Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KuraNoYomi
Mulan
Level 78
God Stats
6W - 2L
1,737 SR
Queue Stats
142W - 126L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Perilios99
Morgan Le Fay
Level 168
God Stats
8W - 11L
1,533 SR
Queue Stats
195W - 196L
1,551 Elo+
Party 2
Ymir
Ymir
Zwergiiii
Ymir
Level 146
God Stats
31W - 22L
1,556 SR
Queue Stats
172W - 171L
1,520 Elo+
Party 2
Team Averages
Level 132
1,565 SR
1,505 Elo+

VS

Team Averages
Level 150
1,437 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
HAIRHELLEMT101
Artio
Level 159
God Stats
11W - 8L
1,594 SR
Queue Stats
163W - 161L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
Jeanniie
Baba Yaga
Level 159
God Stats
1W - 3L
1,181 SR
Queue Stats
24W - 25L
1,449 Elo+
Solo
King Arthur
King Arthur
Jin_Woo_Sung19
King Arthur
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,448 Elo+
Party 3
Arachne
Arachne
Walle555556
Arachne
Level 109
God Stats
1W - 3L
1,410 SR
Queue Stats
14W - 20L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 1 / 3
8,966
598
9,570
9,829
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
15
6 / 1 / 5
8,864
591
14,414
11,233
3,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
14
0 / 2 / 5
8,389
559
5,371
11,883
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Perilios99
Morgan Le Fay
17
9 / 0 / 3
10,614
708
12,377
5,513
2,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
12
1 / 0 / 7
7,445
496
7,181
10,904
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 0
6,646
443
8,126
11,795
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,440
429
7,353
20,117
9,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Baba Yaga
Jeanniie
Baba Yaga
14
0 / 2 / 0
7,321
488
1,448
4,743
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jin_Woo_Sung19
King Arthur
13
3 / 6 / 1
8,108
541
10,431
16,258
10,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Walle555556
Arachne
12
1 / 7 / 1
7,491
499
2,831
15,248
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
24
Kills
4
4
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
3
9.5
W
Anhur
 
Anhur
6
1
5
8.5
L
Medusa
 
Medusa
0
5
0
0
L
0
4
1
0.13
L
Baba Yaga
Jeanniie
Baba Yaga
0
2
0
0
L
King Arthur
Jin_Woo_Sung19
King Arthur
3
6
1
0.58
W
Mulan
0
2
5
1.25
W
Morgan Le Fay
Perilios99
Morgan Le Fay
9
0
3
10.5
L
Arachne
Walle555556
Arachne
1
7
1
0.21
W
Ymir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
30,189
49,362
Taken
68,161
22,997
Mitigated
28,792
19,755
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,570
3,334
0
3,569
9,829
4,072
0
917
8,912
0
71,439
W
Anhur
 
Anhur
14,414
8,095
0
5,994
11,233
3,941
592
3,734
7,499
0
66,349
L
Medusa
 
Medusa
8,126
2,981
0
1,254
11,795
2,857
505
2,854
8,941
0
61,259
L
7,353
1,029
640
6,088
20,117
9,475
0
7,083
13,034
24,513
598
L
Baba Yaga
Jeanniie
Baba Yaga
1,448
48
0
655
4,743
1,265
0
2,744
1,999
56,077
0
L
King Arthur
Jin_Woo_Sung19
King Arthur
10,431
1,458
0
1,973
16,258
10,633
0
3,006
13,252
0
53,640
W
Mulan
5,371
459
0
3,081
11,883
6,012
0
0
11,883
0
54,133
W
Morgan Le Fay
Perilios99
Morgan Le Fay
12,377
753
0
3,455
5,513
2,164
371
1,118
4,395
93,975
3,229
L
Arachne
Walle555556
Arachne
2,831
1,560
0
4,247
15,248
4,562
0
3,331
11,917
0
40,967
W
Ymir
7,181
1,581
0
3,656
10,904
6,808
0
2,965
7,939
21,530
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
36,006
529
Minions Killed
393
0
Camps Cleared
0
1,545,800
Distance Traveled
1,422,998
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,966
598
116
8
0
365,457
0
W
Anhur
8,864
591
105
7
0
256,963
0
L
Medusa
6,646
443
85
6
0
264,072
0
L
Artio
6,440
429
38
3
0
296,260
4
L
Baba Yaga
7,321
488
125
8
0
298,149
8
L
King Arthur
8,108
541
77
5
0
260,872
0
W
Mulan
8,389
559
112
7
0
286,919
2
W
Morgan Le Fay
10,614
708
170
11
0
325,444
2
L
Arachne
7,491
499
68
5
0
303,645
0
W
Ymir
7,445
496
26
2
0
311,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role