Player Matchup

Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Goink_
Bacchus
Gold II
Level 163
God Stats
7W - 6L
1,625 SR
Queue Stats
251W - 259L
1,554 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
JsNv
Morgan Le Fay
Gold II
Level 143
God Stats
1W - 1L
1,778 SR
Queue Stats
200W - 208L
1,642 MMR
Solo
Bakasura
Bakasura
Gold I
RiCENiNJA
Bakasura
Gold I
Level 80
God Stats
8W - 6L
1,593 SR
Queue Stats
206W - 208L
1,638 MMR
Solo
Hades
Hades
Gold I
ovoq
Hades
Gold I
Level 158
God Stats
1W - 3L
1,592 SR
Queue Stats
164W - 156L
1,614 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,618 SR
1,590 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,550 SR
1,556 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Platinum III
GeniusThomsen
Poseidon
Platinum III
Level 138
God Stats
10W - 6L
1,500 SR
Queue Stats
128W - 123L
1,645 MMR
Party 1
Mercury
Mercury
Gold II
HugoMedo2005
Mercury
Gold II
Level 125
God Stats
62W - 66L
1,502 SR
Queue Stats
240W - 242L
1,531 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
SenPai__Wedel
Ratatoskr
Platinum V
Level 159
God Stats
13W - 9L
1,749 SR
Queue Stats
115W - 118L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 5 / 4
8,674
578
9,790
13,550
5,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Goink_
Bacchus
10
1 / 4 / 6
6,959
464
6,847
14,168
16,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
JsNv
Morgan Le Fay
15
3 / 2 / 2
8,306
554
9,639
6,234
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
RiCENiNJA
Bakasura
14
3 / 4 / 1
7,414
494
6,615
16,313
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
ovoq
Hades
13
1 / 6 / 1
7,639
509
6,740
17,767
9,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
King ArthurSusanoArachne

VS

Bans
FreyaAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 0 / 1
9,569
638
9,524
14,104
14,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
 
Ix Chel
14
1 / 3 / 3
8,042
536
11,160
8,553
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
GeniusThomsen
Poseidon
15
1 / 5 / 8
8,419
561
11,321
12,210
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
HugoMedo2005
Mercury
15
6 / 1 / 9
8,469
565
8,070
9,215
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
SenPai__Wedel
Ratatoskr
14
8 / 4 / 3
8,649
577
10,020
15,560
7,912
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
21
21
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
5
4
1.4
W
Cthulhu
 
Cthulhu
5
0
1
5.5
W
Ix Chel
 
Ix Chel
1
3
3
0.83
W
Poseidon
GeniusThomsen
Poseidon
1
5
8
1
L
Bacchus
Goink_
Bacchus
1
4
6
1
W
Mercury
HugoMedo2005
Mercury
6
1
9
10.5
L
Morgan Le Fay
JsNv
Morgan Le Fay
3
2
2
2
L
Bakasura
RiCENiNJA
Bakasura
3
4
1
0.88
W
Ratatoskr
SenPai__Wedel
Ratatoskr
8
4
3
2.38
L
Hades
ovoq
Hades
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
50,095
68,032
Taken
59,642
39,730
Mitigated
31,750
19,522
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,790
6,637
0
4,347
13,550
5,137
0
4,852
8,154
0
65,709
W
Cthulhu
 
Cthulhu
9,524
1,536
0
2,429
14,104
14,520
0
5,378
8,325
65,787
2,916
W
Ix Chel
 
Ix Chel
11,160
1,144
395
2,146
8,553
2,633
36
4,230
4,030
73,613
999
W
Poseidon
GeniusThomsen
Poseidon
11,321
3,010
0
3,381
12,210
3,772
0
2,501
9,629
62,486
0
L
Bacchus
Goink_
Bacchus
6,847
878
0
1,555
14,168
16,270
0
4,655
9,107
16,212
2,299
W
Mercury
HugoMedo2005
Mercury
8,070
3,639
0
414
9,215
2,913
0
4,844
4,321
0
48,668
L
Morgan Le Fay
JsNv
Morgan Le Fay
9,639
655
170
1,578
6,234
2,069
0
3,523
2,705
62,948
48
L
Bakasura
RiCENiNJA
Bakasura
6,615
4,617
0
6,035
16,313
6,428
84
5,920
10,359
0
43,981
W
Ratatoskr
SenPai__Wedel
Ratatoskr
10,020
2,355
0
4,681
15,560
7,912
0
5,945
9,100
60
42,830
L
Hades
ovoq
Hades
6,740
1,590
0
5,837
17,767
9,826
0
11,893
5,791
46,251
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
43,148
440
Minions Killed
500
0
Camps Cleared
0
1,511,812
Distance Traveled
1,652,932
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,674
578
108
7
0
290,663
4
W
Cthulhu
9,569
638
125
8
0
290,016
0
W
Ix Chel
8,042
536
120
8
0
320,209
0
W
Poseidon
8,419
561
121
8
0
308,394
1
L
Bacchus
6,959
464
20
1
0
298,240
6
W
Mercury
8,469
565
74
5
0
400,468
2
L
Morgan Le Fay
8,306
554
118
8
0
303,765
2
L
Bakasura
7,414
494
98
7
0
343,856
0
W
Ratatoskr
8,649
577
60
4
0
333,845
9
L
Hades
7,639
509
96
6
0
275,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role