Player Matchup

Zhong Kui
Zhong Kui
Papa_Hicks
Zhong Kui
Level 108
God Stats
43W - 21L
1,784 SR
Queue Stats
103W - 100L
1,465 Elo+
Solo
Hachiman
Hachiman
floppinbots
Hachiman
Level 29
God Stats
2W - 0L
1,683 SR
Queue Stats
14W - 18L
1,432 Elo+
Party 1
Tyr
Tyr
foolassgirl
Tyr
Level 105
God Stats
11W - 7L
1,670 SR
Queue Stats
196W - 192L
1,478 Elo+
Party 1
Team Averages
Level 81
1,712 SR
1,458 Elo+

VS

Team Averages
Level 126
1,630 SR
1,468 Elo+
Xing Tian
Xing Tian
Arlock04
Xing Tian
Level 126
God Stats
2W - 1L
1,887 SR
Queue Stats
134W - 139L
1,508 Elo+
Solo
Izanami
Izanami
Flappyjack210
Izanami
Level 129
God Stats
1W - 5L
1,406 SR
Queue Stats
119W - 115L
1,449 Elo+
Party 2
Anubis
Anubis
SavypooXtiger
Anubis
Level 123
God Stats
2W - 3L
1,598 SR
Queue Stats
131W - 126L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Papa_Hicks
Zhong Kui
18
6 / 3 / 2
11,523
960
10,777
12,588
8,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
floppinbots
Hachiman
13
2 / 4 / 3
9,158
763
5,015
9,604
3,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 7
9,512
793
6,266
10,840
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arlock04
Xing Tian
14
4 / 1 / 3
9,608
801
9,760
8,521
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
3 / 4 / 2
9,883
824
7,438
9,809
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 5
10,008
834
6,744
8,515
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
9
9
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arlock04
Xing Tian
4
1
3
5.5
L
Izanami
3
4
2
1
W
Zhong Kui
Papa_Hicks
Zhong Kui
6
3
2
2.33
L
2
4
5
1.13
W
Hachiman
floppinbots
Hachiman
2
4
3
0.88
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
23,942
33,032
Taken
26,845
22,359
Mitigated
15,814
7,464
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arlock04
Xing Tian
9,760
254
0
434
8,521
7,156
0
2,814
5,548
20,377
1,680
L
Izanami
7,438
4,426
0
1,106
9,809
3,726
0
2,338
7,128
0
40,539
W
Zhong Kui
Papa_Hicks
Zhong Kui
10,777
1,477
0
4,514
12,588
8,171
0
5,914
6,654
49,534
1,225
L
6,744
34
0
2,016
8,515
4,932
144
5,414
2,799
27,061
0
W
Hachiman
floppinbots
Hachiman
5,015
2,789
0
1,767
9,604
3,202
1,232
4,887
4,702
0
19,516
W
6,266
341
0
1,183
10,840
10,986
0
5,267
5,553
281
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
29,499
138
Minions Killed
142
0
Camps Cleared
0
613,490
Distance Traveled
563,161
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,608
801
22
2
0
182,874
0
L
Izanami
9,883
824
72
6
0
194,678
1
W
Zhong Kui
11,523
960
89
7
0
208,290
0
L
Anubis
10,008
834
48
4
0
185,609
3
W
Hachiman
9,158
763
24
2
0
186,155
0
W
Tyr
9,512
793
25
2
0
219,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role