Player Matchup

Cerberus
Cerberus
Silver I
Amiralen_
Cerberus
Silver I
Level 64
God Stats
7W - 3L
1,470 SR
Queue Stats
226W - 236L
1,303 MMR
Solo
Janus
Janus
Silver I
Dedghhyyyy
Janus
Silver I
Level 68
God Stats
7W - 9L
1,348 SR
Queue Stats
38W - 45L
1,300 MMR
Solo
Susano
Susano
Gold V
Devadot
Susano
Gold V
Level 159
God Stats
3W - 3L
1,473 SR
Queue Stats
232W - 250L
1,305 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Kunischmuni
Ratatoskr
Gold IV
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 37L
1,312 MMR
Solo
Medusa
Medusa
Gold V
rey-pollete
Medusa
Gold V
Level 159
God Stats
9W - 6L
1,784 SR
Queue Stats
247W - 259L
1,328 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,515 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,550 SR
1,349 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
BattierPeach22
Danzaburou
Gold V
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
530W - 551L
1,320 MMR
Solo
Chernobog
Chernobog
Gold V
KanekkiKun
Chernobog
Gold V
Level 124
God Stats
52W - 45L
1,494 SR
Queue Stats
299W - 305L
1,337 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
NatOP
Morgan Le Fay
Gold V
Level 105
God Stats
7W - 10L
1,305 SR
Queue Stats
303W - 325L
1,264 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
SpanishFlu69
Kuzenbo
Silver II
Level 104
God Stats
6W - 2L
1,949 SR
Queue Stats
16W - 26L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amiralen_
Cerberus
10
0 / 0 / 5
5,790
579
3,609
6,041
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
3 / 0 / 3
6,817
682
5,676
3,486
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Devadot
Susano
11
2 / 1 / 5
5,761
576
2,814
7,646
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Kunischmuni
Ratatoskr
11
4 / 1 / 3
6,656
666
5,423
8,951
3,506
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
11
5 / 1 / 2
6,124
612
5,792
4,918
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GaneshaFreyaVulcanChang'e

VS

Bans
MulanAwilixSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 4 / 0
5,457
546
3,494
8,725
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
BattierPeach22
Danzaburou
9
0 / 4 / 1
4,856
486
4,387
7,266
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chernobog
KanekkiKun
Chernobog
11
1 / 2 / 2
6,130
613
3,295
6,948
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
NatOP
Morgan Le Fay
11
0 / 3 / 1
5,985
599
2,368
6,310
2,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
SpanishFlu69
Kuzenbo
7
0 / 1 / 1
4,948
495
2,131
5,453
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
3
3
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
W
Cerberus
Amiralen_
Cerberus
0
0
5
2.5
L
Danzaburou
BattierPeach22
Danzaburou
0
4
1
0.13
W
Janus
3
0
3
4.5
W
Susano
Devadot
Susano
2
1
5
4.5
L
Chernobog
KanekkiKun
Chernobog
1
2
2
1
W
Ratatoskr
Kunischmuni
Ratatoskr
4
1
3
5.5
L
Morgan Le Fay
NatOP
Morgan Le Fay
0
3
1
0.17
L
Kuzenbo
SpanishFlu69
Kuzenbo
0
1
1
0.5
W
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
15,675
31,042
Taken
34,702
11,791
Mitigated
13,193
11,066
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,494
893
0
1,090
8,725
2,928
0
2,225
6,278
0
32,561
W
Cerberus
Amiralen_
Cerberus
3,609
38
0
2,838
6,041
3,516
0
1,501
4,540
15,084
86
L
Danzaburou
BattierPeach22
Danzaburou
4,387
1,299
0
1,182
7,266
2,010
0
2,320
4,912
0
31,553
W
Janus
5,676
0
0
500
3,486
924
0
0
3,486
46,534
656
W
Susano
Devadot
Susano
2,814
440
0
3,640
7,646
2,279
0
164
7,482
0
33,233
L
Chernobog
KanekkiKun
Chernobog
3,295
1,541
0
2,353
6,948
2,045
0
2,249
4,425
0
44,511
W
Ratatoskr
Kunischmuni
Ratatoskr
5,423
1,113
0
3,522
8,951
3,506
0
2,151
6,800
0
38,330
L
Morgan Le Fay
NatOP
Morgan Le Fay
2,368
206
0
3,061
6,310
2,230
0
265
6,045
42,425
53
L
Kuzenbo
SpanishFlu69
Kuzenbo
2,131
1,153
0
2,188
5,453
3,980
0
1,657
3,790
9,619
0
W
Medusa
5,792
1,692
0
566
4,918
1,566
0
630
4,288
0
49,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
27,376
359
Minions Killed
322
0
Camps Cleared
0
1,129,424
Distance Traveled
1,010,049
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,457
546
60
6
0
249,464
0
W
Cerberus
5,790
579
20
2
0
229,229
3
L
Danzaburou
4,856
486
78
8
0
187,254
3
W
Janus
6,817
682
118
12
0
249,988
2
W
Susano
5,761
576
53
5
0
237,839
2
L
Chernobog
6,130
613
92
9
0
214,721
2
W
Ratatoskr
6,656
666
68
7
0
213,051
0
L
Morgan Le Fay
5,985
599
79
8
0
181,309
1
L
Kuzenbo
4,948
495
13
1
0
177,301
1
W
Medusa
6,124
612
100
10
0
199,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role