArthurCthulhuAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 0 / 10
10,463
654
6,969
5,672
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
 
Rama
15
1 / 3 / 2
9,055
566
7,958
8,912
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Ahaiyute
Lancelot
17
6 / 0 / 1
11,145
697
15,027
19,362
17,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
SophieH96
Susano
19
11 / 0 / 5
11,169
698
11,981
10,907
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
StinkyVibes
Kumbhakarna
12
0 / 0 / 6
8,399
525
2,619
8,892
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
21
21
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
10
8
W
Rama
 
Rama
1
3
2
0.67
L
Erlang Shen
Abydos4467
Erlang Shen
0
6
0
0
W
Lancelot
Ahaiyute
Lancelot
6
0
1
6.5
L
Charybdis
Emireide
Charybdis
3
3
0
1
L
Zeus
Shinε
Zeus
0
6
0
0
W
Susano
SophieH96
Susano
11
0
5
13.5
W
Kumbhakarna
StinkyVibes
Kumbhakarna
0
0
6
3
L
Ganesha
TK_BIizzard
Ganesha
0
1
1
0.5
L
Cu Chulainn
VaporTragedy-
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
44,554
63,160
Taken
53,745
35,706
Mitigated
33,201
17,047
Healing
24,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,969
613
3,189
2,399
5,672
2,133
225
2,305
3,367
86,798
1,497
W
Rama
 
Rama
7,958
6,124
0
3,727
8,912
2,312
1,473
1,361
7,551
0
81,585
L
Erlang Shen
Abydos4467
Erlang Shen
4,123
2,433
0
5,468
15,907
8,670
0
1,278
14,548
0
68,284
W
Lancelot
Ahaiyute
Lancelot
15,027
3,224
0
7,151
19,362
17,996
30
1,456
17,906
0
86,023
L
Charybdis
Emireide
Charybdis
9,041
4,738
0
6,540
15,877
7,993
685
2,857
12,666
0
84,691
L
Zeus
Shinε
Zeus
4,493
347
0
1,671
8,317
2,427
0
2,340
5,777
77,297
0
W
Susano
SophieH96
Susano
11,981
3,344
0
6,181
10,907
4,514
0
1,103
9,804
0
92,647
W
Kumbhakarna
StinkyVibes
Kumbhakarna
2,619
353
0
1,902
8,892
6,246
0
3,232
5,660
13,213
650
L
Ganesha
TK_BIizzard
Ganesha
4,039
521
0
2,372
7,929
5,388
0
1,728
6,113
20,692
0
L
Cu Chulainn
VaporTragedy-
Cu Chulainn
8,245
1,247
0
996
15,130
11,228
0
332
14,798
1,054
48,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
50,231
522
Minions Killed
605
0
Camps Cleared
0
1,496,339
Distance Traveled
1,776,656
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,463
654
174
11
0
368,533
5
W
Rama
9,055
566
149
9
0
306,455
2
L
Erlang Shen
7,530
471
118
7
0
357,439
2
W
Lancelot
11,145
697
133
8
0
340,260
0
L
Charybdis
9,011
563
152
10
0
304,713
4
L
Zeus
8,225
514
151
9
0
281,483
2
W
Susano
11,169
698
130
8
0
403,981
0
W
Kumbhakarna
8,399
525
19
1
0
357,427
4
L
Ganesha
7,325
458
9
1
0
285,373
5
L
Cu Chulainn
7,328
458
92
6
0
267,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role