Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Eneryl
Poseidon
Level 118
God Stats
2W - 4L
1,582 SR
Queue Stats
74W - 74L
1,474 Elo+
Party 1
King Arthur
King Arthur
Professotsuku
King Arthur
Level 137
God Stats
1W - 11L
1,262 SR
Queue Stats
113W - 134L
1,379 Elo+
Party 1
Yemoja
Yemoja
enrique1975alcal
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,101 Elo+
Party 2
Loki
Loki
starios_limpos
Loki
Level 43
God Stats
4W - 12L
1,427 SR
Queue Stats
22W - 38L
1,452 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,381 Elo+

VS

Team Averages
Level 101
1,403 SR
1,440 Elo+
Artemis
Artemis
Divdou-le-forain
Artemis
Level 109
God Stats
30W - 32L
1,577 SR
Queue Stats
61W - 68L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Mbongo1945
Cthulhu
Level 55
God Stats
15W - 8L
1,326 SR
Queue Stats
97W - 98L
1,458 Elo+
Solo
Nu Wa
Nu Wa
MrBagOfDix
Nu Wa
Level 78
God Stats
6W - 11L
1,086 SR
Queue Stats
321W - 325L
1,449 Elo+
Solo
Medusa
Medusa
ReydelTajo
Medusa
Level 128
God Stats
189W - 166L
1,580 SR
Queue Stats
845W - 805L
1,495 Elo+
Solo
Serqet
Serqet
jake90
Serqet
Level 134
God Stats
11W - 12L
1,445 SR
Queue Stats
79W - 89L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 3
5,498
500
3,223
7,722
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Eneryl
Poseidon
11
1 / 2 / 0
5,896
536
1,998
5,712
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Professotsuku
King Arthur
12
1 / 2 / 1
6,354
578
4,606
10,662
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 1
5,499
500
1,860
10,047
5,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 2
5,880
535
2,721
7,206
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,719
611
5,576
5,987
1,973
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Mbongo1945
Cthulhu
12
1 / 1 / 10
6,709
610
6,986
6,075
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
12
3 / 1 / 1
7,018
638
3,941
3,871
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ReydelTajo
Medusa
13
8 / 0 / 2
7,481
680
6,611
4,220
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
jake90
Serqet
10
1 / 3 / 1
5,608
510
2,572
7,968
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
15
15
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
2
1
0
2
L
Poseidon
Eneryl
Poseidon
1
2
0
0.5
W
Cthulhu
Mbongo1945
Cthulhu
1
1
10
6
W
Nu Wa
3
1
1
3.5
L
King Arthur
Professotsuku
King Arthur
1
2
1
0.75
W
Medusa
ReydelTajo
Medusa
8
0
2
9
L
1
5
1
0.3
W
Serqet
jake90
Serqet
1
3
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
25,686
41,349
Taken
28,121
16,948
Mitigated
9,487
10,590
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,223
1,051
0
1,733
7,722
2,226
0
2,826
4,514
0
34,771
W
5,576
2,094
0
2,818
5,987
1,973
175
0
5,987
0
43,262
L
Poseidon
Eneryl
Poseidon
1,998
502
0
1,285
5,712
1,263
0
1,844
3,788
41,679
0
W
Cthulhu
Mbongo1945
Cthulhu
6,986
275
44
760
6,075
2,652
40
1,718
4,357
35,254
1,683
W
Nu Wa
3,941
466
0
0
3,871
1,022
0
866
3,005
43,007
373
L
King Arthur
Professotsuku
King Arthur
4,606
213
0
2,054
10,662
6,068
0
332
10,117
0
41,100
W
Medusa
ReydelTajo
Medusa
6,611
2,475
0
2,090
4,220
1,303
854
562
3,658
0
42,720
L
1,860
612
1,461
1,109
10,047
5,467
0
3,103
6,344
11,713
0
W
Serqet
jake90
Serqet
2,572
780
0
3,160
7,968
2,537
0
712
7,256
0
34,556
L
2,721
388
0
2,948
7,206
1,924
0
1,182
5,925
0
24,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
33,535
273
Minions Killed
361
0
Camps Cleared
0
1,237,445
Distance Traveled
1,151,714
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,498
500
52
5
0
239,047
2
W
Artemis
6,719
611
81
7
0
191,679
6
L
Poseidon
5,896
536
84
8
0
235,537
2
W
Cthulhu
6,709
610
53
5
0
245,437
0
W
Nu Wa
7,018
638
84
8
0
226,289
3
L
King Arthur
6,354
578
68
6
0
244,665
4
W
Medusa
7,481
680
82
7
0
230,774
0
L
Yemoja
5,499
500
23
2
0
225,607
0
W
Serqet
5,608
510
61
6
0
257,535
0
L
Loki
5,880
535
46
4
0
292,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role