Player Matchup

Hercules
Hercules
SealTeamDumbask
Hercules
Level 125
God Stats
4W - 8L
1,445 SR
Queue Stats
84W - 92L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
SexyyRedd
Gilgamesh
Level 48
God Stats
2W - 3L
1,379 SR
Queue Stats
132W - 126L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheOGv2
Kumbhakarna
Level 37
God Stats
2W - 3L
1,546 SR
Queue Stats
5W - 14L
1,358 Elo+
Solo
The Morrigan
The Morrigan
percfever
The Morrigan
Level 159
God Stats
11W - 12L
1,574 SR
Queue Stats
554W - 492L
1,637 Elo+
Solo
Medusa
Medusa
shrek2005
Medusa
Level 88
God Stats
53W - 51L
1,539 SR
Queue Stats
301W - 313L
1,464 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,501 Elo+

VS

Team Averages
Level 135
1,527 SR
1,514 Elo+
Zhong Kui
Zhong Kui
Apashe
Zhong Kui
Level 158
God Stats
23W - 20L
1,279 SR
Queue Stats
205W - 182L
1,449 Elo+
Solo
Aphrodite
Aphrodite
BerserkyTurkey
Aphrodite
Level 120
God Stats
13W - 19L
1,501 SR
Queue Stats
122W - 134L
1,511 Elo+
Solo
Medusa
Medusa
XtwizzeyX
Medusa
Level 86
God Stats
69W - 51L
1,637 SR
Queue Stats
121W - 109L
1,543 Elo+
Solo
Pele
Pele
YVNGCURLS
Pele
Level 127
God Stats
2W - 1L
1,727 SR
Queue Stats
45W - 42L
1,515 Elo+
Solo
Cthulhu
Cthulhu
iFrageon
Cthulhu
Level 183
God Stats
4W - 2L
1,492 SR
Queue Stats
353W - 338L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 2 / 1
7,344
459
1,993
11,886
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Gilgamesh
SexyyRedd
Gilgamesh
14
2 / 4 / 1
8,516
532
8,036
16,299
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kumbhakarna
TheOGv2
Kumbhakarna
12
1 / 1 / 3
7,907
494
2,963
12,118
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
percfever
The Morrigan
15
1 / 3 / 1
9,113
570
6,576
5,992
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
shrek2005
Medusa
17
5 / 2 / 1
9,959
622
8,187
9,487
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apashe
Zhong Kui
13
5 / 0 / 1
9,033
565
10,195
6,957
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
BerserkyTurkey
Aphrodite
13
1 / 1 / 3
8,489
531
2,624
8,444
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
XtwizzeyX
Medusa
13
0 / 4 / 1
7,595
475
4,507
7,027
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
16
5 / 1 / 4
9,608
601
7,931
10,043
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
iFrageon
Cthulhu
15
1 / 3 / 1
9,129
571
9,284
13,206
9,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
12
12
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Apashe
Zhong Kui
5
0
1
5.5
W
Aphrodite
BerserkyTurkey
Aphrodite
1
1
3
2.5
L
Hercules
0
2
1
0.25
L
Gilgamesh
SexyyRedd
Gilgamesh
2
4
1
0.63
L
Kumbhakarna
TheOGv2
Kumbhakarna
1
1
3
2.5
W
Medusa
XtwizzeyX
Medusa
0
4
1
0.13
W
Pele
5
1
4
7
W
Cthulhu
iFrageon
Cthulhu
1
3
1
0.5
L
The Morrigan
percfever
The Morrigan
1
3
1
0.5
L
Medusa
shrek2005
Medusa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
34,541
55,782
Taken
45,677
28,474
Mitigated
28,469
13,630
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Apashe
Zhong Kui
10,195
3,400
0
3,345
6,957
5,406
1,657
3,021
3,622
54,621
9,946
W
Aphrodite
BerserkyTurkey
Aphrodite
2,624
523
2,382
4,095
8,444
6,625
56
1,861
6,543
25,364
0
L
Hercules
1,993
606
0
3,446
11,886
4,466
0
1,755
10,131
0
56,349
L
Gilgamesh
SexyyRedd
Gilgamesh
8,036
2,627
0
4,248
16,299
9,670
0
10,296
6,003
1,477
52,139
L
Kumbhakarna
TheOGv2
Kumbhakarna
2,963
295
264
2,597
12,118
8,672
0
4,983
7,135
20,456
573
W
Medusa
XtwizzeyX
Medusa
4,507
1,205
0
1,305
7,027
2,183
325
491
6,536
0
45,509
W
Pele
7,931
2,088
0
2,195
10,043
4,340
12
806
9,159
0
75,585
W
Cthulhu
iFrageon
Cthulhu
9,284
1,695
91
2,278
13,206
9,915
0
2,886
10,236
65,939
1,714
L
The Morrigan
percfever
The Morrigan
6,576
1,074
0
1,176
5,992
2,159
0
2,622
3,336
63,350
923
L
Medusa
shrek2005
Medusa
8,187
3,500
0
1,899
9,487
3,507
2,673
2,297
7,190
0
97,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
43,854
507
Minions Killed
469
0
Camps Cleared
0
1,627,232
Distance Traveled
1,627,859
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,033
565
101
6
0
280,929
0
W
Aphrodite
8,489
531
62
4
0
334,260
2
L
Hercules
7,344
459
91
6
0
328,085
0
L
Gilgamesh
8,516
532
93
6
0
338,103
2
L
Kumbhakarna
7,907
494
24
2
0
325,557
5
W
Medusa
7,595
475
77
5
0
331,180
1
W
Pele
9,608
601
115
7
0
396,224
0
W
Cthulhu
9,129
571
114
7
0
285,266
0
L
The Morrigan
9,113
570
135
8
0
314,924
2
L
Medusa
9,959
622
164
10
0
320,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role