Player Matchup

Agni
Agni
Egoba223
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 94L
1,405 Elo+
Solo
Nemesis
Nemesis
Pepperjack1986
Nemesis
Level 186
God Stats
3W - 2L
1,667 SR
Queue Stats
1,397W - 1,489L
1,483 Elo+
Solo
Cthulhu
Cthulhu
ShisuizZ_
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Solo
Bastet
Bastet
Switchon
Bastet
Level 47
God Stats
0W - 2L
1,564 SR
Queue Stats
19W - 23L
1,442 Elo+
Solo
Mercury
Mercury
y66t322
Mercury
Level 47
God Stats
4W - 5L
1,547 SR
Queue Stats
272W - 309L
1,452 Elo+
Solo
Team Averages
Level 67
1,555 SR
1,395 Elo+

VS

Team Averages
Level 71
1,566 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Klauss23
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
equilibrium07
Athena
Level 129
God Stats
17W - 15L
1,461 SR
Queue Stats
817W - 788L
1,388 Elo+
Solo
Fenrir
Fenrir
jnbvnvb54644
Fenrir
Level 129
God Stats
7W - 7L
1,538 SR
Queue Stats
387W - 407L
1,476 Elo+
Solo
Kukulkan
Kukulkan
xShezmu1
Kukulkan
Level 28
God Stats
8W - 7L
1,828 SR
Queue Stats
333W - 325L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 5 / 3
6,351
1,059
5,074
6,091
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 3
6,353
1,059
3,183
6,469
5,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ShisuizZ_
Cthulhu
8
0 / 4 / 2
5,202
867
2,219
6,421
3,542
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
Switchon
Bastet
11
3 / 4 / 2
6,324
1,054
4,614
6,248
2,163
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
y66t322
Mercury
9
0 / 4 / 1
5,118
853
1,533
4,901
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 12
6,360
1,060
6,065
4,670
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Klauss23
Tiamat
11
2 / 1 / 12
6,431
1,072
4,942
3,500
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 14
6,789
1,132
2,438
5,861
5,097
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
10 / 1 / 8
7,881
1,314
8,946
9,702
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
xShezmu1
Kukulkan
13
3 / 0 / 9
6,889
1,148
3,676
2,572
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
5
Kills
20
20
Deaths
5
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
12
8
L
Agni
1
5
3
0.5
W
Tiamat
Klauss23
Tiamat
2
1
12
8
L
1
3
3
0.83
L
Cthulhu
ShisuizZ_
Cthulhu
0
4
2
0.25
L
Bastet
Switchon
Bastet
3
4
2
1
W
3
2
14
5
W
Fenrir
10
1
8
14
W
Kukulkan
xShezmu1
Kukulkan
3
0
9
7.5
L
Mercury
y66t322
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
26,067
30,130
Taken
26,305
14,521
Mitigated
17,729
4,760
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,065
626
1,136
1,574
4,670
4,104
38
1,776
2,894
0
13,421
L
Agni
5,074
357
0
480
6,091
1,913
0
1,593
4,311
10,615
0
W
Tiamat
Klauss23
Tiamat
4,942
664
18
1,061
3,500
2,579
0
1,247
2,253
10,265
691
L
3,183
533
166
1,071
6,469
5,375
0
1,535
4,774
0
10,879
L
Cthulhu
ShisuizZ_
Cthulhu
2,219
135
0
227
6,421
3,542
0
4,143
2,167
2,609
0
L
Bastet
Switchon
Bastet
4,614
1,368
640
1,279
6,248
2,163
0
2,893
3,319
0
9,350
W
2,438
790
246
918
5,861
5,097
0
1,322
4,539
4,209
0
W
Fenrir
8,946
776
609
4,072
9,702
4,958
0
2,409
7,293
0
11,581
W
Kukulkan
xShezmu1
Kukulkan
3,676
396
682
679
2,572
991
208
539
2,033
14,897
0
L
Mercury
y66t322
Mercury
1,533
132
473
424
4,901
1,528
0
636
4,110
0
2,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
34,350
41
Minions Killed
71
0
Camps Cleared
0
601,241
Distance Traveled
736,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,360
1,060
9
2
0
150,937
0
L
Agni
6,351
1,059
10
2
0
130,762
0
W
Tiamat
6,431
1,072
20
3
0
139,115
0
L
Nemesis
6,353
1,059
16
3
0
113,851
0
L
Cthulhu
5,202
867
6
1
0
86,654
0
L
Bastet
6,324
1,054
6
1
0
144,109
0
W
Athena
6,789
1,132
1
0
0
145,869
0
W
Fenrir
7,881
1,314
16
3
0
158,157
3
W
Kukulkan
6,889
1,148
25
4
0
142,264
0
L
Mercury
5,118
853
3
1
0
125,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role